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             </h1><h3 id="Structs">Structs</h3><ul class="structs docblock"><li><a href="struct.Autocomplete.html">Autocomplete</a></li><li><a href="struct.ButtonBuilder.html">ButtonBuilder</a></li><li><a href="struct.ButtonStyle.html">ButtonStyle</a></li><li><a href="struct.Cached.html">Cached</a></li><li><a href="struct.Canvas.html">Canvas</a></li><li><a href="struct.CanvasSettings.html">CanvasSettings</a></li><li><a href="struct.Choice.html">Choice</a></li><li><a href="struct.Color.html">Color</a></li><li><a href="struct.CompareTimes.html">CompareTimes</a></li><li><a href="struct.DragDrop.html">DragDrop</a></li><li><a href="struct.DrawWithTooltips.html">DrawWithTooltips</a></li><li><a href="struct.Drawable.html">Drawable</a></li><li><a href="struct.EdgeInsets.html">EdgeInsets</a></li><li><a href="struct.EventCtx.html">EventCtx</a></li><li><a href="struct.FanChart.html">FanChart</a></li><li><a href="struct.Filler.html">Filler</a></li><li><a href="struct.GeomBatch.html">GeomBatch</a></li><li><a href="struct.GeomBatchStack.html">GeomBatchStack</a></li><li><a href="struct.GfxCtx.html">GfxCtx</a></li><li><a href="struct.Image.html">Image</a></li><li><a href="struct.LinePlot.html">LinePlot</a></li><li><a href="struct.LinearGradient.html">LinearGradient</a></li><li><a href="struct.Menu.html">Menu</a></li><li><a href="struct.Panel.html">Panel</a></li><li><a href="struct.PersistentSplit.html">PersistentSplit</a></li><li><a href="struct.PlotOptions.html">PlotOptions</a></li><li><a href="struct.Prerender.html">Prerender</a></li><li><a href="struct.RoundedF64.html">RoundedF64</a></li><li><a href="struct.ScatterPlot.html">ScatterPlot</a></li><li><a href="struct.ScreenDims.html">ScreenDims</a></li><li><a href="struct.ScreenPt.html">ScreenPt</a></li><li><a href="struct.ScreenRectangle.html">ScreenRectangle</a></li><li><a href="struct.Series.html">Series</a></li><li><a href="struct.Settings.html">Settings</a></li><li><a href="struct.Slider.html">Slider</a></li><li><a href="struct.Spinner.html">Spinner</a></li><li><a href="struct.Stash.html">Stash</a></li><li><a href="struct.Style.html">Style</a></li><li><a href="struct.TabController.html">TabController</a></li><li><a href="struct.Text.html">Text</a></li><li><a href="struct.TextBox.html">TextBox</a></li><li><a href="struct.TextSpan.html">TextSpan</a></li><li><a href="struct.Texture.html">Texture</a></li><li><a href="struct.Toggle.html">Toggle</a></li><li><a href="struct.UserInput.html">UserInput</a></li><li><a href="struct.Warper.html">Warper</a></li><li><a href="struct.Widget.html">Widget</a></li><li><a href="struct.WidgetOutput.html">WidgetOutput</a></li><li><a href="app_state/struct.App.html">app_state::App</a></li><li><a href="app_state/struct.SimpleStateWrapper.html">app_state::SimpleStateWrapper</a></li><li><a href="assets/struct.Assets.html">assets::Assets</a></li><li><a href="backend_glow/struct.Buffer.html">backend_glow::Buffer</a></li><li><a href="backend_glow/struct.Drawable.html">backend_glow::Drawable</a></li><li><a href="backend_glow/struct.GfxCtxInnards.html">backend_glow::GfxCtxInnards</a></li><li><a href="backend_glow/struct.PrerenderInnards.html">backend_glow::PrerenderInnards</a></li><li><a href="backend_glow/struct.SpriteTexture.html">backend_glow::SpriteTexture</a></li><li><a href="backend_glow/struct.VertexArray.html">backend_glow::VertexArray</a></li><li><a href="backend_glow_native/struct.WindowAdapter.html">backend_glow_native::WindowAdapter</a></li><li><a href="canvas/struct.Canvas.html">canvas::Canvas</a></li><li><a href="canvas/struct.CanvasSettings.html">canvas::CanvasSettings</a></li><li><a href="color/struct.Color.html">color::Color</a></li><li><a href="color/struct.LinearGradient.html">color::LinearGradient</a></li><li><a href="color/struct.Texture.html">color::Texture</a></li><li><a href="drawing/struct.GfxCtx.html">drawing::GfxCtx</a></li><li><a href="drawing/struct.Prerender.html">drawing::Prerender</a></li><li><a href="drawing/struct.Uniforms.html">drawing::Uniforms</a></li><li><a href="event_ctx/struct.EventCtx.html">event_ctx::EventCtx</a></li><li><a href="event_ctx/struct.LoadingScreen.html">event_ctx::LoadingScreen</a></li><li><a href="geom/struct.GeomBatch.html">geom::GeomBatch</a></li><li><a href="geom/geom_batch_stack/struct.GeomBatchStack.html">geom::geom_batch_stack::GeomBatchStack</a></li><li><a href="input/struct.UserInput.html">input::UserInput</a></li><li><a href="mapspace/struct.DrawUnzoomedShapes.html">mapspace::DrawUnzoomedShapes</a></li><li><a href="mapspace/struct.DummyID.html">mapspace::DummyID</a></li><li><a href="mapspace/struct.ToggleZoomed.html">mapspace::ToggleZoomed</a></li><li><a href="mapspace/struct.ToggleZoomedBuilder.html">mapspace::ToggleZoomedBuilder</a></li><li><a href="mapspace/struct.World.html">mapspace::World</a></li><li><a href="mapspace/unzoomed/struct.DrawUnzoomedShapes.html">mapspace::unzoomed::DrawUnzoomedShapes</a></li><li><a href="mapspace/unzoomed/struct.DrawUnzoomedShapesBuilder.html">mapspace::unzoomed::DrawUnzoomedShapesBuilder</a></li><li><a href="mapspace/unzoomed/struct.UnzoomedCircle.html">mapspace::unzoomed::UnzoomedCircle</a></li><li><a href="mapspace/unzoomed/struct.UnzoomedLine.html">mapspace::unzoomed::UnzoomedLine</a></li><li><a href="mapspace/world/struct.DummyID.html">mapspace::world::DummyID</a></li><li><a href="mapspace/world/struct.Object.html">mapspace::world::Object</a></li><li><a href="mapspace/world/struct.ObjectBuilder.html">mapspace::world::ObjectBuilder</a></li><li><a href="mapspace/world/struct.World.html">mapspace::world::World</a></li><li><a href="runner/struct.Settings.html">runner::Settings</a></li><li><a href="runner/struct.State.html">runner::State</a></li><li><a href="screen_geom/struct.ScreenDims.html">screen_geom::ScreenDims</a></li><li><a href="screen_geom/struct.ScreenPt.html">screen_geom::ScreenPt</a></li><li><a href="screen_geom/struct.ScreenRectangle.html">screen_geom::ScreenRectangle</a></li><li><a href="style/struct.Style.html">style::Style</a></li><li><a href="style/button_style/struct.ButtonStyle.html">style::button_style::ButtonStyle</a></li><li><a href="svg/struct.PathConvIter.html">svg::PathConvIter</a></li><li><a href="table/struct.Filter.html">table::Filter</a></li><li><a href="table/struct.Table.html">table::Table</a></li><li><a href="text/struct.Text.html">text::Text</a></li><li><a href="text/struct.TextSpan.html">text::TextSpan</a></li><li><a href="tools/struct.Cached.html">tools::Cached</a></li><li><a href="tools/warper/struct.Warper.html">tools::warper::Warper</a></li><li><a href="widgets/struct.EdgeInsets.html">widgets::EdgeInsets</a></li><li><a href="widgets/struct.LayoutStyle.html">widgets::LayoutStyle</a></li><li><a href="widgets/struct.Widget.html">widgets::Widget</a></li><li><a href="widgets/struct.WidgetOutput.html">widgets::WidgetOutput</a></li><li><a href="widgets/autocomplete/struct.Autocomplete.html">widgets::autocomplete::Autocomplete</a></li><li><a href="widgets/button/struct.Button.html">widgets::button::Button</a></li><li><a href="widgets/button/struct.ButtonBuilder.html">widgets::button::ButtonBuilder</a></li><li><a href="widgets/button/struct.ButtonStateStyle.html">widgets::button::ButtonStateStyle</a></li><li><a href="widgets/button/struct.Label.html">widgets::button::Label</a></li><li><a href="widgets/compare_times/struct.CompareTimes.html">widgets::compare_times::CompareTimes</a></li><li><a href="widgets/containers/struct.Container.html">widgets::containers::Container</a></li><li><a href="widgets/containers/struct.Nothing.html">widgets::containers::Nothing</a></li><li><a href="widgets/drag_drop/struct.Card.html">widgets::drag_drop::Card</a></li><li><a href="widgets/drag_drop/struct.DragDrop.html">widgets::drag_drop::DragDrop</a></li><li><a href="widgets/dropdown/struct.Dropdown.html">widgets::dropdown::Dropdown</a></li><li><a href="widgets/fan_chart/struct.FanChart.html">widgets::fan_chart::FanChart</a></li><li><a href="widgets/filler/struct.Filler.html">widgets::filler::Filler</a></li><li><a href="widgets/image/struct.Image.html">widgets::image::Image</a></li><li><a href="widgets/just_draw/struct.DeferDraw.html">widgets::just_draw::DeferDraw</a></li><li><a href="widgets/just_draw/struct.DrawWithTooltips.html">widgets::just_draw::DrawWithTooltips</a></li><li><a href="widgets/just_draw/struct.JustDraw.html">widgets::just_draw::JustDraw</a></li><li><a href="widgets/line_plot/struct.Hovering.html">widgets::line_plot::Hovering</a></li><li><a href="widgets/line_plot/struct.LinePlot.html">widgets::line_plot::LinePlot</a></li><li><a href="widgets/menu/struct.Menu.html">widgets::menu::Menu</a></li><li><a href="widgets/panel/struct.Panel.html">widgets::panel::Panel</a></li><li><a href="widgets/panel/struct.PanelBuilder.html">widgets::panel::PanelBuilder</a></li><li><a href="widgets/persistent_split/struct.PersistentSplit.html">widgets::persistent_split::PersistentSplit</a></li><li><a href="widgets/plots/struct.PlotOptions.html">widgets::plots::PlotOptions</a></li><li><a href="widgets/plots/struct.Series.html">widgets::plots::Series</a></li><li><a href="widgets/scatter_plot/struct.ScatterPlot.html">widgets::scatter_plot::ScatterPlot</a></li><li><a href="widgets/slider/struct.Slider.html">widgets::slider::Slider</a></li><li><a href="widgets/spinner/struct.RoundedF64.html">widgets::spinner::RoundedF64</a></li><li><a href="widgets/spinner/struct.Spinner.html">widgets::spinner::Spinner</a></li><li><a href="widgets/stash/struct.Stash.html">widgets::stash::Stash</a></li><li><a href="widgets/table/struct.Column.html">widgets::table::Column</a></li><li><a href="widgets/table/struct.Filter.html">widgets::table::Filter</a></li><li><a href="widgets/table/struct.Table.html">widgets::table::Table</a></li><li><a href="widgets/tabs/struct.Tab.html">widgets::tabs::Tab</a></li><li><a href="widgets/tabs/struct.TabController.html">widgets::tabs::TabController</a></li><li><a href="widgets/text_box/struct.TextBox.html">widgets::text_box::TextBox</a></li><li><a href="widgets/toggle/struct.Toggle.html">widgets::toggle::Toggle</a></li></ul><h3 id="Enums">Enums</h3><ul class="enums docblock"><li><a href="enum.ClickOutcome.html">ClickOutcome</a></li><li><a href="enum.ContentMode.html">ContentMode</a></li><li><a href="enum.ControlState.html">ControlState</a></li><li><a href="enum.CornerRounding.html">CornerRounding</a></li><li><a href="enum.DrawBaselayer.html">DrawBaselayer</a></li><li><a href="enum.Event.html">Event</a></li><li><a href="enum.Fill.html">Fill</a></li><li><a href="enum.Font.html">Font</a></li><li><a href="enum.HorizontalAlignment.html">HorizontalAlignment</a></li><li><a href="enum.ImageSource.html">ImageSource</a></li><li><a href="enum.Key.html">Key</a></li><li><a href="enum.MultiKey.html">MultiKey</a></li><li><a href="enum.Outcome.html">Outcome</a></li><li><a href="enum.RewriteColor.html">RewriteColor</a></li><li><a href="enum.StackAlignment.html">StackAlignment</a></li><li><a href="enum.StackAxis.html">StackAxis</a></li><li><a href="enum.Transition.html">Transition</a></li><li><a href="enum.UpdateType.html">UpdateType</a></li><li><a href="enum.VerticalAlignment.html">VerticalAlignment</a></li><li><a href="app_state/enum.DrawBaselayer.html">app_state::DrawBaselayer</a></li><li><a href="app_state/enum.Transition.html">app_state::Transition</a></li><li><a href="canvas/enum.HorizontalAlignment.html">canvas::HorizontalAlignment</a></li><li><a href="canvas/enum.VerticalAlignment.html">canvas::VerticalAlignment</a></li><li><a href="color/enum.Fill.html">color::Fill</a></li><li><a href="event/enum.Event.html">event::Event</a></li><li><a href="event/enum.Key.html">event::Key</a></li><li><a href="event/enum.MultiKey.html">event::MultiKey</a></li><li><a href="event_ctx/enum.UpdateType.html">event_ctx::UpdateType</a></li><li><a href="geom/enum.RewriteColor.html">geom::RewriteColor</a></li><li><a href="geom/geom_batch_stack/enum.Alignment.html">geom::geom_batch_stack::Alignment</a></li><li><a href="geom/geom_batch_stack/enum.Axis.html">geom::geom_batch_stack::Axis</a></li><li><a href="mapspace/enum.WorldOutcome.html">mapspace::WorldOutcome</a></li><li><a href="mapspace/world/enum.WorldOutcome.html">mapspace::world::WorldOutcome</a></li><li><a href="table/enum.Col.html">table::Col</a></li><li><a href="text/enum.Font.html">text::Font</a></li><li><a href="widgets/enum.ClickOutcome.html">widgets::ClickOutcome</a></li><li><a href="widgets/enum.CornerRounding.html">widgets::CornerRounding</a></li><li><a href="widgets/enum.Outcome.html">widgets::Outcome</a></li><li><a href="widgets/drag_drop/enum.State.html">widgets::drag_drop::State</a></li><li><a href="widgets/filler/enum.ResizeRule.html">widgets::filler::ResizeRule</a></li><li><a href="widgets/image/enum.ImageSource.html">widgets::image::ImageSource</a></li><li><a href="widgets/panel/enum.Dims.html">widgets::panel::Dims</a></li><li><a href="widgets/slider/enum.Style.html">widgets::slider::Style</a></li><li><a href="widgets/table/enum.Col.html">widgets::table::Col</a></li></ul><h3 id="Traits">Traits</h3><ul class="traits docblock"><li><a href="trait.SharedAppState.html">SharedAppState</a></li><li><a href="trait.SimpleState.html">SimpleState</a></li><li><a href="trait.State.html">State</a></li><li><a href="trait.TextExt.html">TextExt</a></li><li><a href="trait.WidgetImpl.html">WidgetImpl</a></li><li><a href="app_state/trait.SharedAppState.html">app_state::SharedAppState</a></li><li><a href="app_state/trait.SimpleState.html">app_state::SimpleState</a></li><li><a href="app_state/trait.State.html">app_state::State</a></li><li><a href="mapspace/trait.ObjectID.html">mapspace::ObjectID</a></li><li><a href="mapspace/world/trait.ObjectID.html">mapspace::world::ObjectID</a></li><li><a href="text/trait.TextExt.html">text::TextExt</a></li><li><a href="widgets/trait.WidgetImpl.html">widgets::WidgetImpl</a></li><li><a href="widgets/plots/trait.Axis.html">widgets::plots::Axis</a></li><li><a href="widgets/spinner/trait.SpinnerValue.html">widgets::spinner::SpinnerValue</a></li></ul><h3 id="Macros">Macros</h3><ul class="macros docblock"><li><a href="macro.include_labeled_bytes.html">include_labeled_bytes</a></li></ul><h3 id="Functions">Functions</h3><ul class="functions docblock"><li><a href="fn.Line.html">Line</a></li><li><a href="backend_glow/fn.build_program.html">backend_glow::build_program</a></li><li><a href="backend_glow/fn.compile_shader.html">backend_glow::compile_shader</a></li><li><a href="backend_glow_native/fn.setup.html">backend_glow_native::setup</a></li><li><a href="color/fn.lerp.html">color::lerp</a></li><li><a href="color/fn.to_pct.html">color::to_pct</a></li><li><a href="event/fn.hotkeys.html">event::hotkeys</a></li><li><a href="event/fn.lctrl.html">event::lctrl</a></li><li><a href="fn.hotkeys.html">hotkeys</a></li><li><a href="fn.lctrl.html">lctrl</a></li><li><a href="mapspace/unzoomed/fn.discretize_zoom.html">mapspace::unzoomed::discretize_zoom</a></li><li><a href="mapspace/unzoomed/fn.render_circles.html">mapspace::unzoomed::render_circles</a></li><li><a href="mapspace/unzoomed/fn.render_lines.html">mapspace::unzoomed::render_lines</a></li><li><a href="fn.run.html">run</a></li><li><a href="runner/fn.run.html">runner::run</a></li><li><a href="style/button_style/fn.icon_button.html">style::button_style::icon_button</a></li><li><a href="style/fn.hex.html">style::hex</a></li><li><a href="svg/fn.add_svg_inner.html">svg::add_svg_inner</a></li><li><a href="svg/fn.convert_color.html">svg::convert_color</a></li><li><a href="svg/fn.convert_path.html">svg::convert_path</a></li><li><a href="svg/fn.convert_stroke.html">svg::convert_stroke</a></li><li><a href="svg/fn.load_svg.html">svg::load_svg</a></li><li><a href="svg/fn.load_svg_bytes.html">svg::load_svg_bytes</a></li><li><a href="svg/fn.load_svg_from_bytes_uncached.html">svg::load_svg_from_bytes_uncached</a></li><li><a href="svg/fn.point.html">svg::point</a></li><li><a href="text/fn.Line.html">text::Line</a></li><li><a href="text/fn.render_line.html">text::render_line</a></li><li><a href="tools/screenshot/fn.screenshot_everything.html">tools::screenshot::screenshot_everything</a></li><li><a href="widgets/dropdown/fn.make_btn.html">widgets::dropdown::make_btn</a></li><li><a href="widgets/fan_chart/fn.slidey_window.html">widgets::fan_chart::slidey_window</a></li><li><a href="widgets/persistent_split/fn.button_builder.html">widgets::persistent_split::button_builder</a></li><li><a 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