Function map_model::make::initial::geometry::deadend[][src]

fn deadend(
    roads: &mut BTreeMap<OriginalRoad, Road>,
    i: NodeID,
    lines: &[(OriginalRoad, Pt2D, PolyLine, PolyLine)],
    debug: Vec<(String, Polygon)>
) -> Result<(Polygon, Vec<(String, Polygon)>)>