Trait game::info::ContextualActions [−][src]
Required methods
fn actions(&self, app: &App, id: ID) -> Vec<(Key, String)>
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fn execute(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
id: ID,
action: String,
close_panel: &mut bool
) -> Transition<App>
[src]
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
id: ID,
action: String,
close_panel: &mut bool
) -> Transition<App>
fn is_paused(&self) -> bool
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fn gameplay_mode(&self) -> GameplayMode
[src]
Implementors
impl ContextualActions for game::debug::Actions
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fn actions(&self, app: &App, id: ID) -> Vec<(Key, String)>
[src]
fn execute(
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
id: ID,
action: String,
close_info: &mut bool
) -> Transition<App>
[src]
&mut self,
ctx: &mut EventCtx<'_>,
app: &mut App,
id: ID,
action: String,
close_info: &mut bool
) -> Transition<App>