1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
use std::collections::{BTreeMap, BTreeSet};

use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};

use abstio::MapName;
use abstutil::{deserialize_btreemap, serialize_btreemap};
use geom::Time;

use crate::edits::{EditCmd, EditCrosswalks, EditIntersection, EditRoad, MapEdits};
use crate::raw::OriginalRoad;
use crate::{osm, ControlStopSign, IntersectionID, Map, MovementID, TurnType};

/// MapEdits are converted to this before serializing. Referencing things like LaneID in a Map won't
/// work if the basemap is rebuilt from new OSM data, so instead we use stabler OSM IDs that're less
/// likely to change.
#[derive(Serialize, Deserialize, Clone)]
pub struct PermanentMapEdits {
    pub map_name: MapName,
    pub edits_name: String,
    pub version: usize,
    commands: Vec<PermanentEditCmd>,
    /// If false, adjacent roads with the same AccessRestrictions will not be merged into the same
    /// Zone; every Road will be its own Zone. This is used to experiment with a per-road cap. Note
    /// this is a map-wide setting.
    merge_zones: bool,

    /// Edits without these are player generated.
    pub proposal_description: Vec<String>,
    /// The link is optional even for proposals
    pub proposal_link: Option<String>,
}

#[derive(Serialize, Deserialize, Clone)]
pub enum PermanentEditIntersection {
    StopSign {
        #[serde(
            serialize_with = "serialize_btreemap",
            deserialize_with = "deserialize_btreemap"
        )]
        must_stop: BTreeMap<OriginalRoad, bool>,
    },
    TrafficSignal(traffic_signal_data::TrafficSignal),
    Closed,
}

#[derive(Serialize, Deserialize, Clone)]
pub struct PermanentEditCrosswalks {
    #[serde(
        serialize_with = "serialize_btreemap",
        deserialize_with = "deserialize_btreemap"
    )]
    turns: BTreeMap<traffic_signal_data::Turn, TurnType>,
}

#[allow(clippy::enum_variant_names)]
#[derive(Serialize, Deserialize, Clone)]
pub enum PermanentEditCmd {
    ChangeRoad {
        r: OriginalRoad,
        new: EditRoad,
        old: EditRoad,
    },
    ChangeIntersection {
        i: osm::NodeID,
        new: PermanentEditIntersection,
        old: PermanentEditIntersection,
    },
    ChangeCrosswalks {
        i: osm::NodeID,
        new: PermanentEditCrosswalks,
        old: PermanentEditCrosswalks,
    },
    ChangeRouteSchedule {
        gtfs_id: String,
        old: Vec<Time>,
        new: Vec<Time>,
    },
}

impl EditCmd {
    pub fn to_perma(&self, map: &Map) -> PermanentEditCmd {
        match self {
            EditCmd::ChangeRoad { r, new, old } => PermanentEditCmd::ChangeRoad {
                r: map.get_r(*r).orig_id,
                new: new.clone(),
                old: old.clone(),
            },
            EditCmd::ChangeIntersection { i, new, old } => PermanentEditCmd::ChangeIntersection {
                i: map.get_i(*i).orig_id,
                new: new.to_permanent(map),
                old: old.to_permanent(map),
            },
            EditCmd::ChangeCrosswalks { i, new, old } => PermanentEditCmd::ChangeCrosswalks {
                i: map.get_i(*i).orig_id,
                new: new.to_permanent(map),
                old: old.to_permanent(map),
            },
            EditCmd::ChangeRouteSchedule { id, old, new } => {
                PermanentEditCmd::ChangeRouteSchedule {
                    gtfs_id: map.get_tr(*id).gtfs_id.clone(),
                    old: old.clone(),
                    new: new.clone(),
                }
            }
        }
    }
}

impl PermanentEditCmd {
    pub fn into_cmd(self, map: &Map) -> Result<EditCmd> {
        match self {
            PermanentEditCmd::ChangeRoad { r, new, old } => {
                let id = map.find_r_by_osm_id(r)?;
                let num_current = map.get_r(id).lanes.len();
                // The basemap changed -- it'd be pretty hard to understand the original
                // intent of the edit.
                if num_current != old.lanes_ltr.len() {
                    bail!(
                        "number of lanes in {} is {} now, but {} in the edits",
                        r,
                        num_current,
                        old.lanes_ltr.len()
                    );
                }
                Ok(EditCmd::ChangeRoad { r: id, new, old })
            }
            PermanentEditCmd::ChangeIntersection { i, new, old } => {
                let id = map.find_i_by_osm_id(i)?;
                Ok(EditCmd::ChangeIntersection {
                    i: id,
                    new: new
                        .with_permanent(id, map)
                        .with_context(|| format!("new ChangeIntersection of {} invalid", i))?,
                    old: old
                        .with_permanent(id, map)
                        .with_context(|| format!("old ChangeIntersection of {} invalid", i))?,
                })
            }
            PermanentEditCmd::ChangeCrosswalks { i, new, old } => {
                let id = map.find_i_by_osm_id(i)?;
                Ok(EditCmd::ChangeCrosswalks {
                    i: id,
                    new: new
                        .with_permanent(id, map)
                        .with_context(|| format!("new ChangeCrosswalks of {} invalid", i))?,
                    old: old
                        .with_permanent(id, map)
                        .with_context(|| format!("old ChangeCrosswalks of {} invalid", i))?,
                })
            }
            PermanentEditCmd::ChangeRouteSchedule { gtfs_id, old, new } => {
                let id = map
                    .find_tr_by_gtfs(&gtfs_id)
                    .ok_or_else(|| anyhow!("can't find {}", gtfs_id))?;
                Ok(EditCmd::ChangeRouteSchedule { id, old, new })
            }
        }
    }
}

impl MapEdits {
    /// Encode the edits in a permanent format, referring to more-stable OSM IDs.
    pub fn to_permanent(&self, map: &Map) -> PermanentMapEdits {
        PermanentMapEdits {
            map_name: map.get_name().clone(),
            edits_name: self.edits_name.clone(),
            // Increase this every time there's a schema change
            version: 11,
            proposal_description: self.proposal_description.clone(),
            proposal_link: self.proposal_link.clone(),
            commands: self.commands.iter().map(|cmd| cmd.to_perma(map)).collect(),
            merge_zones: self.merge_zones,
        }
    }
}

impl PermanentMapEdits {
    /// Transform permanent edits to MapEdits, looking up the map IDs by the hopefully stabler OSM
    /// IDs. Validate that the basemap hasn't changed in important ways.
    pub fn into_edits(self, map: &Map) -> Result<MapEdits> {
        let mut edits = MapEdits {
            edits_name: self.edits_name,
            proposal_description: self.proposal_description,
            proposal_link: self.proposal_link,
            commands: self
                .commands
                .into_iter()
                .map(|cmd| cmd.into_cmd(map))
                .collect::<Result<Vec<EditCmd>>>()?,
            merge_zones: self.merge_zones,

            changed_roads: BTreeSet::new(),
            original_intersections: BTreeMap::new(),
            original_crosswalks: BTreeMap::new(),
            changed_routes: BTreeSet::new(),
        };
        edits.update_derived(map);
        Ok(edits)
    }

    /// Transform permanent edits to MapEdits, looking up the map IDs by the hopefully stabler OSM
    /// IDs. Strip out commands that're broken, but log warnings.
    pub fn into_edits_permissive(self, map: &Map) -> MapEdits {
        let mut edits = MapEdits {
            edits_name: self.edits_name,
            proposal_description: self.proposal_description,
            proposal_link: self.proposal_link,
            commands: self
                .commands
                .into_iter()
                .filter_map(|cmd| match cmd.into_cmd(map) {
                    Ok(cmd) => Some(cmd),
                    Err(err) => {
                        warn!("Skipping broken command: {}", err);
                        None
                    }
                })
                .collect(),
            merge_zones: self.merge_zones,

            changed_roads: BTreeSet::new(),
            original_intersections: BTreeMap::new(),
            original_crosswalks: BTreeMap::new(),
            changed_routes: BTreeSet::new(),
        };
        edits.update_derived(map);
        edits
    }

    /// Get the human-friendly of these edits. If they have a descrption, the first line is the
    /// title. Otherwise we use the filename.
    pub fn get_title(&self) -> &str {
        if self.proposal_description.is_empty() {
            &self.edits_name
        } else {
            &self.proposal_description[0]
        }
    }
}

impl EditIntersection {
    fn to_permanent(&self, map: &Map) -> PermanentEditIntersection {
        match self {
            EditIntersection::StopSign(ref ss) => PermanentEditIntersection::StopSign {
                must_stop: ss
                    .roads
                    .iter()
                    .map(|(r, val)| (map.get_r(*r).orig_id, val.must_stop))
                    .collect(),
            },
            EditIntersection::TrafficSignal(ref raw_ts) => {
                PermanentEditIntersection::TrafficSignal(raw_ts.clone())
            }
            EditIntersection::Closed => PermanentEditIntersection::Closed,
        }
    }
}

impl PermanentEditIntersection {
    fn with_permanent(self, i: IntersectionID, map: &Map) -> Result<EditIntersection> {
        match self {
            PermanentEditIntersection::StopSign { must_stop } => {
                let mut translated_must_stop = BTreeMap::new();
                for (r, stop) in must_stop {
                    translated_must_stop.insert(map.find_r_by_osm_id(r)?, stop);
                }

                // Make sure the roads exactly match up
                let mut ss = ControlStopSign::new(map, i);
                if translated_must_stop.len() != ss.roads.len() {
                    bail!(
                        "Stop sign has {} roads now, but {} from edits",
                        ss.roads.len(),
                        translated_must_stop.len()
                    );
                }
                for (r, stop) in translated_must_stop {
                    if let Some(road) = ss.roads.get_mut(&r) {
                        road.must_stop = stop;
                    } else {
                        bail!("{} doesn't connect to {}", i, r);
                    }
                }

                Ok(EditIntersection::StopSign(ss))
            }
            PermanentEditIntersection::TrafficSignal(ts) => Ok(EditIntersection::TrafficSignal(ts)),
            PermanentEditIntersection::Closed => Ok(EditIntersection::Closed),
        }
    }
}

impl EditCrosswalks {
    fn to_permanent(&self, map: &Map) -> PermanentEditCrosswalks {
        PermanentEditCrosswalks {
            turns: self
                .0
                .iter()
                .map(|(id, turn_type)| (id.to_movement(map).to_permanent(map), *turn_type))
                .collect(),
        }
    }
}

impl PermanentEditCrosswalks {
    fn with_permanent(self, i: IntersectionID, map: &Map) -> Result<EditCrosswalks> {
        let mut turns = BTreeMap::new();
        for (id, turn_type) in self.turns {
            let movement = MovementID::from_permanent(id, map)?;
            // Find all TurnIDs that map to this MovementID
            let mut turn_ids = Vec::new();
            for turn in &map.get_i(i).turns {
                if turn.id.to_movement(map) == movement {
                    turn_ids.push(turn.id);
                }
            }
            if turn_ids.len() != 1 {
                bail!(
                    "{:?} didn't map to exactly 1 crossing turn: {:?}",
                    movement,
                    turn_ids
                );
            }
            turns.insert(turn_ids.pop().unwrap(), turn_type);
        }
        Ok(EditCrosswalks(turns))
    }
}