1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
use crate::pathfind::{driving_cost, walking_cost, WalkingNode};
use crate::{
    IntersectionID, LaneID, Map, Path, PathConstraints, PathRequest, PathStep, RoadID, TurnID,
};
use enumset::EnumSet;
use petgraph::graphmap::DiGraphMap;
use serde::{Deserialize, Serialize};
use std::collections::BTreeSet;

#[derive(Serialize, Deserialize, Debug, PartialEq, Clone)]
pub struct AccessRestrictions {
    pub allow_through_traffic: EnumSet<PathConstraints>,
    pub cap_vehicles_per_hour: Option<usize>,
}

impl AccessRestrictions {
    pub fn new() -> AccessRestrictions {
        AccessRestrictions {
            allow_through_traffic: EnumSet::all(),
            cap_vehicles_per_hour: None,
        }
    }
}

// A contiguous set of roads with access restrictions. This is derived from all the map's roads and
// kept cached for performance.
#[derive(Serialize, Deserialize, Debug, PartialEq)]
pub struct Zone {
    pub members: BTreeSet<RoadID>,
    pub borders: BTreeSet<IntersectionID>,
    pub restrictions: AccessRestrictions,
}

impl Zone {
    pub fn make_all(map: &Map) -> Vec<Zone> {
        let mut queue = Vec::new();
        for r in map.all_roads() {
            if r.is_private() {
                queue.push(r.id);
            }
        }

        let mut zones = Vec::new();
        let mut seen = BTreeSet::new();
        while !queue.is_empty() {
            let start = queue.pop().unwrap();
            if seen.contains(&start) {
                continue;
            }
            let zone = floodfill(map, start);
            seen.extend(zone.members.clone());
            zones.push(zone);
        }

        zones
    }

    // Run slower Dijkstra's within the interior of a private zone. Don't go outside the borders.
    pub fn pathfind(&self, req: PathRequest, map: &Map) -> Option<Path> {
        assert_ne!(req.constraints, PathConstraints::Pedestrian);

        let mut graph: DiGraphMap<LaneID, TurnID> = DiGraphMap::new();
        for r in &self.members {
            for l in map.get_r(*r).all_lanes() {
                if req.constraints.can_use(map.get_l(l), map) {
                    for turn in map.get_turns_for(l, req.constraints) {
                        if !self.borders.contains(&turn.id.parent) {
                            graph.add_edge(turn.id.src, turn.id.dst, turn.id);
                        }
                    }
                }
            }
        }

        let (_, path) = petgraph::algo::astar(
            &graph,
            req.start.lane(),
            |l| l == req.end.lane(),
            |(_, _, turn)| {
                driving_cost(map.get_l(turn.src), map.get_t(*turn), req.constraints, map)
            },
            |_| 0,
        )?;
        let mut steps = Vec::new();
        for pair in path.windows(2) {
            steps.push(PathStep::Lane(pair[0]));
            // We don't need to look for this turn in the map; we know it exists.
            steps.push(PathStep::Turn(TurnID {
                parent: map.get_l(pair[0]).dst_i,
                src: pair[0],
                dst: pair[1],
            }));
        }
        steps.push(PathStep::Lane(req.end.lane()));
        assert_eq!(steps[0], PathStep::Lane(req.start.lane()));
        Some(Path::new(map, steps, req.end.dist_along(), Vec::new()))
    }

    // TODO Not happy this works so differently
    pub fn pathfind_walking(&self, req: PathRequest, map: &Map) -> Option<Vec<WalkingNode>> {
        let mut graph: DiGraphMap<WalkingNode, usize> = DiGraphMap::new();
        for r in &self.members {
            for l in map.get_r(*r).all_lanes() {
                let l = map.get_l(l);
                if l.is_walkable() {
                    let cost = walking_cost(l.length());
                    let n1 = WalkingNode::SidewalkEndpoint(l.id, true);
                    let n2 = WalkingNode::SidewalkEndpoint(l.id, false);
                    graph.add_edge(n1, n2, cost);
                    graph.add_edge(n2, n1, cost);

                    for turn in map.get_turns_for(l.id, PathConstraints::Pedestrian) {
                        if self.members.contains(&map.get_l(turn.id.dst).parent) {
                            graph.add_edge(
                                WalkingNode::SidewalkEndpoint(l.id, l.dst_i == turn.id.parent),
                                WalkingNode::SidewalkEndpoint(
                                    turn.id.dst,
                                    map.get_l(turn.id.dst).dst_i == turn.id.parent,
                                ),
                                walking_cost(turn.geom.length()),
                            );
                        }
                    }
                }
            }
        }

        let closest_start = WalkingNode::closest(req.start, map);
        let closest_end = WalkingNode::closest(req.end, map);
        let (_, path) = petgraph::algo::astar(
            &graph,
            closest_start,
            |end| end == closest_end,
            |(_, _, cost)| *cost,
            |_| 0,
        )?;
        Some(path)
    }
}

fn floodfill(map: &Map, start: RoadID) -> Zone {
    let match_constraints = map.get_r(start).access_restrictions.clone();
    let mut queue = vec![start];
    let mut members = BTreeSet::new();
    let mut borders = BTreeSet::new();
    while !queue.is_empty() {
        let current = queue.pop().unwrap();
        if members.contains(&current) {
            continue;
        }
        members.insert(current);
        for r in map.get_next_roads(current) {
            let r = map.get_r(r);
            if r.access_restrictions == match_constraints {
                queue.push(r.id);
            } else {
                borders.insert(map.get_r(current).common_endpt(r));
            }
        }
    }
    assert!(!members.is_empty());
    assert!(!borders.is_empty());
    Zone {
        members,
        borders,
        restrictions: match_constraints,
    }
}