[−][src]Function game::edit::validate::check_blackholes
pub fn check_blackholes(
ctx: &mut EventCtx,
app: &mut App,
cmd: EditCmd
) -> Option<Box<dyn State>>
pub fn check_blackholes(
ctx: &mut EventCtx,
app: &mut App,
cmd: EditCmd
) -> Option<Box<dyn State>>