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use geom::{Angle, Pt2D, Speed};
use widgetry::{EventCtx, Key};
const HACK: f64 = 5.0;
pub trait Controller {
fn displacement(&mut self, ctx: &mut EventCtx, speed: Speed) -> (f64, f64);
}
pub struct InstantController;
impl InstantController {
pub fn new() -> InstantController {
InstantController
}
}
impl Controller for InstantController {
fn displacement(&mut self, ctx: &mut EventCtx, speed: Speed) -> (f64, f64) {
let mut dx = 0.0;
let mut dy = 0.0;
if let Some(dt) = ctx.input.nonblocking_is_update_event() {
let dist = (dt * HACK * speed).inner_meters();
if ctx.is_key_down(Key::LeftArrow) {
dx -= dist;
}
if ctx.is_key_down(Key::RightArrow) {
dx += dist;
}
if ctx.is_key_down(Key::UpArrow) {
dy -= dist;
}
if ctx.is_key_down(Key::DownArrow) {
dy += dist;
}
}
(dx, dy)
}
}
pub struct RotateController {
angle: Angle,
}
impl RotateController {
pub fn new() -> RotateController {
RotateController { angle: Angle::ZERO }
}
}
impl Controller for RotateController {
fn displacement(&mut self, ctx: &mut EventCtx, fwd_speed: Speed) -> (f64, f64) {
let rot_speed_degrees = 100.0;
let mut dx = 0.0;
let mut dy = 0.0;
if let Some(dt) = ctx.input.nonblocking_is_update_event() {
if ctx.is_key_down(Key::LeftArrow) {
self.angle = self
.angle
.rotate_degs(-rot_speed_degrees * dt.inner_seconds());
}
if ctx.is_key_down(Key::RightArrow) {
self.angle = self
.angle
.rotate_degs(rot_speed_degrees * dt.inner_seconds());
}
if ctx.is_key_down(Key::UpArrow) {
let dist = dt * HACK * fwd_speed;
let pt = Pt2D::new(0.0, 0.0).project_away(dist, self.angle);
dx = pt.x();
dy = pt.y();
}
}
(dx, dy)
}
}