Struct map_gui::render::DrawPedestrian [−][src]
pub struct DrawPedestrian {
pub id: PedestrianID,
body_circle: Circle,
zorder: isize,
draw_default: Drawable,
}
Fields
id: PedestrianID
body_circle: Circle
zorder: isize
draw_default: Drawable
Implementations
pub fn new(
input: DrawPedestrianInput,
step_count: usize,
map: &Map,
sim: &Sim,
prerender: &Prerender,
cs: &ColorScheme
) -> DrawPedestrian
pub fn geometry(
batch: &mut GeomBatch,
sim: &Sim,
cs: &ColorScheme,
input: &DrawPedestrianInput,
step_count: usize
)
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for DrawPedestrian
impl !Send for DrawPedestrian
impl !Sync for DrawPedestrian
impl Unpin for DrawPedestrian
impl UnwindSafe for DrawPedestrian
Blanket Implementations
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