Struct map_gui::tools::Grid[][src]

pub struct Grid<T> {
    pub data: Vec<T>,
    pub width: usize,
    pub height: usize,
}
Expand description

A 2D grid containing some arbitrary data.

Fields

data: Vec<T>

Logically represents a 2D vector. Row-major ordering.

width: usizeheight: usize

Implementations

Calculate the index from a given (x, y). Doesn’t do any bounds checking.

The inverse of idx. No bounds checking.

From one tile, calculate the 4 orthogonal neighbors. Includes bounds checking.

Auto Trait Implementations

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