[−][src]Struct map_model::pathfind::Path
Fields
steps: VecDeque<PathStep>
orig_req: PathRequest
total_length: Distance
crossed_so_far: Distance
uber_turns: VecDeque<UberTurn>
currently_inside_ut: Option<UberTurn>
Implementations
impl Path
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pub(crate) fn new(
map: &Map,
steps: Vec<PathStep>,
orig_req: PathRequest,
uber_turns: Vec<UberTurn>
) -> Path
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map: &Map,
steps: Vec<PathStep>,
orig_req: PathRequest,
uber_turns: Vec<UberTurn>
) -> Path
pub fn one_step(req: PathRequest, map: &Map) -> Path
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pub fn get_req(&self) -> &PathRequest
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The original PathRequest used to produce this path. If the path has been modified since creation, the start and end of the request won't match up with the current path steps.
pub fn crossed_so_far(&self) -> Distance
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pub fn total_length(&self) -> Distance
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pub fn percent_dist_crossed(&self) -> f64
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pub fn is_empty(&self) -> bool
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pub fn is_last_step(&self) -> bool
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pub fn isnt_last_step(&self) -> bool
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pub fn currently_inside_ut(&self) -> &Option<UberTurn>
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pub fn about_to_start_ut(&self) -> Option<&UberTurn>
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pub fn shift(&mut self, map: &Map) -> PathStep
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pub fn add(&mut self, step: PathStep, map: &Map)
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pub fn is_upcoming_uber_turn_component(&self, t: TurnID) -> bool
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pub fn modify_step(&mut self, idx: usize, step: PathStep, map: &Map)
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Trusting the caller to do this in valid ways.
pub fn current_step(&self) -> PathStep
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pub fn next_step(&self) -> PathStep
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pub fn maybe_next_step(&self) -> Option<PathStep>
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pub fn last_step(&self) -> PathStep
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pub fn trace(
&self,
map: &Map,
start_dist: Distance,
dist_ahead: Option<Distance>
) -> Option<PolyLine>
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&self,
map: &Map,
start_dist: Distance,
dist_ahead: Option<Distance>
) -> Option<PolyLine>
dist_ahead is unlimited when None. Note this starts at the beginning (or end, for some walking paths) of the first lane, not accounting for the original request's start distance.
pub fn get_steps(&self) -> &VecDeque<PathStep>
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fn append(&mut self, other: Path, map: &Map)
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pub fn estimate_duration(
&self,
map: &Map,
constraints: PathConstraints,
max_speed: Option<Speed>
) -> Duration
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&self,
map: &Map,
constraints: PathConstraints,
max_speed: Option<Speed>
) -> Duration
Estimate how long following the path will take in the best case, assuming no traffic or delay at intersections. To determine the speed along each step, the agent following their path and their optional max_speed must be specified.
Trait Implementations
impl Clone for Path
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impl Debug for Path
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impl<'de> Deserialize<'de> for Path
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl PartialEq<Path> for Path
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impl Serialize for Path
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for Path
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Auto Trait Implementations
impl RefUnwindSafe for Path
impl Send for Path
impl Sync for Path
impl Unpin for Path
impl UnwindSafe for Path
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,