[−][src]Function game::setup_app
fn setup_app(
ctx: &mut EventCtx<'_>,
flags: Flags,
opts: Options,
start_with_edits: Option<String>,
maybe_mode: Option<GameplayMode>
) -> (App, Vec<Box<dyn State<App>>>)
fn setup_app(
ctx: &mut EventCtx<'_>,
flags: Flags,
opts: Options,
start_with_edits: Option<String>,
maybe_mode: Option<GameplayMode>
) -> (App, Vec<Box<dyn State<App>>>)