use crate::raw::{DrivingSide, OriginalRoad, RawMap};
use crate::{
osm, Area, AreaID, Building, BuildingID, BuildingType, BusRoute, BusRouteID, BusStop,
BusStopID, ControlStopSign, ControlTrafficSignal, Intersection, IntersectionID, Lane, LaneID,
LaneType, Map, MapEdits, OffstreetParking, ParkingLot, ParkingLotID, Path, PathConstraints,
PathRequest, Position, Road, RoadID, Turn, TurnGroupID, TurnID, TurnType, Zone,
};
use abstutil::Timer;
use geom::{Angle, Bounds, Distance, GPSBounds, Line, PolyLine, Polygon, Pt2D, Ring, Time};
use serde::{Deserialize, Serialize};
use std::collections::{BTreeMap, BTreeSet, HashSet, VecDeque};
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct MapConfig {
pub driving_side: DrivingSide,
pub bikes_can_use_bus_lanes: bool,
}
impl Map {
pub fn new(path: String, timer: &mut Timer) -> Map {
if path.starts_with(&abstutil::path_all_maps()) {
match abstutil::maybe_read_binary(path.clone(), timer) {
Ok(map) => {
let map: Map = map;
if false {
use abstutil::{prettyprint_usize, serialized_size_bytes};
println!(
"- {} roads: {} bytes",
prettyprint_usize(map.roads.len()),
prettyprint_usize(serialized_size_bytes(&map.roads))
);
println!(
"- {} lanes: {} bytes",
prettyprint_usize(map.lanes.len()),
prettyprint_usize(serialized_size_bytes(&map.lanes))
);
println!(
"- {} intersections: {} bytes",
prettyprint_usize(map.intersections.len()),
prettyprint_usize(serialized_size_bytes(&map.intersections))
);
println!(
"- {} turns: {} bytes",
prettyprint_usize(map.turns.len()),
prettyprint_usize(serialized_size_bytes(&map.turns))
);
println!(
"- {} buildings: {} bytes",
prettyprint_usize(map.buildings.len()),
prettyprint_usize(serialized_size_bytes(&map.buildings))
);
println!(
"- {} areas: {} bytes",
prettyprint_usize(map.areas.len()),
prettyprint_usize(serialized_size_bytes(&map.areas))
);
println!(
"- {} parking lots: {} bytes",
prettyprint_usize(map.parking_lots.len()),
prettyprint_usize(serialized_size_bytes(&map.parking_lots))
);
println!(
"- {} zones: {} bytes",
prettyprint_usize(map.zones.len()),
prettyprint_usize(serialized_size_bytes(&map.zones))
);
println!(
"- pathfinder: {} bytes",
prettyprint_usize(serialized_size_bytes(&map.pathfinder))
);
}
return map;
}
Err(err) => {
Map::corrupt_err(path, err);
std::process::exit(1);
}
}
}
let raw: RawMap = if path.starts_with(&abstutil::path_all_raw_maps()) {
abstutil::read_binary(path, timer)
} else {
abstutil::read_json(path, timer)
};
Map::create_from_raw(raw, true, timer)
}
pub fn corrupt_err(path: String, err: std::io::Error) {
println!("\nError loading {}: {}\n", path, err);
if err.to_string().contains("No such file") {
println!(
"{} is missing. You may need to do: cargo run --bin updater",
path
);
} else {
println!(
"{} is out-of-date. You may need to update your build (git pull) or download new \
data (cargo run --bin updater). If this is a custom map, you need to import it \
again.",
path
);
}
println!(
"Check https://dabreegster.github.io/abstreet/howto/dev.html and file an issue if you \
have trouble."
);
}
pub fn blank() -> Map {
Map {
roads: Vec::new(),
lanes: Vec::new(),
intersections: Vec::new(),
turns: BTreeMap::new(),
buildings: Vec::new(),
bus_stops: BTreeMap::new(),
bus_routes: Vec::new(),
areas: Vec::new(),
parking_lots: Vec::new(),
zones: Vec::new(),
boundary_polygon: Ring::must_new(vec![
Pt2D::new(0.0, 0.0),
Pt2D::new(1.0, 0.0),
Pt2D::new(1.0, 1.0),
Pt2D::new(0.0, 0.0),
])
.to_polygon(),
stop_signs: BTreeMap::new(),
traffic_signals: BTreeMap::new(),
gps_bounds: GPSBounds::new(),
bounds: Bounds::new(),
config: MapConfig {
driving_side: DrivingSide::Right,
bikes_can_use_bus_lanes: true,
},
pathfinder: None,
pathfinder_dirty: false,
city_name: "blank city".to_string(),
name: "blank".to_string(),
edits: MapEdits::new(),
}
}
pub fn all_roads(&self) -> &Vec<Road> {
&self.roads
}
pub fn all_lanes(&self) -> &Vec<Lane> {
&self.lanes
}
pub fn all_intersections(&self) -> &Vec<Intersection> {
&self.intersections
}
pub fn all_turns(&self) -> &BTreeMap<TurnID, Turn> {
&self.turns
}
pub fn all_buildings(&self) -> &Vec<Building> {
&self.buildings
}
pub fn all_areas(&self) -> &Vec<Area> {
&self.areas
}
pub fn all_parking_lots(&self) -> &Vec<ParkingLot> {
&self.parking_lots
}
pub fn all_zones(&self) -> &Vec<Zone> {
&self.zones
}
pub fn maybe_get_r(&self, id: RoadID) -> Option<&Road> {
self.roads.get(id.0)
}
pub fn maybe_get_l(&self, id: LaneID) -> Option<&Lane> {
self.lanes.get(id.0)
}
pub fn maybe_get_i(&self, id: IntersectionID) -> Option<&Intersection> {
self.intersections.get(id.0)
}
pub fn maybe_get_t(&self, id: TurnID) -> Option<&Turn> {
self.turns.get(&id)
}
pub fn maybe_get_b(&self, id: BuildingID) -> Option<&Building> {
self.buildings.get(id.0)
}
pub fn maybe_get_pl(&self, id: ParkingLotID) -> Option<&ParkingLot> {
self.parking_lots.get(id.0)
}
pub fn maybe_get_a(&self, id: AreaID) -> Option<&Area> {
self.areas.get(id.0)
}
pub fn maybe_get_bs(&self, id: BusStopID) -> Option<&BusStop> {
self.bus_stops.get(&id)
}
pub fn maybe_get_stop_sign(&self, id: IntersectionID) -> Option<&ControlStopSign> {
self.stop_signs.get(&id)
}
pub fn maybe_get_traffic_signal(&self, id: IntersectionID) -> Option<&ControlTrafficSignal> {
self.traffic_signals.get(&id)
}
pub fn maybe_get_br(&self, route: BusRouteID) -> Option<&BusRoute> {
self.bus_routes.get(route.0)
}
pub fn get_r(&self, id: RoadID) -> &Road {
&self.roads[id.0]
}
pub fn get_l(&self, id: LaneID) -> &Lane {
&self.lanes[id.0]
}
pub fn get_i(&self, id: IntersectionID) -> &Intersection {
&self.intersections[id.0]
}
pub fn get_t(&self, id: TurnID) -> &Turn {
if let Some(ref t) = self.turns.get(&id) {
t
} else {
panic!("Can't get_t({})", id);
}
}
pub fn get_b(&self, id: BuildingID) -> &Building {
&self.buildings[id.0]
}
pub fn get_a(&self, id: AreaID) -> &Area {
&self.areas[id.0]
}
pub fn get_pl(&self, id: ParkingLotID) -> &ParkingLot {
&self.parking_lots[id.0]
}
pub fn get_stop_sign(&self, id: IntersectionID) -> &ControlStopSign {
&self.stop_signs[&id]
}
pub fn get_traffic_signal(&self, id: IntersectionID) -> &ControlTrafficSignal {
&self.traffic_signals[&id]
}
pub fn get_turns_in_intersection<'a>(
&'a self,
id: IntersectionID,
) -> impl Iterator<Item = &'a Turn> + 'a {
self.get_i(id).turns.iter().map(move |t| self.get_t(*t))
}
pub fn get_turns_from_lane(&self, l: LaneID) -> Vec<&Turn> {
let lane = self.get_l(l);
let mut turns: Vec<&Turn> = self
.get_i(lane.dst_i)
.turns
.iter()
.map(|t| self.get_t(*t))
.filter(|t| t.id.src == l)
.collect();
if lane.is_walkable() {
for t in &self.get_i(lane.src_i).turns {
if t.src == l {
turns.push(self.get_t(*t));
}
}
}
turns
}
pub fn get_turns_to_lane(&self, l: LaneID) -> Vec<&Turn> {
let lane = self.get_l(l);
let mut turns: Vec<&Turn> = self
.get_i(lane.src_i)
.turns
.iter()
.map(|t| self.get_t(*t))
.filter(|t| t.id.dst == l)
.collect();
if lane.is_walkable() {
for t in &self.get_i(lane.dst_i).turns {
if t.dst == l {
turns.push(self.get_t(*t));
}
}
}
turns
}
pub fn get_turn_between(
&self,
from: LaneID,
to: LaneID,
parent: IntersectionID,
) -> Option<TurnID> {
self.get_i(parent)
.turns
.iter()
.find(|t| t.src == from && t.dst == to)
.cloned()
}
pub fn get_next_turns_and_lanes<'a>(
&'a self,
from: LaneID,
parent: IntersectionID,
) -> impl Iterator<Item = (&'a Turn, &'a Lane)> + 'a {
self.get_i(parent)
.turns
.iter()
.filter(move |t| t.src == from)
.map(move |t| (self.get_t(*t), self.get_l(t.dst)))
}
pub fn get_turns_for(&self, from: LaneID, constraints: PathConstraints) -> Vec<&Turn> {
let mut turns: Vec<&Turn> = self
.get_next_turns_and_lanes(from, self.get_l(from).dst_i)
.into_iter()
.filter(|(_, l)| constraints.can_use(l, self))
.map(|(t, _)| t)
.collect();
if constraints == PathConstraints::Pedestrian {
turns.extend(
self.get_next_turns_and_lanes(from, self.get_l(from).src_i)
.into_iter()
.filter(|(_, l)| constraints.can_use(l, self))
.map(|(t, _)| t),
);
}
turns
}
pub fn get_next_roads(&self, from: RoadID) -> impl Iterator<Item = RoadID> {
let mut roads: BTreeSet<RoadID> = BTreeSet::new();
let r = self.get_r(from);
for id in vec![r.src_i, r.dst_i].into_iter() {
roads.extend(self.get_i(id).roads.clone());
}
roads.into_iter()
}
pub fn get_parent(&self, id: LaneID) -> &Road {
let l = self.get_l(id);
self.get_r(l.parent)
}
pub fn get_gps_bounds(&self) -> &GPSBounds {
&self.gps_bounds
}
pub fn get_bounds(&self) -> &Bounds {
&self.bounds
}
pub fn get_city_name(&self) -> &String {
&self.city_name
}
pub fn get_name(&self) -> &String {
&self.name
}
pub fn all_bus_stops(&self) -> &BTreeMap<BusStopID, BusStop> {
&self.bus_stops
}
pub fn get_bs(&self, stop: BusStopID) -> &BusStop {
&self.bus_stops[&stop]
}
pub fn get_br(&self, route: BusRouteID) -> &BusRoute {
&self.bus_routes[route.0]
}
pub fn all_bus_routes(&self) -> &Vec<BusRoute> {
&self.bus_routes
}
pub fn get_bus_route(&self, name: &str) -> Option<&BusRoute> {
self.bus_routes.iter().find(|r| r.full_name == name)
}
pub fn get_routes_serving_stop(&self, stop: BusStopID) -> Vec<&BusRoute> {
let mut routes = Vec::new();
for r in &self.bus_routes {
if r.stops.contains(&stop) {
routes.push(r);
}
}
routes
}
pub fn building_to_road(&self, id: BuildingID) -> &Road {
self.get_parent(self.get_b(id).sidewalk())
}
pub fn all_incoming_borders(&self) -> Vec<&Intersection> {
let mut result: Vec<&Intersection> = Vec::new();
for i in &self.intersections {
if i.is_incoming_border() {
result.push(i);
}
}
result
}
pub fn all_outgoing_borders(&self) -> Vec<&Intersection> {
let mut result: Vec<&Intersection> = Vec::new();
for i in &self.intersections {
if i.is_outgoing_border() {
result.push(i);
}
}
result
}
pub fn unsaved_edits(&self) -> bool {
self.edits.edits_name == "untitled edits" && !self.edits.commands.is_empty()
}
pub fn save(&self) {
assert_eq!(self.edits.edits_name, "untitled edits");
assert!(self.edits.commands.is_empty());
assert!(!self.pathfinder_dirty);
abstutil::write_binary(abstutil::path_map(&self.name), self);
}
pub fn find_driving_lane_near_building(&self, b: BuildingID) -> LaneID {
let sidewalk = self.get_b(b).sidewalk();
if let Some(l) = self.get_parent(sidewalk).find_closest_lane(
sidewalk,
|l| PathConstraints::Car.can_use(l, self),
self,
) {
if !self.get_l(l).driving_blackhole {
return l;
}
}
let mut roads_queue: VecDeque<RoadID> = VecDeque::new();
let mut visited: HashSet<RoadID> = HashSet::new();
{
let start = self.building_to_road(b).id;
roads_queue.push_back(start);
visited.insert(start);
}
loop {
if roads_queue.is_empty() {
panic!(
"Giving up looking for a driving lane near {}, searched {} roads: {:?}",
b,
visited.len(),
visited
);
}
let r = self.get_r(roads_queue.pop_front().unwrap());
for (lane, lane_type) in r
.children_forwards
.iter()
.chain(r.children_backwards.iter())
{
if *lane_type == LaneType::Driving {
if !self.get_l(*lane).driving_blackhole {
return *lane;
}
}
}
for next_r in self.get_next_roads(r.id).into_iter() {
if !visited.contains(&next_r) {
roads_queue.push_back(next_r);
visited.insert(next_r);
}
}
}
}
pub fn get_boundary_polygon(&self) -> &Polygon {
&self.boundary_polygon
}
pub fn pathfind(&self, req: PathRequest) -> Option<Path> {
assert!(!self.pathfinder_dirty);
self.pathfinder.as_ref().unwrap().pathfind(req, self)
}
pub fn should_use_transit(
&self,
start: Position,
end: Position,
) -> Option<(BusStopID, Option<BusStopID>, BusRouteID)> {
self.pathfinder
.as_ref()
.unwrap()
.should_use_transit(self, start, end)
}
pub fn get_turn_group(&self, t: TurnID) -> Option<TurnGroupID> {
if let Some(ref ts) = self.maybe_get_traffic_signal(t.parent) {
if self.get_t(t).turn_type == TurnType::SharedSidewalkCorner {
return None;
}
for tg in ts.turn_groups.values() {
if tg.members.contains(&t) {
return Some(tg.id);
}
}
panic!("{} doesn't belong to any turn groups", t);
}
None
}
pub fn find_r_by_osm_id(&self, id: OriginalRoad) -> Result<RoadID, String> {
for r in self.all_roads() {
if r.orig_id == id {
return Ok(r.id);
}
}
Err(format!("Can't find {}", id))
}
pub fn find_i_by_osm_id(&self, id: osm::NodeID) -> Result<IntersectionID, String> {
for i in self.all_intersections() {
if i.orig_id == id {
return Ok(i.id);
}
}
Err(format!("Can't find {}", id))
}
pub fn find_b_by_osm_id(&self, id: osm::OsmID) -> Option<BuildingID> {
for b in self.all_buildings() {
if b.orig_id == id {
return Some(b.id);
}
}
None
}
pub fn find_br(&self, id: osm::RelationID) -> Option<BusRouteID> {
for br in self.all_bus_routes() {
if br.osm_rel_id == id {
return Some(br.id);
}
}
None
}
pub fn right_shift(&self, pl: PolyLine, width: Distance) -> Result<PolyLine, String> {
self.config.driving_side.right_shift(pl, width)
}
pub fn must_right_shift(&self, pl: PolyLine, width: Distance) -> PolyLine {
self.right_shift(pl, width).unwrap()
}
pub fn left_shift(&self, pl: PolyLine, width: Distance) -> Result<PolyLine, String> {
self.config.driving_side.left_shift(pl, width)
}
pub fn must_left_shift(&self, pl: PolyLine, width: Distance) -> PolyLine {
self.left_shift(pl, width).unwrap()
}
pub fn right_shift_line(&self, line: Line, width: Distance) -> Line {
self.config.driving_side.right_shift_line(line, width)
}
pub fn left_shift_line(&self, line: Line, width: Distance) -> Line {
self.config.driving_side.left_shift_line(line, width)
}
pub fn driving_side_angle(&self, a: Angle) -> Angle {
self.config.driving_side.angle_offset(a)
}
pub fn get_driving_side(&self) -> DrivingSide {
self.config.driving_side
}
pub fn hack_override_offstreet_spots(&mut self, spots_per_bldg: usize) {
for b in &mut self.buildings {
if let OffstreetParking::Private(ref mut num_spots) = b.parking {
*num_spots = spots_per_bldg;
}
}
}
pub fn hack_override_offstreet_spots_individ(&mut self, b: BuildingID, spots: usize) {
let b = &mut self.buildings[b.0];
if let OffstreetParking::Private(ref mut num_spots) = b.parking {
*num_spots = spots;
}
}
pub fn hack_override_bldg_type(&mut self, b: BuildingID, bldg_type: BuildingType) {
self.buildings[b.0].bldg_type = bldg_type;
}
pub fn hack_override_orig_spawn_times(&mut self, br: BusRouteID, times: Vec<Time>) {
self.bus_routes[br.0].orig_spawn_times = times.clone();
self.bus_routes[br.0].spawn_times = times;
}
pub fn get_languages(&self) -> BTreeSet<&str> {
let mut languages = BTreeSet::new();
for r in self.all_roads() {
for key in r.osm_tags.inner().keys() {
if let Some(x) = key.strip_prefix("name:") {
languages.insert(x);
}
}
}
for b in self.all_buildings() {
for (names, _) in &b.amenities {
for key in names.0.keys() {
if let Some(lang) = key {
languages.insert(lang);
}
}
}
}
languages
}
}