use std::collections::BTreeSet;
use geom::{Duration, Polygon};
use map_gui::ID;
use map_model::{IntersectionID, Map, RoadID};
use sim::{AgentType, TripMode, TripPhaseType};
use widgetry::{
lctrl, Btn, Checkbox, Color, DrawBaselayer, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment,
Key, Line, Outcome, Panel, ScreenDims, ScreenPt, ScreenRectangle, State, Text, TextSpan,
VerticalAlignment, Widget,
};
pub use self::minimap::Minimap;
pub use self::warp::Warping;
use crate::app::App;
use crate::app::Transition;
use crate::info::{ContextualActions, InfoPanel, Tab};
mod minimap;
mod warp;
pub struct CommonState {
info_panel: Option<InfoPanel>,
cached_actions: Vec<Key>,
}
impl CommonState {
pub fn new() -> CommonState {
CommonState {
info_panel: None,
cached_actions: Vec::new(),
}
}
pub fn event(
&mut self,
ctx: &mut EventCtx,
app: &mut App,
ctx_actions: &mut dyn ContextualActions,
) -> Option<Transition> {
if ctx.input.pressed(lctrl(Key::S)) {
app.opts.dev = !app.opts.dev;
}
if ctx.input.pressed(lctrl(Key::J)) {
return Some(Transition::Push(warp::DebugWarp::new(ctx)));
}
if let Some(id) = app.primary.current_selection.clone() {
if app.per_obj.left_click(ctx, "show info") {
self.info_panel =
Some(InfoPanel::new(ctx, app, Tab::from_id(app, id), ctx_actions));
return None;
}
}
if let Some(ref mut info) = self.info_panel {
let (closed, maybe_t) = info.event(ctx, app, ctx_actions);
if closed {
self.info_panel = None;
}
if let Some(t) = maybe_t {
return Some(t);
}
}
if self.info_panel.is_none() {
self.cached_actions.clear();
if let Some(id) = app.primary.current_selection.clone() {
for (k, action) in ctx_actions.actions(app, id.clone()) {
if ctx.input.pressed(k) {
return Some(ctx_actions.execute(ctx, app, id, action, &mut false));
}
self.cached_actions.push(k);
}
}
}
None
}
pub fn draw(&self, g: &mut GfxCtx, app: &App) {
let keys = if let Some(ref info) = self.info_panel {
info.draw(g, app);
info.active_keys()
} else {
&self.cached_actions
};
let mut osd = if let Some(ref id) = app.primary.current_selection {
CommonState::osd_for(app, id.clone())
} else if app.opts.dev {
Text::from_all(vec![
Line("Nothing selected. Hint: "),
Line("Ctrl+J").fg(g.style().hotkey_color),
Line(" to warp"),
])
} else {
Text::from(Line("..."))
};
if !keys.is_empty() {
osd.append(Line(" Hotkeys: "));
for (idx, key) in keys.into_iter().enumerate() {
if idx != 0 {
osd.append(Line(", "));
}
osd.append(Line(key.describe()).fg(g.style().hotkey_color));
}
}
CommonState::draw_custom_osd(g, app, osd);
}
fn osd_for(app: &App, id: ID) -> Text {
let map = &app.primary.map;
let id_color = app.cs.bottom_bar_id;
let name_color = app.cs.bottom_bar_name;
let mut osd = Text::new();
match id {
ID::Lane(l) => {
if app.opts.dev {
osd.append(Line(l.to_string()).fg(id_color));
osd.append(Line(" is "));
}
let r = map.get_parent(l);
osd.append_all(vec![
Line(format!("{} of ", map.get_l(l).lane_type.describe())),
Line(r.get_name(app.opts.language.as_ref())).fg(name_color),
]);
if app.opts.dev {
osd.append(Line(" ("));
osd.append(Line(r.id.to_string()).fg(id_color));
osd.append(Line(")"));
}
}
ID::Building(b) => {
if app.opts.dev {
osd.append(Line(b.to_string()).fg(id_color));
osd.append(Line(" is "));
}
let bldg = map.get_b(b);
osd.append(Line(&bldg.address).fg(name_color));
}
ID::ParkingLot(pl) => {
osd.append(Line(pl.to_string()).fg(id_color));
}
ID::Intersection(i) => {
if map.get_i(i).is_border() {
osd.append(Line("Border "));
}
if app.opts.dev {
osd.append(Line(i.to_string()).fg(id_color));
} else {
osd.append(Line("Intersection"));
}
osd.append(Line(" of "));
let mut road_names = BTreeSet::new();
for r in &map.get_i(i).roads {
road_names.insert(map.get_r(*r).get_name(app.opts.language.as_ref()));
}
list_names(&mut osd, |l| l.fg(name_color), road_names);
}
ID::Car(c) => {
if app.opts.dev {
osd.append(Line(c.to_string()).fg(id_color));
} else {
osd.append(Line(format!("a {}", c.1)));
}
if let Some(r) = app.primary.sim.bus_route_id(c) {
osd.append_all(vec![
Line(" serving "),
Line(&map.get_br(r).full_name).fg(name_color),
]);
}
}
ID::Pedestrian(p) => {
if app.opts.dev {
osd.append(Line(p.to_string()).fg(id_color));
} else {
osd.append(Line("a pedestrian"));
}
}
ID::PedCrowd(list) => {
osd.append(Line(format!("a crowd of {} pedestrians", list.len())));
}
ID::BusStop(bs) => {
if app.opts.dev {
osd.append(Line(bs.to_string()).fg(id_color));
} else {
osd.append(Line("transit stop "));
osd.append(Line(&map.get_bs(bs).name).fg(name_color));
}
osd.append(Line(" served by "));
let routes: BTreeSet<String> = map
.get_routes_serving_stop(bs)
.into_iter()
.map(|r| r.short_name.clone())
.collect();
list_names(&mut osd, |l| l.fg(name_color), routes);
}
ID::Area(a) => {
osd.append(Line(a.to_string()).fg(id_color));
}
ID::Road(r) => {
if app.opts.dev {
osd.append(Line(r.to_string()).fg(id_color));
osd.append(Line(" is "));
}
osd.append(Line(map.get_r(r).get_name(app.opts.language.as_ref())).fg(name_color));
}
}
osd
}
pub fn draw_osd(g: &mut GfxCtx, app: &App) {
let osd = if let Some(ref id) = app.primary.current_selection {
CommonState::osd_for(app, id.clone())
} else if app.opts.dev {
Text::from_all(vec![
Line("Nothing selected. Hint: "),
Line("Ctrl+J").fg(g.style().hotkey_color),
Line(" to warp"),
])
} else {
Text::from(Line("..."))
};
CommonState::draw_custom_osd(g, app, osd);
}
pub fn draw_custom_osd(g: &mut GfxCtx, app: &App, mut osd: Text) {
if let Some(ref action) = app.per_obj.click_action {
osd.append_all(vec![
Line("; "),
Line("click").fg(g.style().hotkey_color),
Line(format!(" to {}", action)),
]);
}
let mut batch = GeomBatch::from(vec![(
app.cs.panel_bg,
Polygon::rectangle(g.canvas.window_width, 1.5 * g.default_line_height()),
)]);
batch.append(
osd.render(g)
.translate(10.0, 0.25 * g.default_line_height()),
);
if app.opts.dev && !g.is_screencap() {
let dev_batch = Text::from(Line("DEV")).bg(Color::RED).render(g);
let dims = dev_batch.get_dims();
batch.append(dev_batch.translate(
g.canvas.window_width - dims.width - 10.0,
0.25 * g.default_line_height(),
));
}
let draw = g.upload(batch);
let top_left = ScreenPt::new(0.0, g.canvas.window_height - 1.5 * g.default_line_height());
g.redraw_at(top_left, &draw);
g.canvas.mark_covered_area(ScreenRectangle::top_left(
top_left,
ScreenDims::new(g.canvas.window_width, 1.5 * g.default_line_height()),
));
}
pub fn launch_info_panel(
&mut self,
ctx: &mut EventCtx,
app: &mut App,
tab: Tab,
ctx_actions: &mut dyn ContextualActions,
) {
self.info_panel = Some(InfoPanel::new(ctx, app, tab, ctx_actions));
}
pub fn info_panel_open(&self, app: &App) -> Option<ID> {
self.info_panel.as_ref().and_then(|i| i.active_id(app))
}
}
pub fn tool_panel(ctx: &mut EventCtx) -> Panel {
Panel::new(Widget::row(vec![
Btn::svg_def("system/assets/tools/home.svg").build(ctx, "back", Key::Escape),
Btn::svg_def("system/assets/tools/settings.svg").build(ctx, "settings", None),
]))
.aligned(HorizontalAlignment::Left, VerticalAlignment::BottomAboveOSD)
.build(ctx)
}
pub fn list_names<F: Fn(TextSpan) -> TextSpan>(txt: &mut Text, styler: F, names: BTreeSet<String>) {
let len = names.len();
for (idx, n) in names.into_iter().enumerate() {
if idx != 0 {
if idx == len - 1 {
if len == 2 {
txt.append(Line(" and "));
} else {
txt.append(Line(", and "));
}
} else {
txt.append(Line(", "));
}
}
txt.append(styler(Line(n)));
}
}
pub fn cmp_duration_shorter(app: &App, after: Duration, before: Duration) -> Vec<TextSpan> {
if after.epsilon_eq(before) {
vec![Line("same")]
} else if after < before {
vec![
Line((before - after).to_string(&app.opts.units)).fg(Color::GREEN),
Line(" faster"),
]
} else if after > before {
vec![
Line((after - before).to_string(&app.opts.units)).fg(Color::RED),
Line(" slower"),
]
} else {
unreachable!()
}
}
pub fn color_for_mode(app: &App, m: TripMode) -> Color {
match m {
TripMode::Walk => app.cs.unzoomed_pedestrian,
TripMode::Bike => app.cs.unzoomed_bike,
TripMode::Transit => app.cs.unzoomed_bus,
TripMode::Drive => app.cs.unzoomed_car,
}
}
pub fn color_for_agent_type(app: &App, a: AgentType) -> Color {
match a {
AgentType::Pedestrian => app.cs.unzoomed_pedestrian,
AgentType::Bike => app.cs.unzoomed_bike,
AgentType::Bus | AgentType::Train => app.cs.unzoomed_bus,
AgentType::TransitRider => app.cs.bus_trip,
AgentType::Car => app.cs.unzoomed_car,
}
}
pub fn color_for_trip_phase(app: &App, tpt: TripPhaseType) -> Color {
match tpt {
TripPhaseType::Driving => app.cs.unzoomed_car,
TripPhaseType::Walking => app.cs.unzoomed_pedestrian,
TripPhaseType::Biking => app.cs.bike_trip,
TripPhaseType::Parking => app.cs.parking_trip,
TripPhaseType::WaitingForBus(_, _) => app.cs.bus_layer,
TripPhaseType::RidingBus(_, _, _) => app.cs.bus_trip,
TripPhaseType::Cancelled | TripPhaseType::Finished => unreachable!(),
TripPhaseType::DelayedStart => Color::YELLOW,
}
}
pub fn hotkey_btn<I: Into<String>>(ctx: &EventCtx, app: &App, label: I, key: Key) -> Widget {
let label = label.into();
let mut txt = Text::new();
txt.append(key.txt(ctx));
txt.append(Line(format!(" - {}", label)));
Btn::text_bg(label, txt, app.cs.section_bg, app.cs.hovering).build_def(ctx, key)
}
pub fn intersections_from_roads(roads: &BTreeSet<RoadID>, map: &Map) -> BTreeSet<IntersectionID> {
let mut results = BTreeSet::new();
for r in roads {
let r = map.get_r(*r);
for i in vec![r.src_i, r.dst_i] {
if results.contains(&i) {
continue;
}
if map.get_i(i).roads.iter().all(|r| roads.contains(r)) {
results.insert(i);
}
}
}
results
}
pub fn checkbox_per_mode(
ctx: &mut EventCtx,
app: &App,
current_state: &BTreeSet<TripMode>,
) -> Widget {
let mut filters = Vec::new();
for m in TripMode::all() {
filters.push(
Checkbox::colored(
ctx,
m.ongoing_verb(),
color_for_mode(app, m),
current_state.contains(&m),
)
.margin_right(24),
);
}
Widget::custom_row(filters)
}
pub trait SimpleState {
fn on_click(
&mut self,
ctx: &mut EventCtx,
app: &mut App,
action: &str,
panel: &Panel,
) -> Transition;
fn panel_changed(&mut self, _: &mut EventCtx, _: &mut App, _: &Panel) -> Option<Transition> {
None
}
fn on_mouseover(&mut self, _: &mut EventCtx, _: &mut App) {}
fn other_event(&mut self, _: &mut EventCtx, _: &mut App) -> Transition {
Transition::Keep
}
fn draw(&self, _: &mut GfxCtx, _: &App) {}
fn draw_baselayer(&self) -> DrawBaselayer {
DrawBaselayer::DefaultDraw
}
}
impl dyn SimpleState {
pub fn new(panel: Panel, inner: Box<dyn SimpleState>) -> Box<dyn State<App>> {
Box::new(SimpleStateWrapper { panel, inner })
}
}
pub struct SimpleStateWrapper {
panel: Panel,
inner: Box<dyn SimpleState>,
}
impl State<App> for SimpleStateWrapper {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
if ctx.redo_mouseover() {
self.inner.on_mouseover(ctx, app);
}
match self.panel.event(ctx) {
Outcome::Clicked(action) => self.inner.on_click(ctx, app, &action, &self.panel),
Outcome::Changed => self
.inner
.panel_changed(ctx, app, &self.panel)
.unwrap_or_else(|| self.inner.other_event(ctx, app)),
Outcome::Nothing => self.inner.other_event(ctx, app),
}
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
self.panel.draw(g);
self.inner.draw(g, app);
}
fn draw_baselayer(&self) -> DrawBaselayer {
self.inner.draw_baselayer()
}
}