1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
use map_gui::tools::{draw_isochrone, ChooseSomething, ColorLegend};
use map_gui::ID;
use map_model::AmenityType;
use widgetry::{
Cached, Choice, Color, Drawable, EventCtx, GfxCtx, HorizontalAlignment, Line, Panel,
SimpleState, State, TextExt, Transition, VerticalAlignment, Widget,
};
use crate::isochrone::{BorderIsochrone, Isochrone, Options};
use crate::viewer::{draw_star, HoverKey, HoverOnBuilding};
use crate::App;
pub struct FindAmenity;
impl FindAmenity {
pub fn new_state(ctx: &mut EventCtx, options: Options) -> Box<dyn State<App>> {
ChooseSomething::new_state(
ctx,
"Choose an amenity",
AmenityType::all()
.into_iter()
.map(|at| Choice::new(at.to_string(), at))
.collect(),
Box::new(move |at, ctx, app| {
let multi_isochrone = create_multi_isochrone(ctx, app, at, options.clone());
let border_isochrone = create_border_isochrone(ctx, app, options);
return Transition::Replace(Results::new_state(
ctx,
app,
multi_isochrone,
border_isochrone,
at,
));
}),
)
}
}
fn create_multi_isochrone(
ctx: &mut EventCtx,
app: &App,
category: AmenityType,
options: Options,
) -> Isochrone {
let map = &app.map;
let mut stores = Vec::new();
for b in map.all_buildings() {
if b.has_amenity(category) {
stores.push(b.id);
}
}
Isochrone::new(ctx, app, stores, options)
}
fn create_border_isochrone(ctx: &mut EventCtx, app: &App, options: Options) -> BorderIsochrone {
let mut all_intersections = Vec::new();
for i in app.map.all_intersections() {
if i.is_border() {
all_intersections.push(i.id);
}
}
BorderIsochrone::new(ctx, app, all_intersections, options)
}
struct Results {
draw: Drawable,
isochrone: Isochrone,
hovering_on_bldg: Cached<HoverKey, HoverOnBuilding>,
}
impl Results {
fn new_state(
ctx: &mut EventCtx,
app: &App,
isochrone: Isochrone,
border_isochrone: BorderIsochrone,
category: AmenityType,
) -> Box<dyn State<App>> {
let panel = Panel::new_builder(Widget::col(vec![
Widget::row(vec![
Line(format!("{} within 15 minutes", category))
.small_heading()
.into_widget(ctx),
ctx.style().btn_close_widget(ctx),
]),
format!("{} matching amenities", isochrone.start.len()).text_widget(ctx),
ColorLegend::categories(
ctx,
vec![
(Color::GREEN, "5 mins"),
(Color::ORANGE, "10 mins"),
(Color::RED, "15 mins"),
],
),
ColorLegend::row(
ctx,
Color::rgb(0, 0, 0).alpha(0.3),
"< 15 mins from border (amenity could exist off map)",
),
]))
.aligned(HorizontalAlignment::RightInset, VerticalAlignment::TopInset)
.build(ctx);
let mut batch = draw_isochrone(
&app.map,
&border_isochrone.time_to_reach_building,
&border_isochrone.thresholds,
&border_isochrone.colors,
);
batch.append(draw_isochrone(
&app.map,
&isochrone.time_to_reach_building,
&isochrone.thresholds,
&isochrone.colors,
));
for &start in &isochrone.start {
batch.append(draw_star(ctx, app.map.get_b(start)));
}
<dyn SimpleState<_>>::new_state(
panel,
Box::new(Results {
draw: ctx.upload(batch),
isochrone,
hovering_on_bldg: Cached::new(),
}),
)
}
}
impl SimpleState<App> for Results {
fn on_click(&mut self, _: &mut EventCtx, _: &mut App, x: &str, _: &Panel) -> Transition<App> {
match x {
"close" => Transition::Pop,
_ => unreachable!(),
}
}
fn other_event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition<App> {
ctx.canvas_movement();
if ctx.redo_mouseover() {
let isochrone = &self.isochrone;
self.hovering_on_bldg
.update(HoverOnBuilding::key(ctx, app), |key| {
HoverOnBuilding::value(ctx, app, key, isochrone)
});
app.current_selection = self.hovering_on_bldg.key().map(|(b, _)| ID::Building(b));
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, _: &App) {
g.redraw(&self.isochrone.draw);
if let Some(hover) = self.hovering_on_bldg.value() {
g.draw_mouse_tooltip(hover.tooltip.clone());
g.redraw(&hover.drawn_route);
}
g.redraw(&self.draw);
}
}