Struct game::app::Flags[][src]

pub struct Flags {
    pub sim_flags: SimFlags,
    pub live_map_edits: bool,
    pub study_area: Option<String>,
}

Fields

sim_flags: SimFlagslive_map_edits: bool

If true, all map edits immediately apply to the live simulation. Otherwise, most edits require resetting to midnight.

study_area: Option<String>

Display an extra area with this name on the map. This gets applied to every map loaded, if the area is within map bounds.

Trait Implementations

Returns a copy of the value. Read more

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Returns clap::App corresponding to the struct.

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Gets the struct from any iterator such as a Vec of your making. Read more

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