<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game/src/common/mod.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>mod.rs - source</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"> <link 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id="445">445</span> <span id="446">446</span> <span id="447">447</span> <span id="448">448</span> <span id="449">449</span> <span id="450">450</span> <span id="451">451</span> <span id="452">452</span> <span id="453">453</span> <span id="454">454</span> <span id="455">455</span> <span id="456">456</span> <span id="457">457</span> <span id="458">458</span> <span id="459">459</span> <span id="460">460</span> <span id="461">461</span> <span id="462">462</span> </pre><div class="example-wrap"><pre class="rust "> <span class="kw">use</span> <span class="ident">std::collections::BTreeSet</span>; <span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Duration</span>, <span class="ident">Polygon</span>, <span class="ident">Time</span>}; <span class="kw">use</span> <span class="ident">map_gui::ID</span>; <span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">IntersectionID</span>, <span class="ident">Map</span>, <span class="ident">RoadID</span>}; <span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">AgentType</span>, <span class="ident">TripMode</span>, <span class="ident">TripPhaseType</span>}; <span class="kw">use</span> <span class="ident">widgetry</span>::{ <span class="ident">lctrl</span>, <span class="ident">Color</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Panel</span>, <span class="ident">ScreenDims</span>, <span class="ident">ScreenPt</span>, <span class="ident">ScreenRectangle</span>, <span class="ident">Text</span>, <span class="ident">TextSpan</span>, <span class="ident">Toggle</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>, }; <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span><span class="ident">::select::RoadSelector</span>; <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span><span class="ident">::warp</span>::{<span class="ident">warp_to_id</span>, <span class="ident">Warping</span>}; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::app::App</span>; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::app::Transition</span>; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::info</span>::{<span class="ident">ContextualActions</span>, <span class="ident">InfoPanel</span>, <span class="ident">Tab</span>}; <span class="kw">use</span> <span class="kw">crate</span><span class="ident">::sandbox::TimeWarpScreen</span>; <span class="kw">mod</span> <span class="ident">select</span>; <span class="kw">mod</span> <span class="ident">warp</span>; <span class="comment">// TODO This is now just used in two modes...</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">CommonState</span> { <span class="comment">// TODO Better to express these as mutex</span> <span class="ident">info_panel</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">InfoPanel</span><span class="op">></span>, <span class="comment">// Just for drawing the OSD</span> <span class="ident">cached_actions</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">Key</span><span class="op">></span>, } <span class="kw">impl</span> <span class="ident">CommonState</span> { <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>() <span class="op">-</span><span class="op">></span> <span class="ident">CommonState</span> { <span class="ident">CommonState</span> { <span class="ident">info_panel</span>: <span class="prelude-val">None</span>, <span class="ident">cached_actions</span>: <span class="ident">Vec::new</span>(), } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">event</span>( <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>, <span class="ident">ctx_actions</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="kw">dyn</span> <span class="ident">ContextualActions</span>, ) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span> { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">CommonState::debug_actions</span>(<span class="ident">ctx</span>, <span class="ident">app</span>) { <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>); } <span class="comment">// Layers can be launched from many places, many of which don't have a way of getting at</span> <span class="comment">// CommonState, which is only in sandbox and debug mode. It suffices to detect here if a</span> <span class="comment">// layer is open and close the info panel, luckily.</span> <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">layer</span>.<span class="ident">is_some</span>() { <span class="self">self</span>.<span class="ident">info_panel</span> <span class="op">=</span> <span class="prelude-val">None</span>; } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">id</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span>.<span class="ident">clone</span>() { <span class="comment">// TODO Also have a hotkey binding for this?</span> <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">per_obj</span>.<span class="ident">left_click</span>(<span class="ident">ctx</span>, <span class="string">"show info"</span>) { <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">layer</span> <span class="op">=</span> <span class="prelude-val">None</span>; <span class="kw">let</span> (<span class="ident">panel</span>, <span class="ident">maybe_transition</span>) <span class="op">=</span> <span class="ident">InfoPanel::new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">Tab::from_id</span>(<span class="ident">app</span>, <span class="ident">id</span>.<span class="ident">clone</span>()), <span class="ident">ctx_actions</span>); <span class="self">self</span>.<span class="ident">info_panel</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">panel</span>); <span class="kw">if</span> <span class="ident">maybe_transition</span>.<span class="ident">is_some</span>() { <span class="macro">panic!</span>( <span class="string">"Clicking on {:?} immediately tried to execute a transition"</span>, <span class="ident">id</span> ); } <span class="kw">return</span> <span class="prelude-val">None</span>; } } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="kw-2">mut</span> <span class="ident">info</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">info_panel</span> { <span class="kw">let</span> (<span class="ident">closed</span>, <span class="ident">maybe_t</span>) <span class="op">=</span> <span class="ident">info</span>.<span class="ident">event</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">ctx_actions</span>); <span class="kw">if</span> <span class="ident">closed</span> { <span class="self">self</span>.<span class="ident">info_panel</span> <span class="op">=</span> <span class="prelude-val">None</span>; } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>) <span class="op">=</span> <span class="ident">maybe_t</span> { <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">t</span>); } } <span class="kw">if</span> <span class="self">self</span>.<span class="ident">info_panel</span>.<span class="ident">is_none</span>() { <span class="self">self</span>.<span class="ident">cached_actions</span>.<span class="ident">clear</span>(); <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">id</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span>.<span class="ident">clone</span>() { <span class="comment">// Allow hotkeys to work without opening the panel.</span> <span class="kw">for</span> (<span class="ident">k</span>, <span class="ident">action</span>) <span class="kw">in</span> <span class="ident">ctx_actions</span>.<span class="ident">actions</span>(<span class="ident">app</span>, <span class="ident">id</span>.<span class="ident">clone</span>()) { <span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">k</span>) { <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">ctx_actions</span>.<span class="ident">execute</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">id</span>, <span class="ident">action</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="bool-val">false</span>)); } <span class="self">self</span>.<span class="ident">cached_actions</span>.<span class="ident">push</span>(<span class="ident">k</span>); } } } <span class="prelude-val">None</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) { <span class="kw">let</span> <span class="ident">keys</span> <span class="op">=</span> <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">info</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">info_panel</span> { <span class="ident">info</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">app</span>); <span class="ident">info</span>.<span class="ident">active_keys</span>() } <span class="kw">else</span> { <span class="kw-2">&</span><span class="self">self</span>.<span class="ident">cached_actions</span> }; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">osd</span> <span class="op">=</span> <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">id</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> { <span class="ident">CommonState::osd_for</span>(<span class="ident">app</span>, <span class="ident">id</span>.<span class="ident">clone</span>()) } <span class="kw">else</span> <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">Text::from_all</span>(<span class="macro">vec!</span>[ <span class="ident">Line</span>(<span class="string">"Nothing selected. Hint: "</span>), <span class="ident">Line</span>(<span class="string">"Ctrl+J"</span>).<span class="ident">fg</span>(<span class="ident">g</span>.<span class="ident">style</span>().<span class="ident">text_hotkey_color</span>), <span class="ident">Line</span>(<span class="string">" to warp"</span>), ]) } <span class="kw">else</span> { <span class="ident">Text::new</span>() }; <span class="kw">if</span> <span class="op">!</span><span class="ident">keys</span>.<span class="ident">is_empty</span>() { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" Hotkeys: "</span>)); <span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">key</span>) <span class="kw">in</span> <span class="ident">keys</span>.<span class="ident">iter</span>().<span class="ident">enumerate</span>() { <span class="kw">if</span> <span class="ident">idx</span> <span class="op">!</span><span class="op">=</span> <span class="number">0</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">", "</span>)); } <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">key</span>.<span class="ident">describe</span>()).<span class="ident">fg</span>(<span class="ident">g</span>.<span class="ident">style</span>().<span class="ident">text_hotkey_color</span>)); } } <span class="ident">CommonState::draw_custom_osd</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="ident">osd</span>); } <span class="kw">fn</span> <span class="ident">osd_for</span>(<span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">id</span>: <span class="ident">ID</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Text</span> { <span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>; <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">osd</span> <span class="op">=</span> <span class="ident">Text::new</span>(); <span class="kw">match</span> <span class="ident">id</span> { <span class="ident">ID::Lane</span>(<span class="ident">l</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">l</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" is "</span>)); } <span class="kw">let</span> <span class="ident">r</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_parent</span>(<span class="ident">l</span>); <span class="ident">osd</span>.<span class="ident">append_all</span>(<span class="macro">vec!</span>[ <span class="ident">Line</span>(<span class="macro">format!</span>(<span class="string">"{} of "</span>, <span class="ident">map</span>.<span class="ident">get_l</span>(<span class="ident">l</span>).<span class="ident">lane_type</span>.<span class="ident">describe</span>())), <span class="ident">Line</span>(<span class="ident">r</span>.<span class="ident">get_name</span>(<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">language</span>.<span class="ident">as_ref</span>())).<span class="ident">underlined</span>(), ]); <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" ("</span>)); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">r</span>.<span class="ident">id</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">")"</span>)); } } <span class="ident">ID::Building</span>(<span class="ident">b</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">b</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" is "</span>)); } <span class="kw">let</span> <span class="ident">bldg</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_b</span>(<span class="ident">b</span>); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="kw-2">&</span><span class="ident">bldg</span>.<span class="ident">address</span>).<span class="ident">underlined</span>()) } <span class="ident">ID::ParkingLot</span>(<span class="ident">pl</span>) <span class="op">=</span><span class="op">></span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">pl</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); } <span class="ident">ID::Intersection</span>(<span class="ident">i</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">is_border</span>() { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">"Border "</span>)); } <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">i</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); } <span class="kw">else</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">"Intersection"</span>)); } <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" of "</span>)); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">road_names</span> <span class="op">=</span> <span class="ident">BTreeSet::new</span>(); <span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">roads</span> { <span class="ident">road_names</span>.<span class="ident">insert</span>(<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>).<span class="ident">get_name</span>(<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">language</span>.<span class="ident">as_ref</span>())); } <span class="ident">list_names</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">osd</span>, <span class="op">|</span><span class="ident">l</span><span class="op">|</span> <span class="ident">l</span>.<span class="ident">underlined</span>(), <span class="ident">road_names</span>); } <span class="ident">ID::Car</span>(<span class="ident">c</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">c</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); } <span class="kw">else</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="macro">format!</span>(<span class="string">"a {}"</span>, <span class="ident">c</span>.<span class="ident">vehicle_type</span>))); } <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">r</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">bus_route_id</span>(<span class="ident">c</span>) { <span class="ident">osd</span>.<span class="ident">append_all</span>(<span class="macro">vec!</span>[ <span class="ident">Line</span>(<span class="string">" serving "</span>), <span class="ident">Line</span>(<span class="kw-2">&</span><span class="ident">map</span>.<span class="ident">get_br</span>(<span class="ident">r</span>).<span class="ident">full_name</span>).<span class="ident">underlined</span>(), ]); } } <span class="ident">ID::Pedestrian</span>(<span class="ident">p</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">p</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); } <span class="kw">else</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">"a pedestrian"</span>)); } } <span class="ident">ID::PedCrowd</span>(<span class="ident">list</span>) <span class="op">=</span><span class="op">></span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="macro">format!</span>(<span class="string">"a crowd of {} pedestrians"</span>, <span class="ident">list</span>.<span class="ident">len</span>()))); } <span class="ident">ID::BusStop</span>(<span class="ident">bs</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">bs</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); } <span class="kw">else</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">"transit stop "</span>)); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="kw-2">&</span><span class="ident">map</span>.<span class="ident">get_bs</span>(<span class="ident">bs</span>).<span class="ident">name</span>).<span class="ident">underlined</span>()); } <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" served by "</span>)); <span class="kw">let</span> <span class="ident">routes</span>: <span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">String</span><span class="op">></span> <span class="op">=</span> <span class="ident">map</span> .<span class="ident">get_routes_serving_stop</span>(<span class="ident">bs</span>) .<span class="ident">into_iter</span>() .<span class="ident">map</span>(<span class="op">|</span><span class="ident">r</span><span class="op">|</span> <span class="ident">r</span>.<span class="ident">short_name</span>.<span class="ident">clone</span>()) .<span class="ident">collect</span>(); <span class="ident">list_names</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">osd</span>, <span class="op">|</span><span class="ident">l</span><span class="op">|</span> <span class="ident">l</span>.<span class="ident">underlined</span>(), <span class="ident">routes</span>); } <span class="ident">ID::Area</span>(<span class="ident">a</span>) <span class="op">=</span><span class="op">></span> { <span class="comment">// Only selectable in dev mode anyway</span> <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">a</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); } <span class="ident">ID::Road</span>(<span class="ident">r</span>) <span class="op">=</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">r</span>.<span class="ident">to_string</span>()).<span class="ident">bold_body</span>()); <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" is "</span>)); } <span class="ident">osd</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="ident">map</span>.<span class="ident">get_r</span>(<span class="ident">r</span>).<span class="ident">get_name</span>(<span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">language</span>.<span class="ident">as_ref</span>())).<span class="ident">underlined</span>()); } } <span class="ident">osd</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw_osd</span>(<span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) { <span class="kw">let</span> <span class="ident">osd</span> <span class="op">=</span> <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">id</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">current_selection</span> { <span class="ident">CommonState::osd_for</span>(<span class="ident">app</span>, <span class="ident">id</span>.<span class="ident">clone</span>()) } <span class="kw">else</span> <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> { <span class="ident">Text::from_all</span>(<span class="macro">vec!</span>[ <span class="ident">Line</span>(<span class="string">"Nothing selected. Hint: "</span>), <span class="ident">Line</span>(<span class="string">"Ctrl+J"</span>).<span class="ident">fg</span>(<span class="ident">g</span>.<span class="ident">style</span>().<span class="ident">text_hotkey_color</span>), <span class="ident">Line</span>(<span class="string">" to warp"</span>), ]) } <span class="kw">else</span> { <span class="ident">Text::new</span>() }; <span class="ident">CommonState::draw_custom_osd</span>(<span class="ident">g</span>, <span class="ident">app</span>, <span class="ident">osd</span>); } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">draw_custom_osd</span>(<span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="kw-2">mut</span> <span class="ident">osd</span>: <span class="ident">Text</span>) { <span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">action</span>) <span class="op">=</span> <span class="ident">app</span>.<span class="ident">per_obj</span>.<span class="ident">click_action</span> { <span class="ident">osd</span>.<span class="ident">append_all</span>(<span class="macro">vec!</span>[ <span class="ident">Line</span>(<span class="string">"; "</span>), <span class="ident">Line</span>(<span class="string">"click"</span>).<span class="ident">fg</span>(<span class="ident">g</span>.<span class="ident">style</span>().<span class="ident">text_hotkey_color</span>), <span class="ident">Line</span>(<span class="macro">format!</span>(<span class="string">" to {}"</span>, <span class="ident">action</span>)), ]); } <span class="comment">// TODO Rendering the OSD is actually a bit hacky.</span> <span class="comment">// First the constant background</span> <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">batch</span> <span class="op">=</span> <span class="ident">GeomBatch::from</span>(<span class="macro">vec!</span>[( <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">panel_bg</span>, <span class="ident">Polygon::rectangle</span>(<span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">window_width</span>, <span class="number">1.5</span> <span class="op">*</span> <span class="ident">g</span>.<span class="ident">default_line_height</span>()), )]); <span class="ident">batch</span>.<span class="ident">append</span>( <span class="ident">osd</span>.<span class="ident">render</span>(<span class="ident">g</span>) .<span class="ident">translate</span>(<span class="number">10.0</span>, <span class="number">0.25</span> <span class="op">*</span> <span class="ident">g</span>.<span class="ident">default_line_height</span>()), ); <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> <span class="op">&&</span> <span class="op">!</span><span class="ident">g</span>.<span class="ident">is_screencap</span>() { <span class="kw">let</span> <span class="ident">dev_batch</span> <span class="op">=</span> <span class="ident">Text::from</span>(<span class="string">"DEV"</span>).<span class="ident">bg</span>(<span class="ident">Color::RED</span>).<span class="ident">render</span>(<span class="ident">g</span>); <span class="kw">let</span> <span class="ident">dims</span> <span class="op">=</span> <span class="ident">dev_batch</span>.<span class="ident">get_dims</span>(); <span class="ident">batch</span>.<span class="ident">append</span>(<span class="ident">dev_batch</span>.<span class="ident">translate</span>( <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">window_width</span> <span class="op">-</span> <span class="ident">dims</span>.<span class="ident">width</span> <span class="op">-</span> <span class="number">10.0</span>, <span class="number">0.25</span> <span class="op">*</span> <span class="ident">g</span>.<span class="ident">default_line_height</span>(), )); } <span class="kw">let</span> <span class="ident">draw</span> <span class="op">=</span> <span class="ident">g</span>.<span class="ident">upload</span>(<span class="ident">batch</span>); <span class="kw">let</span> <span class="ident">top_left</span> <span class="op">=</span> <span class="ident">ScreenPt::new</span>(<span class="number">0.0</span>, <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">window_height</span> <span class="op">-</span> <span class="number">1.5</span> <span class="op">*</span> <span class="ident">g</span>.<span class="ident">default_line_height</span>()); <span class="ident">g</span>.<span class="ident">redraw_at</span>(<span class="ident">top_left</span>, <span class="kw-2">&</span><span class="ident">draw</span>); <span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">mark_covered_area</span>(<span class="ident">ScreenRectangle::top_left</span>( <span class="ident">top_left</span>, <span class="ident">ScreenDims::new</span>(<span class="ident">g</span>.<span class="ident">canvas</span>.<span class="ident">window_width</span>, <span class="number">1.5</span> <span class="op">*</span> <span class="ident">g</span>.<span class="ident">default_line_height</span>()), )); } <span class="comment">// Meant to be used for launching from other states</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">launch_info_panel</span>( <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>, <span class="ident">tab</span>: <span class="ident">Tab</span>, <span class="ident">ctx_actions</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="kw">dyn</span> <span class="ident">ContextualActions</span>, ) { <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">layer</span> <span class="op">=</span> <span class="prelude-val">None</span>; <span class="kw">let</span> (<span class="ident">panel</span>, <span class="ident">maybe_transition</span>) <span class="op">=</span> <span class="ident">InfoPanel::new</span>(<span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">tab</span>, <span class="ident">ctx_actions</span>); <span class="kw">if</span> <span class="ident">maybe_transition</span>.<span class="ident">is_some</span>() { <span class="macro">panic!</span>(<span class="string">"launch_info_panel for some tab immediately tried to execute a transition"</span>); } <span class="self">self</span>.<span class="ident">info_panel</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">panel</span>); } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">info_panel_open</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">ID</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">info_panel</span>.<span class="ident">as_ref</span>().<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">i</span><span class="op">|</span> <span class="ident">i</span>.<span class="ident">active_id</span>(<span class="ident">app</span>)) } <span class="doccomment">/// Allow toggling of dev mode and warping to an object by ID.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">debug_actions</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">lctrl</span>(<span class="ident">Key::S</span>)) { <span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span> <span class="op">=</span> <span class="op">!</span><span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">dev</span>; } <span class="kw">if</span> <span class="ident">ctx</span>.<span class="ident">input</span>.<span class="ident">pressed</span>(<span class="ident">lctrl</span>(<span class="ident">Key::J</span>)) { <span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">Transition::Push</span>(<span class="ident">warp::DebugWarp::new_state</span>(<span class="ident">ctx</span>))); } <span class="prelude-val">None</span> } } <span class="comment">// TODO Kinda misnomer</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">tool_panel</span>(<span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Panel</span> { <span class="ident">Panel::new_builder</span>(<span class="ident">Widget::row</span>(<span class="macro">vec!</span>[ <span class="ident">ctx</span>.<span class="ident">style</span>() .<span class="ident">btn_plain</span> .<span class="ident">icon</span>(<span class="string">"system/assets/tools/home.svg"</span>) .<span class="ident">hotkey</span>(<span class="ident">Key::Escape</span>) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"back"</span>), <span class="ident">ctx</span>.<span class="ident">style</span>() .<span class="ident">btn_plain</span> .<span class="ident">icon</span>(<span class="string">"system/assets/tools/settings.svg"</span>) .<span class="ident">build_widget</span>(<span class="ident">ctx</span>, <span class="string">"settings"</span>), ])) .<span class="ident">aligned</span>(<span class="ident">HorizontalAlignment::Left</span>, <span class="ident">VerticalAlignment::BottomAboveOSD</span>) .<span class="ident">build</span>(<span class="ident">ctx</span>) } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">list_names</span><span class="op"><</span><span class="ident">F</span>: <span class="ident">Fn</span>(<span class="ident">TextSpan</span>) <span class="op">-</span><span class="op">></span> <span class="ident">TextSpan</span><span class="op">></span>(<span class="ident">txt</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">Text</span>, <span class="ident">styler</span>: <span class="ident">F</span>, <span class="ident">names</span>: <span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">String</span><span class="op">></span>) { <span class="kw">let</span> <span class="ident">len</span> <span class="op">=</span> <span class="ident">names</span>.<span class="ident">len</span>(); <span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">n</span>) <span class="kw">in</span> <span class="ident">names</span>.<span class="ident">into_iter</span>().<span class="ident">enumerate</span>() { <span class="kw">if</span> <span class="ident">idx</span> <span class="op">!</span><span class="op">=</span> <span class="number">0</span> { <span class="kw">if</span> <span class="ident">idx</span> <span class="op">=</span><span class="op">=</span> <span class="ident">len</span> <span class="op">-</span> <span class="number">1</span> { <span class="kw">if</span> <span class="ident">len</span> <span class="op">=</span><span class="op">=</span> <span class="number">2</span> { <span class="ident">txt</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">" and "</span>)); } <span class="kw">else</span> { <span class="ident">txt</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">", and "</span>)); } } <span class="kw">else</span> { <span class="ident">txt</span>.<span class="ident">append</span>(<span class="ident">Line</span>(<span class="string">", "</span>)); } } <span class="ident">txt</span>.<span class="ident">append</span>(<span class="ident">styler</span>(<span class="ident">Line</span>(<span class="ident">n</span>))); } } <span class="comment">// Shorter is better</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">cmp_duration_shorter</span>(<span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">after</span>: <span class="ident">Duration</span>, <span class="ident">before</span>: <span class="ident">Duration</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Vec</span><span class="op"><</span><span class="ident">TextSpan</span><span class="op">></span> { <span class="kw">if</span> <span class="ident">after</span>.<span class="ident">epsilon_eq</span>(<span class="ident">before</span>) { <span class="macro">vec!</span>[<span class="ident">Line</span>(<span class="string">"same"</span>)] } <span class="kw">else</span> <span class="kw">if</span> <span class="ident">after</span> <span class="op"><</span> <span class="ident">before</span> { <span class="macro">vec!</span>[ <span class="ident">Line</span>((<span class="ident">before</span> <span class="op">-</span> <span class="ident">after</span>).<span class="ident">to_string</span>(<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">units</span>)).<span class="ident">fg</span>(<span class="ident">Color::GREEN</span>), <span class="ident">Line</span>(<span class="string">" faster"</span>), ] } <span class="kw">else</span> <span class="kw">if</span> <span class="ident">after</span> <span class="op">></span> <span class="ident">before</span> { <span class="macro">vec!</span>[ <span class="ident">Line</span>((<span class="ident">after</span> <span class="op">-</span> <span class="ident">before</span>).<span class="ident">to_string</span>(<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">opts</span>.<span class="ident">units</span>)).<span class="ident">fg</span>(<span class="ident">Color::RED</span>), <span class="ident">Line</span>(<span class="string">" slower"</span>), ] } <span class="kw">else</span> { <span class="macro">unreachable!</span>() } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">color_for_mode</span>(<span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">m</span>: <span class="ident">TripMode</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Color</span> { <span class="kw">match</span> <span class="ident">m</span> { <span class="ident">TripMode::Walk</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_pedestrian</span>, <span class="ident">TripMode::Bike</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_bike</span>, <span class="ident">TripMode::Transit</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_bus</span>, <span class="ident">TripMode::Drive</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_car</span>, } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">color_for_agent_type</span>(<span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">a</span>: <span class="ident">AgentType</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Color</span> { <span class="kw">match</span> <span class="ident">a</span> { <span class="ident">AgentType::Pedestrian</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_pedestrian</span>, <span class="ident">AgentType::Bike</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_bike</span>, <span class="ident">AgentType::Bus</span> <span class="op">|</span> <span class="ident">AgentType::Train</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_bus</span>, <span class="ident">AgentType::TransitRider</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">bus_trip</span>, <span class="ident">AgentType::Car</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_car</span>, } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">color_for_trip_phase</span>(<span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">tpt</span>: <span class="ident">TripPhaseType</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Color</span> { <span class="kw">match</span> <span class="ident">tpt</span> { <span class="ident">TripPhaseType::Driving</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_car</span>, <span class="ident">TripPhaseType::Walking</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">unzoomed_pedestrian</span>, <span class="ident">TripPhaseType::Biking</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">bike_trip</span>, <span class="ident">TripPhaseType::Parking</span> <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">parking_trip</span>, <span class="ident">TripPhaseType::WaitingForBus</span>(<span class="kw">_</span>, <span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">bus_layer</span>, <span class="ident">TripPhaseType::RidingBus</span>(<span class="kw">_</span>, <span class="kw">_</span>, <span class="kw">_</span>) <span class="op">=</span><span class="op">></span> <span class="ident">app</span>.<span class="ident">cs</span>.<span class="ident">bus_trip</span>, <span class="ident">TripPhaseType::Cancelled</span> <span class="op">|</span> <span class="ident">TripPhaseType::Finished</span> <span class="op">=</span><span class="op">></span> <span class="macro">unreachable!</span>(), <span class="ident">TripPhaseType::DelayedStart</span> <span class="op">=</span><span class="op">></span> <span class="ident">Color::YELLOW</span>, } } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">intersections_from_roads</span>(<span class="ident">roads</span>: <span class="kw-2">&</span><span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">RoadID</span><span class="op">></span>, <span class="ident">map</span>: <span class="kw-2">&</span><span class="ident">Map</span>) <span class="op">-</span><span class="op">></span> <span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">IntersectionID</span><span class="op">></span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">results</span> <span class="op">=</span> <span class="ident">BTreeSet::new</span>(); <span class="kw">for</span> <span class="ident">r</span> <span class="kw">in</span> <span class="ident">roads</span> { <span class="kw">let</span> <span class="ident">r</span> <span class="op">=</span> <span class="ident">map</span>.<span class="ident">get_r</span>(<span class="kw-2">*</span><span class="ident">r</span>); <span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> [<span class="ident">r</span>.<span class="ident">src_i</span>, <span class="ident">r</span>.<span class="ident">dst_i</span>] { <span class="kw">if</span> <span class="ident">results</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">i</span>) { <span class="kw">continue</span>; } <span class="kw">if</span> <span class="ident">map</span>.<span class="ident">get_i</span>(<span class="ident">i</span>).<span class="ident">roads</span>.<span class="ident">iter</span>().<span class="ident">all</span>(<span class="op">|</span><span class="ident">r</span><span class="op">|</span> <span class="ident">roads</span>.<span class="ident">contains</span>(<span class="ident">r</span>)) { <span class="ident">results</span>.<span class="ident">insert</span>(<span class="ident">i</span>); } } } <span class="ident">results</span> } <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">checkbox_per_mode</span>( <span class="ident">ctx</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>, <span class="ident">current_state</span>: <span class="kw-2">&</span><span class="ident">BTreeSet</span><span class="op"><</span><span class="ident">TripMode</span><span class="op">></span>, ) <span class="op">-</span><span class="op">></span> <span class="ident">Widget</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">filters</span> <span class="op">=</span> <span class="ident">Vec::new</span>(); <span class="kw">for</span> <span class="ident">m</span> <span class="kw">in</span> <span class="ident">TripMode::all</span>() { <span class="ident">filters</span>.<span class="ident">push</span>( <span class="ident">Toggle::colored_checkbox</span>( <span class="ident">ctx</span>, <span class="ident">m</span>.<span class="ident">ongoing_verb</span>(), <span class="ident">color_for_mode</span>(<span class="ident">app</span>, <span class="ident">m</span>), <span class="ident">current_state</span>.<span class="ident">contains</span>(<span class="kw-2">&</span><span class="ident">m</span>), ) .<span class="ident">margin_right</span>(<span class="number">24</span>), ); } <span class="ident">Widget::custom_row</span>(<span class="ident">filters</span>) } <span class="doccomment">/// If you want a simulation to start after midnight, pass the result of this to</span> <span class="doccomment">/// `SandboxMode::async_new`. It's less visually overwhelming and more performant to continue with a</span> <span class="doccomment">/// loading screen than launching the jump-to-time UI. After a deadline of 0.5s, we will switch</span> <span class="doccomment">/// over to the jump-to-time UI so the user can cancel.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">jump_to_time_upon_startup</span>( <span class="ident">dt</span>: <span class="ident">Duration</span>, ) <span class="op">-</span><span class="op">></span> <span class="ident">Box</span><span class="op"><</span><span class="kw">dyn</span> <span class="ident">FnOnce</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">EventCtx</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">App</span>) <span class="op">-</span><span class="op">></span> <span class="ident">Vec</span><span class="op"><</span><span class="ident">Transition</span><span class="op">></span><span class="op">></span> { <span class="ident">Box::new</span>(<span class="kw">move</span> <span class="op">|</span><span class="ident">ctx</span>, <span class="ident">app</span><span class="op">|</span> { <span class="ident">ctx</span>.<span class="ident">loading_screen</span>(<span class="macro">format!</span>(<span class="string">"jump forward {}"</span>, <span class="ident">dt</span>), <span class="op">|</span><span class="ident">ctx</span>, <span class="kw">_</span><span class="op">|</span> { <span class="kw">let</span> <span class="ident">deadline</span> <span class="op">=</span> <span class="ident">Duration::seconds</span>(<span class="number">0.5</span>); <span class="ident">app</span>.<span class="ident">primary</span> .<span class="ident">sim</span> .<span class="ident">time_limited_step</span>(<span class="kw-2">&</span><span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">map</span>, <span class="ident">dt</span>, <span class="ident">deadline</span>, <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="prelude-val">None</span>); <span class="kw">let</span> <span class="ident">target</span> <span class="op">=</span> <span class="ident">Time::START_OF_DAY</span> <span class="op">+</span> <span class="ident">dt</span>; <span class="kw">if</span> <span class="ident">app</span>.<span class="ident">primary</span>.<span class="ident">sim</span>.<span class="ident">time</span>() <span class="op">!</span><span class="op">=</span> <span class="ident">target</span> { <span class="macro">vec!</span>[<span class="ident">Transition::Push</span>(<span class="ident">TimeWarpScreen::new_state</span>( <span class="ident">ctx</span>, <span class="ident">app</span>, <span class="ident">target</span>, <span class="prelude-val">None</span>, ))] } <span class="kw">else</span> { <span class="macro">vec!</span>[<span class="ident">Transition::Keep</span>] } }) }) } </pre></div> </section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div> <script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script></body></html>