1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
use std::fmt;

use ordered_float::NotNan;
use serde::{Deserialize, Serialize};

use crate::{trim_f64, Angle, Distance, GPSBounds, LonLat, EPSILON_DIST};

/// This represents world-space in meters.
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub struct Pt2D {
    inner_x: f64,
    inner_y: f64,
}

impl std::cmp::PartialEq for Pt2D {
    fn eq(&self, other: &Pt2D) -> bool {
        self.approx_eq(*other, EPSILON_DIST)
    }
}

impl Pt2D {
    pub fn new(x: f64, y: f64) -> Pt2D {
        if !x.is_finite() || !y.is_finite() {
            panic!("Bad Pt2D {}, {}", x, y);
        }

        // TODO enforce >=0

        Pt2D {
            inner_x: trim_f64(x),
            inner_y: trim_f64(y),
        }
    }

    // TODO This is a small first step...
    pub fn approx_eq(self, other: Pt2D, threshold: Distance) -> bool {
        self.dist_to(other) <= threshold
    }

    /// Can go out of bounds.
    pub fn to_gps(self, b: &GPSBounds) -> LonLat {
        let (width, height) = {
            let pt = b.get_max_world_pt();
            (pt.x(), pt.y())
        };
        let lon = (self.x() / width * (b.max_lon - b.min_lon)) + b.min_lon;
        let lat = b.min_lat + ((b.max_lat - b.min_lat) * (height - self.y()) / height);
        LonLat::new(lon, lat)
    }

    pub fn x(self) -> f64 {
        self.inner_x
    }

    pub fn y(self) -> f64 {
        self.inner_y
    }

    // TODO better name
    pub fn project_away(self, dist: Distance, theta: Angle) -> Pt2D {
        // If negative, caller should use theta.opposite()
        assert!(dist >= Distance::ZERO);

        let (sin, cos) = theta.normalized_radians().sin_cos();
        Pt2D::new(
            self.x() + dist.inner_meters() * cos,
            self.y() + dist.inner_meters() * sin,
        )
    }

    // TODO valid to do euclidean distance on world-space points that're formed from
    // Haversine?
    pub(crate) fn raw_dist_to(self, to: Pt2D) -> f64 {
        ((self.x() - to.x()).powi(2) + (self.y() - to.y()).powi(2)).sqrt()
    }

    pub fn dist_to(self, to: Pt2D) -> Distance {
        Distance::meters(self.raw_dist_to(to))
    }

    /// Pretty meaningless units, for comparing distances very roughly
    pub fn fast_dist(self, other: Pt2D) -> NotNan<f64> {
        NotNan::new((self.x() - other.x()).powi(2) + (self.y() - other.y()).powi(2)).unwrap()
    }

    pub fn angle_to(self, to: Pt2D) -> Angle {
        // DON'T invert y here
        Angle::new_rads((to.y() - self.y()).atan2(to.x() - self.x()))
    }

    pub fn offset(self, dx: f64, dy: f64) -> Pt2D {
        Pt2D::new(self.x() + dx, self.y() + dy)
    }

    pub fn center(pts: &Vec<Pt2D>) -> Pt2D {
        if pts.is_empty() {
            panic!("Can't find center of 0 points");
        }
        let mut x = 0.0;
        let mut y = 0.0;
        for pt in pts {
            x += pt.x();
            y += pt.y();
        }
        let len = pts.len() as f64;
        Pt2D::new(x / len, y / len)
    }

    // Temporary until Pt2D has proper resolution.
    pub fn approx_dedupe(pts: Vec<Pt2D>, threshold: Distance) -> Vec<Pt2D> {
        // Just use dedup() on the Vec.
        assert_ne!(threshold, EPSILON_DIST);
        let mut result: Vec<Pt2D> = Vec::new();
        for pt in pts {
            if result.is_empty() || !result.last().unwrap().approx_eq(pt, threshold) {
                result.push(pt);
            }
        }
        result
    }

    // TODO Try to deprecate in favor of Ring::get_shorter_slice_btwn
    pub fn find_pts_between(
        pts: &Vec<Pt2D>,
        start: Pt2D,
        end: Pt2D,
        threshold: Distance,
    ) -> Option<Vec<Pt2D>> {
        let mut result = Vec::new();
        for pt in pts {
            if result.is_empty() && pt.approx_eq(start, threshold) {
                result.push(*pt);
            } else if !result.is_empty() {
                result.push(*pt);
            }
            // start and end might be the same.
            if !result.is_empty() && pt.approx_eq(end, threshold) {
                return Some(result);
            }
        }

        // start wasn't in the list!
        if result.is_empty() {
            return None;
        }

        // Go through again, looking for end
        for pt in pts {
            result.push(*pt);
            if pt.approx_eq(end, threshold) {
                return Some(result);
            }
        }
        // Didn't find end
        None
    }

    pub fn to_hashable(self) -> HashablePt2D {
        HashablePt2D {
            x_nan: NotNan::new(self.x()).unwrap(),
            y_nan: NotNan::new(self.y()).unwrap(),
        }
    }
}

impl fmt::Display for Pt2D {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "Pt2D({0}, {1})", self.x(), self.y())
    }
}

/// This represents world space, NOT LonLat.
// TODO So rename it HashablePair or something
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, PartialOrd, Ord)]
pub struct HashablePt2D {
    x_nan: NotNan<f64>,
    y_nan: NotNan<f64>,
}

impl HashablePt2D {
    pub fn to_pt2d(self) -> Pt2D {
        Pt2D::new(self.x_nan.into_inner(), self.y_nan.into_inner())
    }
}

impl From<Pt2D> for geo::Coordinate<f64> {
    fn from(pt: Pt2D) -> Self {
        geo::Coordinate {
            x: pt.inner_x,
            y: pt.inner_y,
        }
    }
}

impl From<Pt2D> for geo::Point<f64> {
    fn from(pt: Pt2D) -> Self {
        geo::Point::new(pt.inner_x, pt.inner_y)
    }
}

impl From<geo::Coordinate<f64>> for Pt2D {
    fn from(coord: geo::Coordinate<f64>) -> Self {
        Pt2D::new(coord.x, coord.y)
    }
}

impl From<geo::Point<f64>> for Pt2D {
    fn from(point: geo::Point<f64>) -> Self {
        Pt2D::new(point.x(), point.y())
    }
}