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use abstutil::{CmdArgs, Timer};
use geom::{Distance, FindClosest, LonLat, Pt2D, Time};
use map_model::Map;
use serde::Deserialize;
use sim::{IndividTrip, PersonID, PersonSpec, Scenario, SpawnTrip, TripEndpoint, TripMode};
fn main() {
let mut args = CmdArgs::new();
let map = args.required("--map");
let input = args.required("--input");
args.done();
let mut timer = Timer::new("import traffic demand data");
let map = Map::new(map, &mut timer);
let input: Input = abstutil::read_json(input, &mut timer);
let mut closest: FindClosest<TripEndpoint> = FindClosest::new(map.get_bounds());
for b in map.all_buildings() {
closest.add(TripEndpoint::Bldg(b.id), b.polygon.points());
}
for i in map.all_intersections() {
closest.add(TripEndpoint::Border(i.id, None), i.polygon.points());
}
let lookup_pt = |gps| match closest.closest_pt(
Pt2D::from_gps(gps, map.get_gps_bounds()),
Distance::meters(100.0),
) {
Some((x, _)) => x,
None => panic!("No building or border intersection within 100m of {}", gps),
};
let mut s = Scenario::empty(&map, &input.scenario_name);
s.only_seed_buses = None;
for person in input.people {
let mut spec = PersonSpec {
id: PersonID(s.people.len()),
orig_id: None,
trips: Vec::new(),
};
let mut from = lookup_pt(person.origin);
for trip in person.trips {
let to = lookup_pt(trip.position);
if let Some(t) = SpawnTrip::new(from.clone(), to.clone(), trip.mode, &map) {
spec.trips.push(IndividTrip::new(trip.departure, t));
from = to;
} else {
panic!(
"Can't make a {} trip from {:?} to {:?}",
trip.mode.ongoing_verb(),
from,
to
);
}
}
s.people.push(spec);
}
s.save();
}
#[derive(Deserialize)]
struct Input {
scenario_name: String,
people: Vec<Person>,
}
#[derive(Deserialize)]
struct Person {
origin: LonLat,
trips: Vec<Trip>,
}
#[derive(Deserialize)]
struct Trip {
departure: Time,
position: LonLat,
mode: TripMode,
}