Struct headless::LoadSim

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pub(crate) struct LoadSim {
    pub(crate) scenario: String,
    pub(crate) modifiers: Vec<ScenarioModifier>,
    pub(crate) edits: Option<PermanentMapEdits>,
    pub(crate) rng_seed: u64,
    pub(crate) opts: SimOptions,
}

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§scenario: String§modifiers: Vec<ScenarioModifier>§edits: Option<PermanentMapEdits>§rng_seed: u64§opts: SimOptions

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impl LoadSim

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pub(crate) fn setup(&self, timer: &mut Timer<'_>) -> (Map, Sim)

Trait Implementations§

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impl<'de> Deserialize<'de> for LoadSim

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

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