[−][src]Function game::edit::validate::try_change_lt
pub fn try_change_lt(
ctx: &mut EventCtx,
map: &mut Map,
l: LaneID,
new_lt: LaneType
) -> Result<EditCmd, Box<dyn State>>
pub fn try_change_lt(
ctx: &mut EventCtx,
map: &mut Map,
l: LaneID,
new_lt: LaneType
) -> Result<EditCmd, Box<dyn State>>