[−][src]Module game::render
Re-exports
pub use crate::render::area::DrawArea; |
pub use crate::render::intersection::calculate_corners; |
pub use crate::render::intersection::DrawIntersection; |
pub use crate::render::map::AgentCache; |
pub use crate::render::map::DrawMap; |
pub use crate::render::map::UnzoomedAgents; |
pub use crate::render::pedestrian::DrawPedCrowd; |
pub use crate::render::pedestrian::DrawPedestrian; |
pub use crate::render::traffic_signal::draw_signal_phase; |
pub use crate::render::turn::DrawTurnGroup; |
pub use crate::render::turn::DrawUberTurnGroup; |
Modules
area | |
bike | |
building | |
bus_stop | |
car | |
intersection | |
lane | |
map | |
parking_lot | |
pedestrian | |
road | |
traffic_signal | |
turn |
Structs
DrawOptions |
Constants
BIG_ARROW_THICKNESS | |
CROSSWALK_LINE_THICKNESS | |
OUTLINE_THICKNESS |
Traits
Renderable |
Functions
draw_vehicle |