1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
use crate::raw::{OriginalRoad, RestrictionType};
use crate::{
    osm, AccessRestrictions, BusStopID, IntersectionID, Lane, LaneID, LaneType, Map,
    PathConstraints, Zone,
};
use abstutil::{deserialize_usize, serialize_usize, Tags};
use enumset::EnumSet;
use geom::{Distance, PolyLine, Polygon, Speed};
use serde::{Deserialize, Serialize};
use std::fmt;

#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord, Serialize, Deserialize)]
pub struct RoadID(
    #[serde(
        serialize_with = "serialize_usize",
        deserialize_with = "deserialize_usize"
    )]
    pub usize,
);

impl fmt::Display for RoadID {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "Road #{}", self.0)
    }
}

#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum Direction {
    Fwd,
    Back,
}

impl Direction {
    pub fn opposite(self) -> Direction {
        match self {
            Direction::Fwd => Direction::Back,
            Direction::Back => Direction::Fwd,
        }
    }
}

impl fmt::Display for Direction {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        match self {
            Direction::Fwd => write!(f, "forwards"),
            Direction::Back => write!(f, "backwards"),
        }
    }
}

#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord, Serialize, Deserialize)]
pub struct DirectedRoadID {
    pub id: RoadID,
    pub dir: Direction,
}

impl fmt::Display for DirectedRoadID {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "DirectedRoadID({}, {})", self.id.0, self.dir,)
    }
}

impl DirectedRoadID {
    pub fn src_i(self, map: &Map) -> IntersectionID {
        let r = map.get_r(self.id);
        if self.dir == Direction::Fwd {
            r.src_i
        } else {
            r.dst_i
        }
    }

    pub fn dst_i(self, map: &Map) -> IntersectionID {
        let r = map.get_r(self.id);
        if self.dir == Direction::Fwd {
            r.dst_i
        } else {
            r.src_i
        }
    }

    // Strict for bikes. If there are bike lanes, not allowed to use other lanes.
    pub fn lanes(self, constraints: PathConstraints, map: &Map) -> Vec<LaneID> {
        let r = map.get_r(self.id);
        constraints.filter_lanes(r.children(self.dir).iter().map(|(l, _)| *l).collect(), map)
    }
}

// These're bidirectional (possibly)
#[derive(Serialize, Deserialize, Debug)]
pub struct Road {
    pub id: RoadID,
    pub osm_tags: Tags,
    // self is 'from'
    pub turn_restrictions: Vec<(RestrictionType, RoadID)>,
    // self is 'from'. (via, to). Only BanTurns.
    pub complicated_turn_restrictions: Vec<(RoadID, RoadID)>,
    pub orig_id: OriginalRoad,
    pub speed_limit: Speed,
    pub access_restrictions: AccessRestrictions,
    pub zorder: isize,

    // Invariant: A road must contain at least one child
    pub(crate) lanes_ltr: Vec<(LaneID, Direction, LaneType)>,

    // The physical center of the road, including sidewalks, after trimming. The order implies road
    // orientation. No edits ever change this.
    // TODO Maybe deprecated in favor of get_left_side?
    pub center_pts: PolyLine,
    pub src_i: IntersectionID,
    pub dst_i: IntersectionID,
}

impl Road {
    // Returns all lanes from the left side of the road to right. Left/right is determined by the
    // orientation of center_pts.
    pub fn lanes_ltr(&self) -> Vec<(LaneID, Direction, LaneType)> {
        // TODO Change this to return &Vec
        self.lanes_ltr.clone()
    }

    pub fn get_left_side(&self, map: &Map) -> PolyLine {
        self.center_pts.must_shift_left(self.get_half_width(map))
    }

    // Counting from the left side of the road
    pub fn offset(&self, lane: LaneID) -> usize {
        for (idx, (l, _, _)) in self.lanes_ltr().into_iter().enumerate() {
            if lane == l {
                return idx;
            }
        }
        panic!("{} doesn't contain {}", self.id, lane);
    }

    pub fn dir(&self, lane: LaneID) -> Direction {
        for (l, dir, _) in self.lanes_ltr() {
            if lane == l {
                return dir;
            }
        }
        panic!("{} doesn't contain {}", self.id, lane);
    }

    pub fn parking_to_driving(&self, parking: LaneID, map: &Map) -> Option<LaneID> {
        self.find_closest_lane(parking, |l| l.is_driving(), map)
    }

    pub(crate) fn speed_limit_from_osm(&self) -> Speed {
        if let Some(limit) = self.osm_tags.get(osm::MAXSPEED) {
            if let Ok(kmph) = limit.parse::<f64>() {
                return Speed::km_per_hour(kmph);
            }

            if let Some(mph) = limit
                .strip_suffix(" mph")
                .and_then(|x| x.parse::<f64>().ok())
            {
                return Speed::miles_per_hour(mph);
            }

            // TODO Handle implicits, like PL:zone30
        }

        // These're half reasonable guesses. Better to explicitly tag in OSM.
        if self
            .osm_tags
            .is_any(osm::HIGHWAY, vec!["primary", "secondary", "motorway_link"])
        {
            return Speed::miles_per_hour(40.0);
        }
        if self.osm_tags.is(osm::HIGHWAY, "living_street") {
            // about 12mph
            return Speed::km_per_hour(20.0);
        }
        Speed::miles_per_hour(20.0)
    }

    // Includes off-side
    // TODO Specialize a variant for PathConstraints.can_use. Only one caller needs something
    // fancier.
    pub fn find_closest_lane<F: Fn(&Lane) -> bool>(
        &self,
        from: LaneID,
        filter: F,
        map: &Map,
    ) -> Option<LaneID> {
        let our_idx = self.offset(from) as isize;
        self.lanes_ltr()
            .into_iter()
            .enumerate()
            .filter_map(|(idx, (l, _, _))| {
                if (idx as isize) != our_idx && filter(map.get_l(l)) {
                    Some((idx, l))
                } else {
                    None
                }
            })
            .min_by_key(|(idx, _)| (our_idx - (*idx as isize)).abs())
            .map(|(_, l)| l)
    }

    pub fn all_lanes(&self) -> Vec<LaneID> {
        self.lanes_ltr().into_iter().map(|(l, _, _)| l).collect()
    }

    // This is the FIRST yellow line where the direction of the road changes. If multiple direction
    // changes happen, the result is kind of arbitrary.
    pub fn get_dir_change_pl(&self, map: &Map) -> PolyLine {
        let mut found: Option<LaneID> = None;
        for pair in self.lanes_ltr().windows(2) {
            let ((l1, dir1, _), (_, dir2, _)) = (pair[0], pair[1]);
            if dir1 != dir2 {
                found = Some(l1);
                break;
            }
        }
        let lane = map.get_l(found.unwrap_or(self.lanes_ltr()[0].0));
        if self.dir(lane.id) == Direction::Fwd {
            lane.lane_center_pts.must_shift_left(lane.width / 2.0)
        } else {
            lane.lane_center_pts
                .must_shift_left(lane.width / 2.0)
                .reversed()
        }
    }

    pub fn get_half_width(&self, map: &Map) -> Distance {
        self.all_lanes()
            .into_iter()
            .map(|l| map.get_l(l).width)
            .sum::<Distance>()
            / 2.0
    }

    pub fn get_thick_polygon(&self, map: &Map) -> Polygon {
        self.center_pts
            .make_polygons(self.get_half_width(map) * 2.0)
    }

    pub fn get_name(&self, lang: Option<&String>) -> String {
        if let Some(lang) = lang {
            if let Some(name) = self.osm_tags.get(&format!("name:{}", lang)) {
                return name.to_string();
            }
        }

        if let Some(name) = self.osm_tags.get(osm::NAME) {
            if name == "" {
                return "???".to_string();
            } else {
                return name.to_string();
            }
        }
        if let Some(name) = self.osm_tags.get("ref") {
            return name.to_string();
        }
        if self
            .osm_tags
            .get(osm::HIGHWAY)
            .map(|hwy| hwy.ends_with("_link"))
            .unwrap_or(false)
        {
            if let Some(name) = self.osm_tags.get("destination:street") {
                return format!("Exit for {}", name);
            }
            if let Some(name) = self.osm_tags.get("destination:ref") {
                return format!("Exit for {}", name);
            }
            if let Some(name) = self.osm_tags.get("destination") {
                return format!("Exit for {}", name);
            }
            // Sometimes 'directions' is filled out, but incorrectly...
        }
        "???".to_string()
    }

    pub fn get_rank(&self) -> osm::RoadRank {
        if let Some(x) = self.osm_tags.get(osm::HIGHWAY) {
            if x == "construction" {
                // What exactly is under construction?
                if let Some(x) = self.osm_tags.get("construction") {
                    osm::RoadRank::from_highway(x)
                } else {
                    osm::RoadRank::Local
                }
            } else {
                osm::RoadRank::from_highway(x)
            }
        } else {
            osm::RoadRank::Local
        }
    }

    pub fn all_bus_stops(&self, map: &Map) -> Vec<BusStopID> {
        let mut stops = Vec::new();
        for id in self.all_lanes() {
            stops.extend(map.get_l(id).bus_stops.iter().cloned());
        }
        stops
    }

    // Returns [-1.0, 1.0]. 0 is flat, positive is uphill, negative is downhill.
    // TODO Or do we care about the total up/down along the possibly long road?
    pub fn percent_grade(&self, map: &Map) -> f64 {
        let rise = map.get_i(self.dst_i).elevation - map.get_i(self.src_i).elevation;
        let run = self.center_pts.length();
        let grade = rise / run;
        if grade <= -1.0 || grade >= 1.0 {
            // TODO Panic
            //println!("Grade of {} is {}%", self.id, grade * 100.0);
            if grade < 0.0 {
                return -1.0;
            } else {
                return 1.0;
            }
        }
        grade
    }

    pub fn is_light_rail(&self) -> bool {
        self.lanes_ltr().len() == 1 && self.lanes_ltr()[0].2 == LaneType::LightRail
    }

    pub fn is_footway(&self) -> bool {
        self.lanes_ltr().len() == 1 && self.lanes_ltr()[0].2 == LaneType::Sidewalk
    }

    pub fn common_endpt(&self, other: &Road) -> IntersectionID {
        if self.src_i == other.src_i || self.src_i == other.dst_i {
            self.src_i
        } else if self.dst_i == other.src_i || self.dst_i == other.dst_i {
            self.dst_i
        } else {
            panic!("{} and {} don't share an endpoint", self.id, other.id);
        }
    }

    pub fn is_private(&self) -> bool {
        self.access_restrictions != AccessRestrictions::new()
    }

    pub(crate) fn access_restrictions_from_osm(&self) -> AccessRestrictions {
        let allow_through_traffic = if self.osm_tags.is("access", "private") {
            EnumSet::new()
        } else if self.osm_tags.is(osm::HIGHWAY, "living_street") {
            let mut allow = PathConstraints::Pedestrian | PathConstraints::Bike;
            if self.osm_tags.is("psv", "yes") || self.osm_tags.is("bus", "yes") {
                allow |= PathConstraints::Bus;
            }
            allow
        } else {
            EnumSet::all()
        };
        AccessRestrictions {
            allow_through_traffic,
            cap_vehicles_per_hour: None,
        }
    }

    pub fn get_zone<'a>(&self, map: &'a Map) -> Option<&'a Zone> {
        if !self.is_private() {
            return None;
        }
        // Insist on it existing
        Some(
            map.zones
                .iter()
                .find(|z| z.members.contains(&self.id))
                .unwrap(),
        )
    }
}

// TODO All of this is kind of deprecated? During the transiton towards lanes_ltr, some pieces
// seemed to really need to still handle lanes going outward from the "center" line. Should keep
// whittling this down, probably. These very much don't handle multiple direction changes.
impl Road {
    // These are ordered from closest to center lane (left-most when driving on the right) to
    // farthest (sidewalk)
    pub(crate) fn children_forwards(&self) -> Vec<(LaneID, LaneType)> {
        let mut result = Vec::new();
        for (l, dir, lt) in self.lanes_ltr() {
            if dir == Direction::Fwd {
                result.push((l, lt));
            }
        }
        result
    }
    pub(crate) fn children_backwards(&self) -> Vec<(LaneID, LaneType)> {
        let mut result = Vec::new();
        for (l, dir, lt) in self.lanes_ltr() {
            if dir == Direction::Back {
                result.push((l, lt));
            }
        }
        result.reverse();
        result
    }

    // TODO Deprecated
    pub(crate) fn children(&self, dir: Direction) -> Vec<(LaneID, LaneType)> {
        if dir == Direction::Fwd {
            self.children_forwards()
        } else {
            self.children_backwards()
        }
    }

    // Returns lanes from the "center" going out
    pub(crate) fn incoming_lanes(&self, i: IntersectionID) -> Vec<(LaneID, LaneType)> {
        if self.src_i == i {
            self.children_backwards()
        } else if self.dst_i == i {
            self.children_forwards()
        } else {
            panic!("{} doesn't have an endpoint at {}", self.id, i);
        }
    }

    // Returns lanes from the "center" going out
    pub(crate) fn outgoing_lanes(&self, i: IntersectionID) -> Vec<(LaneID, LaneType)> {
        if self.src_i == i {
            self.children_forwards()
        } else if self.dst_i == i {
            self.children_backwards()
        } else {
            panic!("{} doesn't have an endpoint at {}", self.id, i);
        }
    }
}