[][src]Struct sim::make::spawner::TripSpawner

pub struct TripSpawner {
    trips: Vec<(PersonID, Time, TripSpec, TripEndpoint, TripPurpose, bool, bool)>,
}

This structure is created temporarily by a Scenario or to interactively spawn agents.

Fields

trips: Vec<(PersonID, Time, TripSpec, TripEndpoint, TripPurpose, bool, bool)>

Implementations

impl TripSpawner[src]

pub fn new() -> TripSpawner[src]

pub fn schedule_trip(
    &mut self,
    person: &Person,
    start_time: Time,
    spec: TripSpec,
    trip_start: TripEndpoint,
    purpose: TripPurpose,
    cancelled: bool,
    modified: bool,
    map: &Map
)
[src]

pub fn finalize(
    self,
    map: &Map,
    trips: &mut TripManager,
    scheduler: &mut Scheduler,
    timer: &mut Timer<'_>
)
[src]

Auto Trait Implementations

impl RefUnwindSafe for TripSpawner

impl Send for TripSpawner

impl Sync for TripSpawner

impl Unpin for TripSpawner

impl UnwindSafe for TripSpawner

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,