Function map_model::make::initial::geometry::deadend [−][src]
fn deadend(
roads: &mut BTreeMap<OriginalRoad, Road>,
i: NodeID,
lines: &[(OriginalRoad, Pt2D, PolyLine, PolyLine)],
debug: Vec<(String, Polygon)>
) -> Result<(Polygon, Vec<(String, Polygon)>)>