[][src]Function map_model::make::initial::geometry::deadend

fn deadend(
    driving_side: DrivingSide,
    roads: &mut BTreeMap<OriginalRoad, Road>,
    i: NodeID,
    lines: &Vec<(OriginalRoad, Line, PolyLine, PolyLine)>
) -> Result<(Polygon, Vec<(String, Polygon)>), String>