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use std::collections::HashSet;
use abstutil::{Counter, Timer};
use map_model::{
DirectedRoadID, IntersectionID, LaneID, Map, Path, PathConstraints, PathRequest, PathStep,
Position, RoadID,
};
use super::{Cell, ModalFilters, Neighborhood};
pub struct RatRuns {
pub paths: Vec<Path>,
pub count_per_road: Counter<RoadID>,
pub count_per_intersection: Counter<IntersectionID>,
}
pub fn find_rat_runs(
map: &Map,
neighborhood: &Neighborhood,
modal_filters: &ModalFilters,
timer: &mut Timer,
) -> RatRuns {
let mut requests = Vec::new();
for cell in &neighborhood.cells {
let entrances = find_entrances(map, neighborhood, cell);
let exits = find_exits(map, neighborhood, cell);
for entrance in &entrances {
for exit in &exits {
if entrance.major_road_name != exit.major_road_name {
requests.push(PathRequest::vehicle(
Position::start(entrance.lane),
Position::end(exit.lane, map),
PathConstraints::Car,
));
}
}
}
}
let mut params = map.routing_params().clone();
modal_filters.update_routing_params(&mut params);
let cache_custom = true;
let mut paths: Vec<Path> = timer
.parallelize(
"calculate paths between entrances and exits",
requests,
|req| map.pathfind_with_params(req, ¶ms, cache_custom),
)
.into_iter()
.flatten()
.collect();
paths.retain(|path| {
!path.get_steps().iter().any(|step| match step {
PathStep::Lane(l) => modal_filters.roads.contains_key(&l.road),
PathStep::Turn(t) => !modal_filters.allows_turn(*t),
_ => unreachable!(),
})
});
let mut count_per_road = Counter::new();
let mut count_per_intersection = Counter::new();
for path in &paths {
for step in path.get_steps() {
match step {
PathStep::Lane(l) => {
if neighborhood.orig_perimeter.interior.contains(&l.road) {
count_per_road.inc(l.road);
}
}
PathStep::Turn(t) => {
if neighborhood.interior_intersections.contains(&t.parent) {
count_per_intersection.inc(t.parent);
}
}
_ => unreachable!(),
}
}
}
RatRuns {
paths,
count_per_road,
count_per_intersection,
}
}
struct EntryExit {
lane: LaneID,
major_road_name: String,
}
fn find_entrances(map: &Map, neighborhood: &Neighborhood, cell: &Cell) -> Vec<EntryExit> {
let mut entrances = Vec::new();
for i in &cell.borders {
if let Some(major_road_name) = find_major_road_name(map, neighborhood, *i) {
let mut seen: HashSet<DirectedRoadID> = HashSet::new();
for l in map.get_i(*i).get_outgoing_lanes(map, PathConstraints::Car) {
let dr = map.get_l(l).get_directed_parent();
if !seen.contains(&dr) && cell.roads.contains_key(&dr.road) {
entrances.push(EntryExit {
lane: l,
major_road_name: major_road_name.clone(),
});
seen.insert(dr);
}
}
}
}
entrances
}
fn find_exits(map: &Map, neighborhood: &Neighborhood, cell: &Cell) -> Vec<EntryExit> {
let mut exits = Vec::new();
for i in &cell.borders {
if let Some(major_road_name) = find_major_road_name(map, neighborhood, *i) {
let mut seen: HashSet<DirectedRoadID> = HashSet::new();
for l in map.get_i(*i).get_incoming_lanes(map, PathConstraints::Car) {
let dr = map.get_l(l).get_directed_parent();
if !seen.contains(&dr) && cell.roads.contains_key(&dr.road) {
exits.push(EntryExit {
lane: l,
major_road_name: major_road_name.clone(),
});
seen.insert(dr);
}
}
}
}
exits
}
fn find_major_road_name(
map: &Map,
neighborhood: &Neighborhood,
i: IntersectionID,
) -> Option<String> {
let mut names = Vec::new();
for r in &map.get_i(i).roads {
if neighborhood.perimeter.contains(r) {
names.push(map.get_r(*r).get_name(None));
}
}
names.sort();
names.dedup();
if names.len() == 1 {
names.pop()
} else {
None
}
}