Function game::edit::maybe_edit_intersection [−][src]
pub fn maybe_edit_intersection(
ctx: &mut EventCtx<'_>,
app: &mut App,
id: IntersectionID,
mode: &GameplayMode
) -> Option<Box<dyn State<App>>>
pub fn maybe_edit_intersection(
ctx: &mut EventCtx<'_>,
app: &mut App,
id: IntersectionID,
mode: &GameplayMode
) -> Option<Box<dyn State<App>>>