1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
use geom::{Bounds, Pt2D};
use map_gui::render::DrawOptions;
use map_gui::ID;
use widgetry::{
Color, EventCtx, Filler, GfxCtx, HorizontalAlignment, Line, Panel, ScreenDims, ScreenPt, Text,
VerticalAlignment, Widget,
};
use crate::app::App;
pub struct MagnifyingGlass {
panel: Panel,
}
impl MagnifyingGlass {
pub fn new(ctx: &mut EventCtx) -> MagnifyingGlass {
MagnifyingGlass {
panel: Panel::new_builder(
Widget::col(vec![
Filler::fixed_dims(ScreenDims::new(300.0, 300.0)).named("glass"),
Text::new().into_widget(ctx).named("label"),
])
.padding(16)
.outline((4.0, Color::BLACK)),
)
.aligned(HorizontalAlignment::LeftInset, VerticalAlignment::TopInset)
.build(ctx),
}
}
pub fn event(&mut self, ctx: &mut EventCtx, app: &App) {
if ctx.redo_mouseover() {
let mut label = Text::new();
if let Some(ID::Road(r)) = app.mouseover_unzoomed_roads_and_intersections(ctx) {
let road = app.primary.map.get_r(r);
label.add_line(Line(road.get_name(app.opts.language.as_ref())).small_heading());
label.add_line(Line(format!(
"{}% incline",
(road.percent_incline.abs() * 100.0).round()
)));
} else {
}
let label = label.into_widget(ctx);
self.panel.replace(ctx, "label", label);
}
}
pub fn draw(&self, g: &mut GfxCtx, app: &App) {
self.panel.draw(g);
let rect = self.panel.rect_of("glass");
let zoom = 8.0;
if let Some(pt) = g.canvas.get_cursor_in_map_space() {
let mut bounds = Bounds::new();
let cam_x = (pt.x() * zoom) - (rect.width() / 2.0);
let cam_y = (pt.y() * zoom) - (rect.height() / 2.0);
bounds.update(Pt2D::new(cam_x / zoom, cam_y / zoom));
bounds.update(Pt2D::new(
(rect.width() + cam_x) / zoom,
(rect.height() + cam_y) / zoom,
));
g.fork(
Pt2D::new(bounds.min_x, bounds.min_y),
ScreenPt::new(rect.x1, rect.y1),
zoom,
None,
);
g.enable_clipping(rect.clone());
g.redraw(&app.primary.draw_map.boundary_polygon);
g.redraw(&app.primary.draw_map.draw_all_areas);
g.redraw(&app.primary.draw_map.draw_all_buildings);
let opts = DrawOptions::new();
for obj in app
.primary
.draw_map
.get_renderables_back_to_front(bounds, &app.primary.map)
{
obj.draw(g, app, &opts);
}
g.disable_clipping();
g.unfork();
}
}
}