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use std::collections::BTreeSet;
use std::fmt;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use geom::{Distance, Line, PolyLine, Polygon, Pt2D};
use raw_map::LaneType;
use crate::{
osm, DirectedRoadID, Direction, DrivingSide, IntersectionID, Map, MapConfig, Road, RoadID,
RoadSideID, SideOfRoad, TurnType,
};
pub const PARKING_LOT_SPOT_LENGTH: Distance = Distance::const_meters(6.4);
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord)]
pub struct LaneID {
pub road: RoadID,
pub offset: usize,
}
impl fmt::Display for LaneID {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Lane #{}", self.encode_u32())
}
}
impl LaneID {
pub fn encode_u32(self) -> u32 {
let road = self.road.0 << 5;
(road | self.offset) as u32
}
pub fn decode_u32(x: u32) -> LaneID {
let road = RoadID((x >> 5) as usize);
let offset = (x & (1 + 2 + 4 + 8 + 16)) as usize;
LaneID { road, offset }
}
pub fn dummy() -> LaneID {
LaneID {
road: RoadID(0),
offset: 0,
}
}
}
impl Serialize for LaneID {
fn serialize<S>(&self, s: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
self.encode_u32().serialize(s)
}
}
impl<'de> Deserialize<'de> for LaneID {
fn deserialize<D>(d: D) -> Result<LaneID, D::Error>
where
D: Deserializer<'de>,
{
let x = <u32>::deserialize(d)?;
Ok(LaneID::decode_u32(x))
}
}
#[derive(Serialize, Deserialize, Clone, Debug)]
pub struct Lane {
pub id: LaneID,
pub lane_type: LaneType,
pub lane_center_pts: PolyLine,
pub width: Distance,
pub dir: Direction,
pub src_i: IntersectionID,
pub dst_i: IntersectionID,
pub driving_blackhole: bool,
pub biking_blackhole: bool,
}
impl Lane {
pub fn first_pt(&self) -> Pt2D {
self.lane_center_pts.first_pt()
}
pub fn last_pt(&self) -> Pt2D {
self.lane_center_pts.last_pt()
}
pub fn first_line(&self) -> Line {
self.lane_center_pts.first_line()
}
pub fn last_line(&self) -> Line {
self.lane_center_pts.last_line()
}
pub fn endpoint(&self, i: IntersectionID) -> Pt2D {
if i == self.src_i {
self.first_pt()
} else if i == self.dst_i {
self.last_pt()
} else {
panic!("{} isn't an endpoint of {}", i, self.id);
}
}
pub fn end_line(&self, i: IntersectionID) -> Line {
if i == self.src_i {
self.first_line().reversed()
} else if i == self.dst_i {
self.last_line()
} else {
panic!("{} isn't an endpoint of {}", i, self.id);
}
}
pub fn dist_along_of_point(&self, pt: Pt2D) -> Option<Distance> {
self.lane_center_pts
.dist_along_of_point(pt)
.map(|(dist, _)| dist)
}
pub fn length(&self) -> Distance {
self.lane_center_pts.length()
}
pub fn intersections(&self) -> Vec<IntersectionID> {
vec![self.src_i, self.dst_i]
}
pub fn number_parking_spots(&self, cfg: &MapConfig) -> usize {
assert_eq!(self.lane_type, LaneType::Parking);
let spots = (self.length() / cfg.street_parking_spot_length).floor() - 2.0;
if spots >= 1.0 {
spots as usize
} else {
0
}
}
pub fn is_driving(&self) -> bool {
self.lane_type == LaneType::Driving
}
pub fn is_biking(&self) -> bool {
self.lane_type == LaneType::Biking
}
pub fn is_bus(&self) -> bool {
self.lane_type == LaneType::Bus
}
pub fn is_walkable(&self) -> bool {
self.lane_type.is_walkable()
}
pub fn is_sidewalk(&self) -> bool {
self.lane_type == LaneType::Sidewalk
}
pub fn is_shoulder(&self) -> bool {
self.lane_type == LaneType::Shoulder
}
pub fn is_parking(&self) -> bool {
self.lane_type == LaneType::Parking
}
pub fn is_light_rail(&self) -> bool {
self.lane_type == LaneType::LightRail
}
pub fn get_directed_parent(&self) -> DirectedRoadID {
DirectedRoadID {
road: self.id.road,
dir: self.dir,
}
}
pub fn get_nearest_side_of_road(&self, map: &Map) -> RoadSideID {
let side = match (self.dir, map.get_config().driving_side) {
(Direction::Fwd, DrivingSide::Right) => SideOfRoad::Right,
(Direction::Back, DrivingSide::Right) => SideOfRoad::Left,
(Direction::Fwd, DrivingSide::Left) => SideOfRoad::Left,
(Direction::Back, DrivingSide::Left) => SideOfRoad::Right,
};
RoadSideID {
road: self.id.road,
side,
}
}
pub fn get_lane_level_turn_restrictions(
&self,
road: &Road,
force_bus: bool,
) -> Option<BTreeSet<TurnType>> {
if !self.is_driving() && (!force_bus || !self.is_bus()) {
return None;
}
let all = if self.dir == Direction::Fwd && road.osm_tags.contains_key(osm::ENDPT_FWD) {
road.osm_tags
.get("turn:lanes:forward")
.or_else(|| road.osm_tags.get("turn:lanes"))?
} else if self.dir == Direction::Back && road.osm_tags.contains_key(osm::ENDPT_BACK) {
road.osm_tags.get("turn:lanes:backward")?
} else {
return None;
};
let parts: Vec<&str> = all.split('|').collect();
let lanes: Vec<LaneID> = road
.children(self.dir)
.into_iter()
.filter(|(_, lt)| *lt == LaneType::Driving || *lt == LaneType::Bus)
.map(|(id, _)| id)
.collect();
if parts.len() != lanes.len() {
warn!("{}'s turn restrictions don't match the lanes", road.orig_id);
return None;
}
let part = parts[lanes.iter().position(|l| *l == self.id)?];
if part == "yes" || part == "psv" || part == "bus" {
return None;
}
if part.is_empty() || part == "none" {
let all_explicit_types: BTreeSet<TurnType> = parts
.iter()
.flat_map(|part| part.split(';').flat_map(parse_turn_type_from_osm))
.collect();
let mut implied = BTreeSet::new();
implied.insert(TurnType::Straight);
for tt in [TurnType::Left, TurnType::Right] {
if !all_explicit_types.contains(&tt) {
implied.insert(tt);
}
}
return Some(implied);
}
Some(part.split(';').flat_map(parse_turn_type_from_osm).collect())
}
pub fn common_endpoint(&self, other: &Lane) -> CommonEndpoint {
CommonEndpoint::new((self.src_i, self.dst_i), (other.src_i, other.dst_i))
}
pub fn get_thick_polygon(&self) -> Polygon {
self.lane_center_pts.make_polygons(self.width)
}
}
pub enum CommonEndpoint {
One(IntersectionID),
Both,
None,
}
impl CommonEndpoint {
pub fn new(
obj1: (IntersectionID, IntersectionID),
obj2: (IntersectionID, IntersectionID),
) -> CommonEndpoint {
#![allow(clippy::suspicious_operation_groupings)]
let src = obj1.0 == obj2.0 || obj1.0 == obj2.1;
let dst = obj1.1 == obj2.0 || obj1.1 == obj2.1;
if src && dst {
return CommonEndpoint::Both;
}
if src {
return CommonEndpoint::One(obj1.0);
}
if dst {
return CommonEndpoint::One(obj1.1);
}
CommonEndpoint::None
}
}
fn parse_turn_type_from_osm(x: &str) -> Vec<TurnType> {
match x {
"left" => vec![TurnType::Left],
"right" => vec![TurnType::Right],
"through" => vec![TurnType::Straight],
"slight_right" | "slight right" | "merge_to_right" | "sharp_right" => {
vec![TurnType::Straight, TurnType::Right]
}
"slight_left" | "slight left" | "merge_to_left" | "sharp_left" => {
vec![TurnType::Straight, TurnType::Left]
}
"reverse" => vec![TurnType::UTurn],
"none" | "" => vec![],
_ => {
warn!("Unknown turn restriction {}", x);
vec![]
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_lane_id_encoding() {
let l = LaneID {
road: RoadID(42),
offset: 3,
};
assert_eq!(l, LaneID::decode_u32(l.encode_u32()));
}
}