mod model;
mod world;
use abstutil::{CmdArgs, Timer};
use geom::{Distance, Line, Polygon};
use map_model::osm;
use map_model::raw::OriginalRoad;
use model::{Model, ID};
use widgetry::{
Btn, Canvas, Color, Drawable, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment, Key, Line,
Outcome, Panel, ScreenPt, Text, VerticalAlignment, Widget, GUI,
};
struct UI {
model: Model,
state: State,
panel: Panel,
popup: Option<Drawable>,
info_key_held: bool,
last_id: Option<ID>,
}
enum State {
Viewing,
MovingIntersection(osm::NodeID),
MovingBuilding(osm::OsmID),
MovingRoadPoint(OriginalRoad, usize),
CreatingRoad(osm::NodeID),
PreviewIntersection(Drawable, bool),
}
impl UI {
fn new(ctx: &mut EventCtx) -> UI {
let mut args = CmdArgs::new();
let load = args.optional_free();
let include_bldgs = args.enabled("--bldgs");
let intersection_geom = args.enabled("--geom");
args.done();
let model = if let Some(path) = load {
Model::import(path, include_bldgs, intersection_geom, ctx)
} else {
Model::blank()
};
if !model.map.name.is_empty() {
ctx.canvas.load_camera_state(&model.map.name);
}
let bounds = model.map.gps_bounds.to_bounds();
ctx.canvas.map_dims = (bounds.width(), bounds.height());
UI {
model,
state: State::Viewing,
panel: Panel::new(Widget::col(vec![
Line("Map Editor").small_heading().draw(ctx),
Text::new().draw(ctx).named("current info"),
Widget::col(vec![
Btn::text_fg("quit").build_def(ctx, Key::Escape),
Btn::text_fg("save raw map").build_def(ctx, None),
Btn::text_fg("preview all intersections").build_def(ctx, Key::G),
]),
]))
.aligned(HorizontalAlignment::Right, VerticalAlignment::Top)
.build(ctx),
popup: None,
info_key_held: false,
last_id: None,
}
}
}
impl GUI for UI {
fn event(&mut self, ctx: &mut EventCtx) {
if self.info_key_held {
self.info_key_held = !ctx.input.key_released(Key::LeftAlt);
} else {
self.info_key_held = ctx.input.pressed(Key::LeftAlt);
}
ctx.canvas_movement();
if ctx.redo_mouseover() {
self.model.world.handle_mouseover(ctx);
}
let mut cursor = ctx.canvas.get_cursor_in_map_space();
if let Some(pt) = cursor {
if pt.x() < 0.0 || pt.y() < 0.0 {
cursor = None;
}
}
match self.state {
State::Viewing => {
{
let before = match self.last_id {
Some(ID::Road(r)) | Some(ID::RoadPoint(r, _)) => Some(r),
_ => None,
};
let after = match self.model.world.get_selection() {
Some(ID::Road(r)) | Some(ID::RoadPoint(r, _)) => Some(r),
_ => None,
};
if before != after {
if let Some(id) = before {
self.model.stop_showing_pts(id);
}
if let Some(r) = after {
self.model.show_r_points(r, ctx);
self.model.world.handle_mouseover(ctx);
}
}
}
match self.model.world.get_selection() {
Some(ID::Intersection(i)) => {
if ctx.input.pressed(Key::LeftControl) {
self.state = State::MovingIntersection(i);
} else if ctx.input.pressed(Key::R) {
self.state = State::CreatingRoad(i);
} else if ctx.input.pressed(Key::Backspace) {
self.model.delete_i(i);
self.model.world.handle_mouseover(ctx);
} else if !self.model.intersection_geom && ctx.input.pressed(Key::P) {
let draw = preview_intersection(i, &self.model, ctx);
self.state = State::PreviewIntersection(draw, false);
}
}
Some(ID::Building(b)) => {
if ctx.input.pressed(Key::LeftControl) {
self.state = State::MovingBuilding(b);
} else if ctx.input.pressed(Key::Backspace) {
self.model.delete_b(b);
self.model.world.handle_mouseover(ctx);
}
}
Some(ID::Road(r)) => {
if ctx.input.pressed(Key::Backspace) {
self.model.delete_r(r);
self.model.world.handle_mouseover(ctx);
} else if cursor.is_some() && ctx.input.pressed(Key::P) {
if let Some(id) = self.model.insert_r_pt(r, cursor.unwrap(), ctx) {
self.model.world.force_set_selection(id);
}
} else if ctx.input.pressed(Key::X) {
self.model.clear_r_pts(r, ctx);
}
}
Some(ID::RoadPoint(r, idx)) => {
if ctx.input.pressed(Key::LeftControl) {
self.state = State::MovingRoadPoint(r, idx);
} else if ctx.input.pressed(Key::Backspace) {
self.model.delete_r_pt(r, idx, ctx);
self.model.world.handle_mouseover(ctx);
}
}
None => {
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"quit" => {
self.before_quit(ctx.canvas);
std::process::exit(0);
}
"save raw map" => {
self.model.export();
}
"preview all intersections" => {
if !self.model.intersection_geom {
let draw = preview_all_intersections(&self.model, ctx);
self.state = State::PreviewIntersection(draw, false);
}
}
_ => unreachable!(),
},
_ => {
if ctx.input.pressed(Key::I) {
if let Some(pt) = cursor {
self.model.create_i(pt, ctx);
self.model.world.handle_mouseover(ctx);
}
} else if ctx.input.pressed(Key::B) {
if let Some(pt) = cursor {
let id = self.model.create_b(pt, ctx);
self.model.world.force_set_selection(id);
}
}
}
}
}
}
}
State::MovingIntersection(id) => {
if let Some(pt) = cursor {
self.model.move_i(id, pt, ctx);
if ctx.input.key_released(Key::LeftControl) {
self.state = State::Viewing;
}
}
}
State::MovingBuilding(id) => {
if let Some(pt) = cursor {
self.model.move_b(id, pt, ctx);
if ctx.input.key_released(Key::LeftControl) {
self.state = State::Viewing;
}
}
}
State::MovingRoadPoint(r, idx) => {
if let Some(pt) = cursor {
self.model.move_r_pt(r, idx, pt, ctx);
if ctx.input.key_released(Key::LeftControl) {
self.state = State::Viewing;
}
}
}
State::CreatingRoad(i1) => {
if ctx.input.pressed(Key::Escape) {
self.state = State::Viewing;
self.model.world.handle_mouseover(ctx);
} else if let Some(ID::Intersection(i2)) = self.model.world.get_selection() {
if i1 != i2 && ctx.input.pressed(Key::R) {
self.model.create_r(i1, i2, ctx);
self.state = State::Viewing;
self.model.world.handle_mouseover(ctx);
}
}
}
State::PreviewIntersection(_, ref mut show_tooltip) => {
if *show_tooltip && ctx.input.key_released(Key::RightAlt) {
*show_tooltip = false;
} else if !*show_tooltip && ctx.input.pressed(Key::RightAlt) {
*show_tooltip = true;
}
if ctx.input.pressed(Key::P) {
self.state = State::Viewing;
self.model.world.handle_mouseover(ctx);
}
}
}
self.popup = None;
if self.info_key_held {
if let Some(id) = self.model.world.get_selection() {
let txt = self.model.describe_obj(id);
self.popup = Some(ctx.upload(txt.render_to_batch(ctx.prerender)));
}
}
self.last_id = self.model.world.get_selection();
}
fn draw(&self, g: &mut GfxCtx) {
g.clear(Color::BLACK);
g.draw_polygon(Color::WHITE, Polygon::rectangle(100.0, 10.0));
g.draw_polygon(Color::WHITE, Polygon::rectangle(10.0, 100.0));
g.draw_polygon(
Color::rgb(242, 239, 233),
self.model.map.boundary_polygon.clone(),
);
match self.state {
State::PreviewIntersection(_, _) => self.model.world.draw(g, |id| match id {
ID::Intersection(_) => false,
_ => true,
}),
_ => self.model.world.draw(g, |_| true),
}
match self.state {
State::CreatingRoad(i1) => {
if let Some(cursor) = g.get_cursor_in_map_space() {
if let Some(l) = Line::new(self.model.map.intersections[&i1].point, cursor) {
g.draw_polygon(Color::GREEN, l.make_polygons(Distance::meters(5.0)));
}
}
}
State::Viewing
| State::MovingIntersection(_)
| State::MovingBuilding(_)
| State::MovingRoadPoint(_, _) => {}
State::PreviewIntersection(ref draw, show_tooltip) => {
g.redraw(draw);
if show_tooltip {
if let Some(cursor) = g.canvas.get_cursor_in_map_space() {
g.draw_mouse_tooltip(Text::from(Line(cursor.to_string())));
}
}
}
};
self.panel.draw(g);
if let Some(ref popup) = self.popup {
g.redraw_at(ScreenPt::new(0.0, 0.0), popup);
}
}
fn dump_before_abort(&self, canvas: &Canvas) {
if !self.model.map.name.is_empty() {
canvas.save_camera_state(&self.model.map.name);
}
}
fn before_quit(&self, canvas: &Canvas) {
if !self.model.map.name.is_empty() {
canvas.save_camera_state(&self.model.map.name);
}
}
}
fn preview_intersection(i: osm::NodeID, model: &Model, ctx: &EventCtx) -> Drawable {
let (intersection, roads, debug) = model
.map
.preview_intersection(i, &mut Timer::new("calculate intersection_polygon"));
let mut batch = GeomBatch::new();
batch.push(Color::ORANGE.alpha(0.5), intersection);
for r in roads {
batch.push(Color::GREEN.alpha(0.5), r);
}
for (label, poly) in debug {
let center = poly.center();
batch.push(Color::RED.alpha(0.5), poly);
batch.append(
Text::from(Line(label))
.with_bg()
.render_to_batch(ctx.prerender)
.scale(0.1)
.centered_on(center),
);
}
batch.upload(ctx)
}
fn preview_all_intersections(model: &Model, ctx: &EventCtx) -> Drawable {
let mut batch = GeomBatch::new();
let mut timer = Timer::new("preview all intersections");
timer.start_iter("preview", model.map.intersections.len());
for i in model.map.intersections.keys() {
timer.next();
if model.map.roads_per_intersection(*i).is_empty() {
continue;
}
let (intersection, _, _) = model.map.preview_intersection(*i, &mut timer);
batch.push(Color::ORANGE.alpha(0.5), intersection);
}
batch.upload(ctx)
}
fn main() {
widgetry::run(widgetry::Settings::new("Synthetic map editor"), |ctx| {
UI::new(ctx)
});
}