Struct widgetry::Style [−][src]
pub struct Style {}Show fields
pub panel_bg: Color, pub field_bg: Color, pub dropdown_border: Color, pub icon_fg: Color, pub primary_fg: Color, pub text_primary_color: Color, pub text_secondary_color: Color, pub text_tooltip_color: Color, pub text_hotkey_color: Color, pub text_destructive_color: Color, pub loading_tips: Text, pub section_bg: Color, pub section_outline: OutlineStyle, pub btn_plain: ButtonStyle, pub btn_outline: ButtonStyle, pub btn_floating: ButtonStyle, pub btn_solid: ButtonStyle, pub btn_tab: ButtonStyle, pub btn_solid_destructive: ButtonStyle, pub btn_plain_destructive: ButtonStyle, pub btn_solid_primary: ButtonStyle, pub btn_plain_primary: ButtonStyle,
Fields
panel_bg: Color
field_bg: Color
dropdown_border: Color
icon_fg: Color
primary_fg: Color
text_primary_color: Color
text_secondary_color: Color
text_tooltip_color: Color
text_hotkey_color: Color
text_destructive_color: Color
loading_tips: Text
section_bg: Color
section_outline: OutlineStyle
btn_plain: ButtonStyle
btn_outline: ButtonStyle
btn_floating: ButtonStyle
btn_solid: ButtonStyle
btn_tab: ButtonStyle
btn_solid_destructive: ButtonStyle
btn_plain_destructive: ButtonStyle
btn_solid_primary: ButtonStyle
btn_plain_primary: ButtonStyle
Implementations
title: name of previous screen, which you’ll return to
A right facing caret, like “>”, suitable for paging to the “next” set of results
A left facing caret, like “<”, suitable for paging to the “next” set of results
An “X” button to close the current state. Bound to the escape key.
An “X” button to close the current state. Bound to the escape key and aligned to the right, usually after a title.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Style
impl UnwindSafe for Style
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
type Output = T
type Output = T
Should always be Self