use std::collections::BTreeSet;
use maplit::btreeset;
use geom::{Distance, Duration};
use map_model::IntersectionID;
use sim::Scenario;
use widgetry::{
Btn, Color, Drawable, EventCtx, GfxCtx, HorizontalAlignment, Key, Line, Outcome, Panel,
RewriteColor, Spinner, State, Text, TextExt, VerticalAlignment, Widget,
};
use crate::app::App;
use crate::common::CommonState;
use crate::edit::traffic_signals::fade_irrelevant;
use crate::game::Transition;
use crate::helpers::ID;
pub struct ShowAbsolute {
members: BTreeSet<IntersectionID>,
panel: Panel,
labels: Drawable,
}
impl ShowAbsolute {
pub fn new(
ctx: &mut EventCtx,
app: &App,
members: BTreeSet<IntersectionID>,
) -> Box<dyn State<App>> {
let mut batch = fade_irrelevant(app, &members);
for i in &members {
batch.append(
Text::from(Line(
app.primary
.map
.get_traffic_signal(*i)
.offset
.to_string(&app.opts.units),
))
.bg(Color::PURPLE)
.render_to_batch(ctx.prerender)
.color(RewriteColor::ChangeAlpha(0.8))
.scale(0.3)
.centered_on(app.primary.map.get_i(*i).polygon.center()),
);
}
Box::new(ShowAbsolute {
panel: Panel::new(Widget::col(vec![
Widget::row(vec![
Line(format!("Tuning offset for {} signals", members.len()))
.small_heading()
.draw(ctx),
Btn::close(ctx),
]),
"Select an intersection as the base".draw_text(ctx),
]))
.aligned(HorizontalAlignment::Center, VerticalAlignment::Top)
.build(ctx),
members,
labels: ctx.upload(batch),
})
}
}
impl State<App> for ShowAbsolute {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
ctx.canvas_movement();
if ctx.redo_mouseover() {
app.primary.current_selection = app.mouseover_unzoomed_roads_and_intersections(ctx);
}
if let Some(ID::Intersection(i)) = app.primary.current_selection {
if self.members.contains(&i) {
if app.per_obj.left_click(ctx, "select base intersection") {
return Transition::Replace(ShowRelative::new(
ctx,
app,
i,
self.members.clone(),
));
}
} else {
app.primary.current_selection = None;
}
} else {
app.primary.current_selection = None;
}
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"close" => {
return Transition::Pop;
}
_ => unreachable!(),
},
_ => {}
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
self.panel.draw(g);
CommonState::draw_osd(g, app);
g.redraw(&self.labels);
}
}
struct ShowRelative {
base: IntersectionID,
members: BTreeSet<IntersectionID>,
panel: Panel,
labels: Drawable,
}
impl ShowRelative {
pub fn new(
ctx: &mut EventCtx,
app: &App,
base: IntersectionID,
members: BTreeSet<IntersectionID>,
) -> Box<dyn State<App>> {
let base_offset = app.primary.map.get_traffic_signal(base).offset;
let mut batch = fade_irrelevant(app, &members);
for i in &members {
if *i == base {
batch.push(
Color::BLUE.alpha(0.8),
app.primary.map.get_i(*i).polygon.clone(),
);
} else {
let offset = app.primary.map.get_traffic_signal(*i).offset - base_offset;
batch.append(
Text::from(Line(offset.to_string(&app.opts.units)))
.bg(Color::PURPLE)
.render_to_batch(ctx.prerender)
.color(RewriteColor::ChangeAlpha(0.8))
.scale(0.3)
.centered_on(app.primary.map.get_i(*i).polygon.center()),
);
}
}
Box::new(ShowRelative {
panel: Panel::new(Widget::col(vec![
Widget::row(vec![
Line(format!("Tuning offset for {} signals", members.len()))
.small_heading()
.draw(ctx),
Btn::close(ctx),
]),
"Select a second intersection to tune offset between the two".draw_text(ctx),
]))
.aligned(HorizontalAlignment::Center, VerticalAlignment::Top)
.build(ctx),
base,
members,
labels: ctx.upload(batch),
})
}
}
impl State<App> for ShowRelative {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
ctx.canvas_movement();
if ctx.redo_mouseover() {
app.primary.current_selection = app.mouseover_unzoomed_roads_and_intersections(ctx);
}
if let Some(ID::Intersection(i)) = app.primary.current_selection {
if self.members.contains(&i) && i != self.base {
if app.per_obj.left_click(ctx, "select second intersection") {
return Transition::Push(TuneRelative::new(
ctx,
app,
self.base,
i,
self.members.clone(),
));
}
} else {
app.primary.current_selection = None;
}
} else {
app.primary.current_selection = None;
}
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"close" => {
return Transition::Replace(ShowAbsolute::new(ctx, app, self.members.clone()));
}
_ => unreachable!(),
},
_ => {}
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
self.panel.draw(g);
CommonState::draw_osd(g, app);
g.redraw(&self.labels);
}
}
struct TuneRelative {
i1: IntersectionID,
i2: IntersectionID,
members: BTreeSet<IntersectionID>,
panel: Panel,
labels: Drawable,
}
impl TuneRelative {
pub fn new(
ctx: &mut EventCtx,
app: &App,
i1: IntersectionID,
i2: IntersectionID,
members: BTreeSet<IntersectionID>,
) -> Box<dyn State<App>> {
let mut batch = fade_irrelevant(app, &btreeset! {i1, i2});
let map = &app.primary.map;
batch.push(Color::BLUE.alpha(0.8), map.get_i(i1).polygon.clone());
batch.push(Color::RED.alpha(0.8), map.get_i(i2).polygon.clone());
let path = map.simple_path_btwn(i1, i2).unwrap_or_else(Vec::new);
let mut dist_btwn = Distance::ZERO;
let mut car_dt = Duration::ZERO;
for r in path {
let r = map.get_r(r);
batch.push(app.cs.route, r.get_thick_polygon(map));
dist_btwn += r.center_pts.length();
car_dt += r.center_pts.length() / r.speed_limit;
}
let offset1 = map.get_traffic_signal(i1).offset;
let offset2 = map.get_traffic_signal(i2).offset;
Box::new(TuneRelative {
panel: Panel::new(Widget::col(vec![
Widget::row(vec![
Line(format!("Tuning offset between {} and {}", i1, i2))
.small_heading()
.draw(ctx),
Btn::close(ctx),
]),
Text::from_multiline(vec![
Line(format!("Distance: {}", dist_btwn)),
Line(format!(
" about {} for a car if there's no congestion",
car_dt
)),
Line(format!(
" about {} for a bike",
dist_btwn / Scenario::max_bike_speed()
)),
Line(format!(
" about {} for a pedestrian",
dist_btwn / Scenario::max_ped_speed()
)),
])
.draw(ctx),
Widget::row(vec![
"Offset (seconds):".draw_text(ctx),
Spinner::new(ctx, (0, 90), (offset2 - offset1).inner_seconds() as isize)
.named("offset"),
]),
Btn::text_bg2("Update offset").build_def(ctx, Key::Enter),
]))
.build(ctx),
i1,
i2,
members,
labels: ctx.upload(batch),
})
}
}
impl State<App> for TuneRelative {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
ctx.canvas_movement();
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"close" => {
return Transition::Pop;
}
"Update offset" => {
let mut ts = app.primary.map.get_traffic_signal(self.i2).clone();
let relative = Duration::seconds(self.panel.spinner("offset") as f64);
let offset1 = app.primary.map.get_traffic_signal(self.i1).offset;
ts.offset = offset1 + relative;
app.primary.map.incremental_edit_traffic_signal(ts);
return Transition::Multi(vec![
Transition::Pop,
Transition::Replace(ShowRelative::new(
ctx,
app,
self.i1,
self.members.clone(),
)),
]);
}
_ => unreachable!(),
},
_ => {}
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, _: &App) {
self.panel.draw(g);
g.redraw(&self.labels);
}
}