Module sim::mechanics::walking [−][src]
Structs
Pedestrian | |
WalkingSimState | Simulates pedestrians. Unlike vehicles, pedestrians can move bidirectionally on sidewalks and just “ghost” through each other. There’s no queueing or slowdown when many people are overlapping. They’re simply grouped together into a DrawPedCrowdInput for rendering. |
Enums
PedState |
Constants
TIME_TO_FINISH_BIKING | |
TIME_TO_START_BIKING |
Functions
find_crowds |