[−][src]Struct widgetry::app_state::App
Fields
states: Vec<Box<dyn State<A>>>
A stack of states
Implementations
impl<A: SharedAppState> App<A>
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pub(crate) fn event(&mut self, ctx: &mut EventCtx<'_>)
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pub(crate) fn draw(&self, g: &mut GfxCtx<'_>)
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fn execute_transition(
&mut self,
ctx: &mut EventCtx<'_>,
transition: Transition<A>
) -> bool
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&mut self,
ctx: &mut EventCtx<'_>,
transition: Transition<A>
) -> bool
If true, then the top-most state on the stack needs to be "woken up" with a fake mouseover event.
Auto Trait Implementations
impl<A> !RefUnwindSafe for App<A>
impl<A> !Send for App<A>
impl<A> !Sync for App<A>
impl<A> Unpin for App<A> where
A: Unpin,
A: Unpin,
impl<A> !UnwindSafe for App<A>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,