[][src]Struct game::common::heatmap::HeatmapOptions

pub struct HeatmapOptions {
    resolution: usize,
    radius: usize,
    smoothing: bool,
    contours: bool,
    color_scheme: String,
}

Fields

resolution: usizeradius: usizesmoothing: boolcontours: boolcolor_scheme: String

Implementations

impl HeatmapOptions[src]

pub fn new() -> HeatmapOptions[src]

pub fn to_controls(&self, ctx: &mut EventCtx<'_>, legend: Widget) -> Vec<Widget>[src]

pub fn from_controls(c: &Panel) -> HeatmapOptions[src]

Trait Implementations

impl Clone for HeatmapOptions[src]

impl PartialEq<HeatmapOptions> for HeatmapOptions[src]

impl StructuralPartialEq for HeatmapOptions[src]

Auto Trait Implementations

impl RefUnwindSafe for HeatmapOptions

impl Send for HeatmapOptions

impl Sync for HeatmapOptions

impl Unpin for HeatmapOptions

impl UnwindSafe for HeatmapOptions

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,