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use std::collections::BTreeSet;
use anyhow::Result;
use geom::Polygon;
use map_gui::tools::DrawSimpleRoadLabels;
use widgetry::mapspace::{World, WorldOutcome};
use widgetry::tools::{Lasso, PopupMsg};
use widgetry::{
Drawable, EventCtx, GeomBatch, GfxCtx, Key, Line, Outcome, Panel, State, Text, TextExt, Widget,
};
use crate::browse::draw_boundary_roads;
use crate::edit::EditMode;
use crate::partition::BlockID;
use crate::{colors, App, NeighbourhoodID, Partitioning, Transition};
pub struct SelectBoundary {
top_panel: Panel,
left_panel: Panel,
id: NeighbourhoodID,
world: World<BlockID>,
draw_boundary_roads: Drawable,
frontier: BTreeSet<BlockID>,
orig_partitioning: Partitioning,
last_failed_change: Option<(BlockID, bool)>,
labels: DrawSimpleRoadLabels,
lasso: Option<Lasso>,
}
impl SelectBoundary {
pub fn new_state(
ctx: &mut EventCtx,
app: &mut App,
id: NeighbourhoodID,
) -> Box<dyn State<App>> {
if app.session.partitioning.broken {
return PopupMsg::new_state(
ctx,
"Error",
vec![
"Sorry, you can't adjust any boundaries on this map.",
"This is a known problem without any workaround yet.",
],
);
}
if let EditMode::Shortcuts(ref mut maybe_focus) = app.session.edit_mode {
*maybe_focus = None;
}
if let EditMode::FreehandFilters(_) = app.session.edit_mode {
app.session.edit_mode = EditMode::Filters;
}
let top_panel = crate::components::TopPanel::panel(ctx, app);
let left_panel = make_panel(ctx, app, id, &top_panel);
let mut state = SelectBoundary {
top_panel,
left_panel,
id,
world: World::bounded(app.map.get_bounds()),
draw_boundary_roads: draw_boundary_roads(ctx, app),
frontier: BTreeSet::new(),
orig_partitioning: app.session.partitioning.clone(),
last_failed_change: None,
labels: DrawSimpleRoadLabels::only_major_roads(colors::ROAD_LABEL),
lasso: None,
};
let initial_boundary = app.session.partitioning.neighbourhood_block(id);
state.frontier = app
.session
.partitioning
.calculate_frontier(&initial_boundary.perimeter);
for id in app.session.partitioning.all_block_ids() {
state.add_block(ctx, app, id);
}
state.world.initialize_hover(ctx);
Box::new(state)
}
fn add_block(&mut self, ctx: &mut EventCtx, app: &App, id: BlockID) {
if self.currently_have_block(app, id) {
let mut obj = self
.world
.add(id)
.hitbox(app.session.partitioning.get_block(id).polygon.clone())
.draw_color(colors::BLOCK_IN_BOUNDARY)
.hover_alpha(0.8);
if self.frontier.contains(&id) {
obj = obj
.hotkey(Key::Space, "remove")
.hotkey(Key::LeftShift, "remove")
.clickable();
}
obj.build(ctx);
} else if self.frontier.contains(&id) {
self.world
.add(id)
.hitbox(app.session.partitioning.get_block(id).polygon.clone())
.draw_color(colors::BLOCK_IN_FRONTIER)
.hover_alpha(0.8)
.hotkey(Key::Space, "add")
.hotkey(Key::LeftControl, "add")
.clickable()
.build(ctx);
} else {
self.world
.add(id)
.hitbox(app.session.partitioning.get_block(id).polygon.clone())
.draw(GeomBatch::new())
.build(ctx);
}
}
fn toggle_block(&mut self, ctx: &mut EventCtx, app: &mut App, id: BlockID) -> Transition {
if self.last_failed_change == Some((id, self.currently_have_block(app, id))) {
return Transition::Keep;
}
self.last_failed_change = None;
match self.try_toggle_block(app, id) {
Ok(Some(new_neighbourhood)) => {
return Transition::Replace(SelectBoundary::new_state(ctx, app, new_neighbourhood));
}
Ok(None) => {
let old_frontier = std::mem::take(&mut self.frontier);
self.frontier = app.session.partitioning.calculate_frontier(
&app.session
.partitioning
.neighbourhood_block(self.id)
.perimeter,
);
let mut changed_blocks: Vec<BlockID> = old_frontier
.symmetric_difference(&self.frontier)
.cloned()
.collect();
changed_blocks.push(id);
for changed in changed_blocks {
self.world.delete_before_replacement(changed);
self.add_block(ctx, app, changed);
}
self.draw_boundary_roads = draw_boundary_roads(ctx, app);
self.left_panel = make_panel(ctx, app, self.id, &self.top_panel);
}
Err(err) => {
self.last_failed_change = Some((id, self.currently_have_block(app, id)));
let label = Text::from(Line(err.to_string()))
.wrap_to_pct(ctx, 15)
.into_widget(ctx);
self.left_panel.replace(ctx, "warning", label);
}
}
Transition::Keep
}
fn try_toggle_block(&mut self, app: &mut App, id: BlockID) -> Result<Option<NeighbourhoodID>> {
if self.currently_have_block(app, id) {
app.session
.partitioning
.remove_block_from_neighbourhood(&app.map, id, self.id)
} else {
let old_owner = app.session.partitioning.block_to_neighbourhood(id);
app.session
.partitioning
.transfer_block(&app.map, id, old_owner, self.id)?;
Ok(None)
}
}
fn currently_have_block(&self, app: &App, id: BlockID) -> bool {
app.session.partitioning.block_to_neighbourhood(id) == self.id
}
fn add_blocks_freehand(&mut self, ctx: &mut EventCtx, app: &mut App, lasso_polygon: Polygon) {
ctx.loading_screen("expand current neighbourhood boundary", |ctx, timer| {
timer.start("find matching blocks");
let mut add_blocks = Vec::new();
for (id, block) in app.session.partitioning.all_single_blocks() {
if lasso_polygon.contains_pt(block.polygon.center()) {
if app.session.partitioning.block_to_neighbourhood(id) != self.id {
add_blocks.push(id);
}
}
}
timer.stop("find matching blocks");
while !add_blocks.is_empty() {
let mut changed = false;
let mut still_todo = Vec::new();
timer.start_iter("try to add blocks", add_blocks.len());
for block_id in add_blocks.drain(..) {
timer.next();
if self.frontier.contains(&block_id) {
let old_owner = app.session.partitioning.block_to_neighbourhood(block_id);
if let Ok(_) = app
.session
.partitioning
.transfer_block(&app.map, block_id, old_owner, self.id)
{
changed = true;
} else {
still_todo.push(block_id);
}
} else {
still_todo.push(block_id);
}
}
if changed {
add_blocks = still_todo;
self.frontier = app.session.partitioning.calculate_frontier(
&app.session
.partitioning
.neighbourhood_block(self.id)
.perimeter,
);
} else {
info!("Giving up on adding {} blocks", still_todo.len());
break;
}
}
self.world = World::bounded(app.map.get_bounds());
for id in app.session.partitioning.all_block_ids() {
self.add_block(ctx, app, id);
}
self.draw_boundary_roads = draw_boundary_roads(ctx, app);
});
}
}
impl State<App> for SelectBoundary {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
if let Some(ref mut lasso) = self.lasso {
if let Some(polygon) = lasso.event(ctx) {
self.lasso = None;
self.add_blocks_freehand(ctx, app, polygon);
self.left_panel = make_panel(ctx, app, self.id, &self.top_panel);
}
return Transition::Keep;
}
if let Some(t) = crate::components::TopPanel::event(ctx, app, &mut self.top_panel, help) {
return t;
}
if let Outcome::Clicked(x) = self.left_panel.event(ctx) {
match x.as_ref() {
"Cancel" => {
app.session.partitioning = self.orig_partitioning.clone();
return Transition::Replace(crate::connectivity::Viewer::new_state(
ctx, app, self.id,
));
}
"Confirm" => {
return Transition::Replace(crate::connectivity::Viewer::new_state(
ctx, app, self.id,
));
}
"Select freehand" => {
self.lasso = Some(Lasso::new());
self.left_panel = make_panel_for_lasso(ctx, &self.top_panel);
}
_ => unreachable!(),
}
}
match self.world.event(ctx) {
WorldOutcome::Keypress("add" | "remove", id) | WorldOutcome::ClickedObject(id) => {
return self.toggle_block(ctx, app, id);
}
_ => {}
}
if ctx.redo_mouseover() {
if let Some(id) = self.world.get_hovering() {
if ctx.is_key_down(Key::LeftControl) {
if !self.currently_have_block(app, id) {
return self.toggle_block(ctx, app, id);
}
} else if ctx.is_key_down(Key::LeftShift) {
if self.currently_have_block(app, id) {
return self.toggle_block(ctx, app, id);
}
}
}
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
self.world.draw(g);
self.draw_boundary_roads.draw(g);
self.top_panel.draw(g);
self.left_panel.draw(g);
self.labels.draw(g, app);
if let Some(ref lasso) = self.lasso {
lasso.draw(g);
}
}
}
fn make_panel(ctx: &mut EventCtx, app: &App, id: NeighbourhoodID, top_panel: &Panel) -> Panel {
crate::components::LeftPanel::builder(
ctx,
top_panel,
Widget::col(vec![
Line("Adjusting neighbourhood boundary")
.small_heading()
.into_widget(ctx),
Text::from_all(vec![
Line("Click").fg(ctx.style().text_hotkey_color),
Line(" to add/remove a block"),
])
.into_widget(ctx),
Text::from_all(vec![
Line("Hold "),
Line(Key::LeftControl.describe()).fg(ctx.style().text_hotkey_color),
Line(" and paint over blocks to add"),
])
.into_widget(ctx),
Text::from_all(vec![
Line("Hold "),
Line(Key::LeftShift.describe()).fg(ctx.style().text_hotkey_color),
Line(" and paint over blocks to remove"),
])
.into_widget(ctx),
format!(
"Neighbourhood area: {}",
app.session.partitioning.neighbourhood_area_km2(id)
)
.text_widget(ctx),
ctx.style()
.btn_outline
.icon_text("system/assets/tools/select.svg", "Select freehand")
.hotkey(Key::F)
.build_def(ctx),
Widget::row(vec![
ctx.style()
.btn_solid_primary
.text("Confirm")
.hotkey(Key::Enter)
.build_def(ctx),
ctx.style()
.btn_solid_destructive
.text("Cancel")
.hotkey(Key::Escape)
.build_def(ctx),
]),
Widget::placeholder(ctx, "warning"),
]),
)
.build(ctx)
}
fn make_panel_for_lasso(ctx: &mut EventCtx, top_panel: &Panel) -> Panel {
crate::components::LeftPanel::builder(
ctx,
top_panel,
Widget::col(vec![
"Draw a custom boundary for a neighbourhood"
.text_widget(ctx)
.centered_vert(),
Text::from_all(vec![
Line("Click and drag").fg(ctx.style().text_hotkey_color),
Line(" to select the blocks to add to this neighbourhood"),
])
.into_widget(ctx),
]),
)
.build(ctx)
}
fn help() -> Vec<&'static str> {
vec![
"You can grow or shrink the blue neighbourhood boundary here.",
"Due to various known issues, it's not always possible to draw the boundary you want.",
"",
"The aqua blocks show where you can currently expand the boundary.",
"Hint: There may be very small blocks near complex roads.",
"Try the freehand tool to select them.",
]
}