Struct widgetry::Widget [−][src]
pub struct Widget {
pub(crate) widget: Box<dyn WidgetImpl>,
layout: LayoutStyle,
pub(crate) rect: ScreenRectangle,
bg: Option<Drawable>,
bg_batch: Option<GeomBatch>,
id: Option<String>,
}
Fields
widget: Box<dyn WidgetImpl>
layout: LayoutStyle
rect: ScreenRectangle
bg: Option<Drawable>
bg_batch: Option<GeomBatch>
id: Option<String>
Implementations
This one is really weird. percent_width should be LESS than the max_size_percent given to the overall Panel, otherwise weird things happen. Only makes sense for rows/columns.
Like flex_wrap, but doesn’t horizontally space out widgets on the same row.
Only for rows/columns. Used to force table columns to line up.
Needed for force_width.
Callers have to adjust padding too, probably
Things like padding don’t work on many widgets, so just make a convenient way to wrap in a row/column first
This doesn’t count against the entire container
pub fn dropdown<T: 'static + PartialEq + Clone + Debug, I: AsRef<str>>(
ctx: &EventCtx<'_>,
label: I,
default_value: T,
choices: Vec<Choice<T>>
) -> Widget
Creates a row with the specified widgets. No margins or other layouting is applied.
Creates a row with the specified widgets. Every member gets a default horizontal margin.
Creates a row with the specified widgets, with a spacing
sized margin between members
Creates a column with the specified widgets. No margins or other layouting is applied.
Creates a column with the specified widgets, with a spacing
sized margin between members
Creates a column with the specified widgets. Every member gets a default vertical margin.
Auto Trait Implementations
impl !RefUnwindSafe for Widget
impl !UnwindSafe for Widget
Blanket Implementations
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