[][src]Struct sim::make::scenario::IndividTrip

pub struct IndividTrip {
    pub depart: Time,
    pub destination: TripEndpoint,
    pub mode: TripMode,
    pub purpose: TripPurpose,
    pub cancelled: bool,
    pub modified: bool,
}

Fields

depart: Timedestination: TripEndpointmode: TripModepurpose: TripPurposecancelled: boolmodified: bool

Did a ScenarioModifier affect this?

Implementations

impl IndividTrip[src]

pub fn new(
    depart: Time,
    purpose: TripPurpose,
    destination: TripEndpoint,
    mode: TripMode
) -> IndividTrip
[src]

Trait Implementations

impl Clone for IndividTrip[src]

impl Debug for IndividTrip[src]

impl<'de> Deserialize<'de> for IndividTrip[src]

impl Serialize for IndividTrip[src]

Auto Trait Implementations

impl RefUnwindSafe for IndividTrip

impl Send for IndividTrip

impl Sync for IndividTrip

impl Unpin for IndividTrip

impl UnwindSafe for IndividTrip

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,