[−][src]Struct sim::make::scenario::Scenario
A Scenario describes all the input to a simulation. Usually a scenario covers one day.
Fields
scenario_name: String
map_name: String
people: Vec<PersonSpec>
only_seed_buses: Option<BTreeSet<String>>
None means seed all buses. Otherwise the route name must be present here.
Implementations
impl Scenario
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pub fn instantiate(
&self,
sim: &mut Sim,
map: &Map,
rng: &mut XorShiftRng,
timer: &mut Timer<'_>
)
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&self,
sim: &mut Sim,
map: &Map,
rng: &mut XorShiftRng,
timer: &mut Timer<'_>
)
Any case where map edits could change the calls to the RNG, we have to fork.
pub fn save(&self)
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pub fn empty(map: &Map, name: &str) -> Scenario
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pub fn rand_car(rng: &mut XorShiftRng) -> VehicleSpec
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pub fn rand_bike(rng: &mut XorShiftRng) -> VehicleSpec
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pub fn max_bike_speed() -> Speed
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pub fn rand_dist(
rng: &mut XorShiftRng,
low: Distance,
high: Distance
) -> Distance
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rng: &mut XorShiftRng,
low: Distance,
high: Distance
) -> Distance
fn rand_speed(rng: &mut XorShiftRng, low: Speed, high: Speed) -> Speed
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pub fn rand_ped_speed(rng: &mut XorShiftRng) -> Speed
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pub fn max_ped_speed() -> Speed
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pub fn count_parked_cars_per_bldg(&self) -> Counter<BuildingID>
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pub fn remove_weird_schedules(self, map: &Map) -> Scenario
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Trait Implementations
impl Clone for Scenario
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impl Debug for Scenario
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impl<'de> Deserialize<'de> for Scenario
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for Scenario
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Auto Trait Implementations
impl RefUnwindSafe for Scenario
impl Send for Scenario
impl Sync for Scenario
impl Unpin for Scenario
impl UnwindSafe for Scenario
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,