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//! Integration tests

use std::io::Write;

use anyhow::Result;
use fs_err::File;
use rand::seq::SliceRandom;

use abstio::{CityName, MapName};
use abstutil::Timer;
use geom::{Distance, Duration, Time};
use map_model::{IntersectionID, Map, Perimeter};
use synthpop::{IndividTrip, PersonSpec, Scenario, TripEndpoint, TripMode, TripPurpose};

fn main() -> Result<()> {
    abstutil::logger::setup();
    test_blockfinding()?;
    test_lane_changing(&import_map(abstio::path(
        "../tests/input/lane_selection.osm",
    )))?;
    test_map_importer()?;
    check_proposals()?;
    smoke_test()?;
    Ok(())
}

/// Test the map pipeline by importing simple, handcrafted .osm files, then emitting goldenfiles
/// that summarize part of the generated map. Keep the goldenfiles under version control to notice
/// when they change. The goldenfiles (and changes to them) themselves aren't easy to understand,
/// but the test maps are.
fn test_map_importer() -> Result<()> {
    for name in [
        "divided_highway_split",
        "left_turn_and_bike_lane",
        "multiple_left_turn_lanes",
    ] {
        // TODO It's kind of a hack to reference the crate's directory relative to the data dir.
        let map = import_map(abstio::path(format!("../tests/input/{}.osm", name)));
        // Enable to debug the result wih the normal GUI
        if false {
            map.save();
        }
        println!("Producing goldenfiles for {}", map.get_name().describe());
        dump_turn_goldenfile(&map)?;
    }
    Ok(())
}

/// Run the contents of a .osm through the full map importer with default options.
fn import_map(path: String) -> Map {
    let mut timer = Timer::new("convert synthetic map");
    let name = MapName::new("zz", "oneshot", &abstutil::basename(&path));
    let clip = None;
    let raw = convert_osm::convert(
        path,
        name,
        clip,
        convert_osm::Options {
            map_config: map_model::MapConfig {
                driving_side: map_model::DrivingSide::Right,
                bikes_can_use_bus_lanes: true,
                inferred_sidewalks: true,
                street_parking_spot_length: Distance::meters(8.0),
                turn_on_red: false,
            },
            onstreet_parking: convert_osm::OnstreetParking::JustOSM,
            public_offstreet_parking: convert_osm::PublicOffstreetParking::None,
            private_offstreet_parking: convert_osm::PrivateOffstreetParking::FixedPerBldg(0),
            include_railroads: true,
            extra_buildings: None,
            skip_local_roads: false,
            filter_crosswalks: false,
            gtfs_url: None,
        },
        &mut timer,
    );
    Map::create_from_raw(raw, map_model::RawToMapOptions::default(), &mut timer)
}

/// Verify what turns are generated by writing (from lane, to lane, turn type).
fn dump_turn_goldenfile(map: &Map) -> Result<()> {
    let path = abstio::path(format!("../tests/goldenfiles/{}.txt", map.get_name().map));
    let mut f = File::create(path)?;
    for t in map.all_turns() {
        writeln!(f, "{} is a {:?}", t.id, t.turn_type)?;
    }
    Ok(())
}

/// Simulate an hour on every map.
fn smoke_test() -> Result<()> {
    let mut timer = Timer::new("run a smoke-test for all maps");
    for name in MapName::list_all_maps_locally() {
        let map = map_model::Map::load_synchronously(name.path(), &mut timer);
        let scenario = if map.get_city_name() == &CityName::seattle() {
            abstio::read_binary(abstio::path_scenario(&name, "weekday"), &mut timer)
        } else {
            let mut rng = sim::SimFlags::for_test("smoke_test").make_rng();
            sim::ScenarioGenerator::proletariat_robot(&map, &mut rng, &mut timer)
        };

        let mut opts = sim::SimOptions::new("smoke_test");
        opts.alerts = sim::AlertHandler::Silence;
        let mut sim = sim::Sim::new(&map, opts);
        // Bit of an abuse of this, but just need to fix the rng seed.
        let mut rng = sim::SimFlags::for_test("smoke_test").make_rng();
        sim.instantiate(&scenario, &map, &mut rng, &mut timer);
        sim.timed_step(&map, Duration::hours(1), &mut None, &mut timer);

        #[allow(clippy::collapsible_if)]
        if (name.city == CityName::seattle()
            && vec!["downtown", "lakeslice", "montlake"].contains(&name.map.as_str()))
            || name == MapName::new("pl", "krakow", "center")
        {
            if false {
                dump_route_goldenfile(&map)?;
            }
        }
    }
    Ok(())
}

/// Describe all public transit routes and keep under version control to spot diffs easily.
fn dump_route_goldenfile(map: &map_model::Map) -> Result<()> {
    let path = abstio::path(format!(
        "route_goldenfiles/{}.txt",
        map.get_name().as_filename()
    ));
    let mut f = File::create(path)?;
    for tr in map.all_transit_routes() {
        writeln!(f, "{} from {} to {:?}", tr.gtfs_id, tr.start, tr.end_border)?;
        for ts in &tr.stops {
            let ts = map.get_ts(*ts);
            writeln!(
                f,
                "  {}: {} driving, {} sidewalk",
                ts.name, ts.driving_pos, ts.sidewalk_pos
            )?;
        }
    }
    Ok(())
}

/// Verify all edits under version control can be correctly apply to their map.
fn check_proposals() -> Result<()> {
    let mut timer = Timer::new("check all proposals");
    for name in abstio::list_all_objects(abstio::path("system/proposals")) {
        match abstio::maybe_read_json::<map_model::PermanentMapEdits>(
            abstio::path(format!("system/proposals/{}.json", name)),
            &mut timer,
        ) {
            Ok(perma) => {
                let map = map_model::Map::load_synchronously(perma.map_name.path(), &mut timer);
                if let Err(err) = perma.clone().into_edits(&map) {
                    abstio::write_json(
                        "repair_attempt.json".to_string(),
                        &perma.into_edits_permissive(&map).to_permanent(&map),
                    );
                    anyhow::bail!("{} is out-of-date: {}", name, err);
                }
            }
            Err(err) => {
                anyhow::bail!("{} JSON is broken: {}", name, err);
            }
        }
    }
    Ok(())
}

/// Verify lane-chaging behavior is overall reasonable, by asserting all cars and bikes can
/// complete their trip under a time limit.
fn test_lane_changing(map: &Map) -> Result<()> {
    // This uses a fixed RNG seed
    let mut rng = sim::SimFlags::for_test("smoke_test").make_rng();

    // Bit brittle to hardcode IDs here, but it's fast to update
    let north = IntersectionID(7);
    let south = IntersectionID(0);
    let east = IntersectionID(1);
    let west = IntersectionID(3);
    // (origin, destination) pairs
    let mut od = Vec::new();
    for _ in 0..100 {
        od.push((north, south));
        od.push((east, south));
    }
    for _ in 0..100 {
        od.push((north, west));
        od.push((east, west));
    }
    // Shuffling here is critical, since the loop below creates a car/bike and chooses spawn time
    // based on index.
    od.shuffle(&mut rng);

    let mut scenario = Scenario::empty(map, "lane_changing");
    for (idx, (from, to)) in od.into_iter().enumerate() {
        scenario.people.push(PersonSpec {
            orig_id: None,
            trips: vec![IndividTrip::new(
                // Space out the spawn times a bit. If a vehicle tries to spawn and something's in
                // the way, there's a fixed retry time in the simulation that we'll hit.
                Time::START_OF_DAY + Duration::seconds(idx as f64 - 0.5).max(Duration::ZERO),
                TripPurpose::Shopping,
                TripEndpoint::Border(from),
                TripEndpoint::Border(to),
                // About half cars, half bikes
                if idx % 2 == 0 {
                    TripMode::Drive
                } else {
                    TripMode::Bike
                },
            )],
        });
    }
    // Enable to manually watch the scenario
    if false {
        map.save();
        scenario.save();
    }

    let mut opts = sim::SimOptions::new("test_lane_changing");
    opts.alerts = sim::AlertHandler::Silence;
    let mut sim = sim::Sim::new(map, opts);
    let mut rng = sim::SimFlags::for_test("test_lane_changing").make_rng();
    sim.instantiate(&scenario, map, &mut rng, &mut Timer::throwaway());
    while !sim.is_done() {
        sim.tiny_step(map, &mut None);
    }
    // This time limit was determined by watching the scenario manually. This test prevents the
    // time from regressing, which would probably indicate something breaking related to lane
    // selection.
    let limit = Duration::minutes(8) + Duration::seconds(40.0);
    if sim.time() > Time::START_OF_DAY + limit {
        panic!(
            "Lane-changing scenario took {} to complete; it should be under {}",
            sim.time(),
            limit
        );
    }

    Ok(())
}

/// Generate single blocks and merged LTN-style blocks for some maps, counting the number of
/// failures. Store in a goldenfile, so somebody can manually do a visual diff if anything changes.
fn test_blockfinding() -> Result<()> {
    let mut timer = Timer::new("test blockfinding");
    let path = abstio::path("../tests/goldenfiles/blockfinding.txt");
    let mut f = File::create(path)?;

    for name in vec![
        MapName::seattle("montlake"),
        MapName::seattle("downtown"),
        MapName::seattle("lakeslice"),
        MapName::new("us", "phoenix", "tempe"),
        MapName::new("gb", "bristol", "east"),
        MapName::new("gb", "leeds", "north"),
        MapName::new("gb", "london", "camden"),
        MapName::new("gb", "london", "southwark"),
        MapName::new("gb", "manchester", "levenshulme"),
        MapName::new("fr", "lyon", "center"),
    ] {
        let map = map_model::Map::load_synchronously(name.path(), &mut timer);
        let mut single_blocks = Perimeter::find_all_single_blocks(&map);
        let num_singles_originally = single_blocks.len();
        // Collapse dead-ends first, so results match the LTN tool and blockfinder
        single_blocks.retain(|x| {
            let mut copy = x.clone();
            copy.collapse_deadends();
            copy.to_block(&map).is_ok()
        });
        let num_singles_blockified = single_blocks.len();

        let partitions = Perimeter::partition_by_predicate(single_blocks, |r| {
            map.get_r(r).get_rank() == map_model::osm::RoadRank::Local
        });
        let mut num_partial_merges = 0;
        let mut merged = Vec::new();
        for perimeters in partitions {
            let newly_merged = Perimeter::merge_all(&map, perimeters, false);
            if newly_merged.len() > 1 {
                num_partial_merges += 1;
            }
            merged.extend(newly_merged);
        }

        let mut num_merged_block_failures = 0;
        for perimeter in merged {
            if perimeter.to_block(&map).is_err() {
                // Note this means the LTN UI will crash upfront -- every block must be in the
                // partitioning.
                num_merged_block_failures += 1;
            }
        }

        writeln!(f, "{}", name.path())?;
        writeln!(f, "    {} single blocks ({} failures to blockify), {} partial merges, {} failures to blockify partitions", num_singles_originally, num_singles_originally - num_singles_blockified, num_partial_merges, num_merged_block_failures)?;
    }
    Ok(())
}