use std::cell::{Cell, RefCell};
use std::panic;
use image::{GenericImageView, Pixel};
use instant::Instant;
use winit::window::Icon;
use geom::Duration;
use crate::assets::Assets;
use crate::tools::screenshot::screenshot_everything;
use crate::{Canvas, Event, EventCtx, GfxCtx, Key, Prerender, Style, Text, UpdateType, UserInput};
const UPDATE_FREQUENCY: std::time::Duration = std::time::Duration::from_millis(1000 / 30);
pub trait GUI {
fn event(&mut self, ctx: &mut EventCtx);
fn draw(&self, g: &mut GfxCtx);
fn dump_before_abort(&self, _canvas: &Canvas) {}
fn before_quit(&self, _canvas: &Canvas) {}
}
pub(crate) struct State<G: GUI> {
pub(crate) gui: G,
pub(crate) canvas: Canvas,
style: Style,
}
impl<G: GUI> State<G> {
fn event(&mut self, mut ev: Event, prerender: &Prerender) -> (Vec<UpdateType>, bool) {
if let Event::MouseWheelScroll(dx, dy) = ev {
if self.canvas.invert_scroll {
ev = Event::MouseWheelScroll(-dx, -dy);
}
}
if let Event::Update(_) = ev {
} else {
prerender
.inner
.set_cursor_icon(if self.canvas.drag_canvas_from.is_some() {
if ev == Event::LeftMouseButtonUp {
winit::window::CursorIcon::Default
} else {
winit::window::CursorIcon::Grabbing
}
} else {
winit::window::CursorIcon::Default
});
}
let input = UserInput::new(ev, &self.canvas);
{
if let Event::WindowResized(new_size) = input.event {
let inner_size = prerender.window_size();
trace!(
"winit event says the window was resized from {}, {} to {:?}. But inner size \
is {:?}, so using that",
self.canvas.window_width,
self.canvas.window_height,
new_size,
inner_size
);
prerender.window_resized(new_size);
self.canvas.window_width = inner_size.width;
self.canvas.window_height = inner_size.height;
}
if input.event == Event::KeyPress(Key::LeftControl) {
self.canvas.lctrl_held = true;
}
if input.event == Event::KeyRelease(Key::LeftControl) {
self.canvas.lctrl_held = false;
}
if input.event == Event::KeyPress(Key::LeftShift) {
self.canvas.lshift_held = true;
}
if input.event == Event::KeyRelease(Key::LeftShift) {
self.canvas.lshift_held = false;
}
if let Some(pt) = input.get_moved_mouse() {
self.canvas.cursor = pt;
}
if input.event == Event::WindowGainedCursor {
self.canvas.window_has_cursor = true;
}
if input.window_lost_cursor() {
self.canvas.window_has_cursor = false;
}
}
match panic::catch_unwind(panic::AssertUnwindSafe(|| {
let mut ctx = EventCtx {
fake_mouseover: false,
input: input,
canvas: &mut self.canvas,
prerender,
style: &mut self.style,
updates_requested: vec![],
};
self.gui.event(&mut ctx);
let input_used = match ev {
Event::KeyRelease(_) => ctx.input.has_been_consumed(),
_ => true,
};
(ctx.updates_requested, input_used)
})) {
Ok(pair) => pair,
Err(err) => {
self.gui.dump_before_abort(&self.canvas);
panic::resume_unwind(err);
}
}
}
pub(crate) fn draw(&mut self, prerender: &Prerender, screenshot: bool) -> Option<String> {
let mut g = GfxCtx::new(prerender, &self.canvas, &self.style, screenshot);
self.canvas.start_drawing();
if let Err(err) = panic::catch_unwind(panic::AssertUnwindSafe(|| {
self.gui.draw(&mut g);
})) {
self.gui.dump_before_abort(&self.canvas);
panic::resume_unwind(err);
}
let naming_hint = g.naming_hint.take();
if false {
println!(
"----- {} uploads, {} draw calls, {} forks -----",
g.get_num_uploads(),
g.num_draw_calls,
g.num_forks
);
}
prerender.inner.draw_finished(g.inner);
naming_hint
}
}
pub struct Settings {
window_title: String,
dump_raw_events: bool,
scale_factor: Option<f64>,
window_icon: Option<String>,
loading_tips: Option<Text>,
}
impl Settings {
pub fn new(window_title: &str) -> Settings {
Settings {
window_title: window_title.to_string(),
dump_raw_events: false,
scale_factor: None,
window_icon: None,
loading_tips: None,
}
}
pub fn dump_raw_events(&mut self) {
assert!(!self.dump_raw_events);
self.dump_raw_events = true;
}
pub fn scale_factor(&mut self, scale_factor: f64) {
self.scale_factor = Some(scale_factor);
}
pub fn window_icon(&mut self, path: String) {
self.window_icon = Some(path);
}
pub fn loading_tips(&mut self, txt: Text) {
self.loading_tips = Some(txt);
}
}
pub fn run<G: 'static + GUI, F: FnOnce(&mut EventCtx) -> G>(settings: Settings, make_gui: F) -> ! {
let (prerender_innards, event_loop) = crate::backend::setup(&settings.window_title);
if let Some(ref path) = settings.window_icon {
if !cfg!(target_arch = "wasm32") {
let image = image::open(path).unwrap();
let (width, height) = image.dimensions();
let mut rgba = Vec::with_capacity((width * height) as usize * 4);
for (_, _, pixel) in image.pixels() {
rgba.extend_from_slice(&pixel.to_rgba().0);
}
let icon = Icon::from_rgba(rgba, width, height).unwrap();
prerender_innards.set_window_icon(icon);
}
}
let monitor_scale_factor = prerender_innards.monitor_scale_factor();
let prerender = Prerender {
assets: Assets::new(),
num_uploads: Cell::new(0),
inner: prerender_innards,
scale_factor: RefCell::new(settings.scale_factor.unwrap_or(monitor_scale_factor)),
};
let mut style = Style::standard();
style.loading_tips = settings.loading_tips.unwrap_or_else(Text::new);
let initial_size = prerender.window_size();
let mut canvas = Canvas::new(initial_size);
prerender.window_resized(initial_size);
let gui = make_gui(&mut EventCtx {
fake_mouseover: true,
input: UserInput::new(Event::NoOp, &canvas),
canvas: &mut canvas,
prerender: &prerender,
style: &mut style,
updates_requested: vec![],
});
let mut state = State { canvas, gui, style };
let dump_raw_events = settings.dump_raw_events;
let mut running = true;
let mut last_update = Instant::now();
event_loop.run(move |event, _, control_flow| {
if dump_raw_events {
debug!("Event: {:?}", event);
}
let ev = match event {
winit::event::Event::WindowEvent {
event: winit::event::WindowEvent::CloseRequested,
..
} => {
state.gui.before_quit(&state.canvas);
std::process::exit(0);
}
winit::event::Event::WindowEvent { event, .. } => {
let scale_factor = prerender.get_scale_factor();
if let Some(ev) = Event::from_winit_event(event, scale_factor) {
ev
} else {
return;
}
}
winit::event::Event::RedrawRequested(_) => {
state.draw(&prerender, false);
prerender.num_uploads.set(0);
return;
}
winit::event::Event::MainEventsCleared => {
if running {
Event::Update(Duration::realtime_elapsed(last_update))
} else {
return;
}
}
_ => {
return;
}
};
if let Event::Update(_) = ev {
last_update = Instant::now();
*control_flow =
winit::event_loop::ControlFlow::WaitUntil(Instant::now() + UPDATE_FREQUENCY);
}
let (mut updates, input_used) = state.event(ev, &prerender);
if input_used {
prerender.request_redraw();
}
if updates.is_empty() {
updates.push(UpdateType::InputOnly);
}
for update in updates {
match update {
UpdateType::InputOnly => {
running = false;
*control_flow = winit::event_loop::ControlFlow::Wait;
}
UpdateType::Game => {
if !running {
last_update = Instant::now();
*control_flow = winit::event_loop::ControlFlow::WaitUntil(
Instant::now() + UPDATE_FREQUENCY,
);
}
running = true;
}
UpdateType::Pan => {}
UpdateType::ScreenCaptureEverything {
dir,
zoom,
max_x,
max_y,
} => {
screenshot_everything(&mut state, &dir, &prerender, zoom, max_x, max_y);
}
}
}
});
}