<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `geom` crate."><meta name="keywords" content="rust, rustlang, rust-lang, geom"><title>geom - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../favicon-16x16.png"><link rel="alternate icon" type="image/png" 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id="main" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="#">geom</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../src/geom/lib.rs.html#1-139" title="goto source code">[src]</a></span></h1><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2> <div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="angle/index.html" title="geom::angle mod">angle</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="bounds/index.html" title="geom::bounds mod">bounds</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="circle/index.html" title="geom::circle mod">circle</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="distance/index.html" title="geom::distance mod">distance</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="duration/index.html" title="geom::duration mod">duration</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="find_closest/index.html" title="geom::find_closest mod">find_closest</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="gps/index.html" title="geom::gps mod">gps</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="line/index.html" title="geom::line mod">line</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="percent/index.html" title="geom::percent mod">percent</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="polygon/index.html" title="geom::polygon mod">polygon</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="polyline/index.html" title="geom::polyline mod">polyline</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="pt/index.html" title="geom::pt mod">pt</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="ring/index.html" title="geom::ring mod">ring</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="speed/index.html" title="geom::speed mod">speed</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="stats/index.html" title="geom::stats mod">stats</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="time/index.html" title="geom::time mod">time</a></div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2> <div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Angle.html" title="geom::Angle struct">Angle</a></div><div class="item-right docblock-short"><p>An angle, stored in radians.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Bounds.html" title="geom::Bounds struct">Bounds</a></div><div class="item-right docblock-short"><p>Represents a rectangular boundary of <code>Pt2D</code> points.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Circle.html" title="geom::Circle struct">Circle</a></div><div class="item-right docblock-short"><p>A circle, defined by a center and radius.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.CornerRadii.html" title="geom::CornerRadii struct">CornerRadii</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Distance.html" title="geom::Distance struct">Distance</a></div><div class="item-right docblock-short"><p>A distance, in meters. Can be negative.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Duration.html" title="geom::Duration struct">Duration</a></div><div class="item-right docblock-short"><p>A duration, in seconds. Can be negative.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.FindClosest.html" title="geom::FindClosest struct">FindClosest</a></div><div class="item-right docblock-short"><p>A quad-tree to quickly find the closest points to some polylines.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.GPSBounds.html" title="geom::GPSBounds struct">GPSBounds</a></div><div class="item-right docblock-short"><p>Represents a rectangular boundary of <code>LonLat</code> points. After building one of these, <code>LonLat</code>s can be transformed into <code>Pt2D</code>s, treating the top-left of the boundary as (0, 0), and growing to the right and down (screen-drawing order, not Cartesian) in meters.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.HashablePt2D.html" title="geom::HashablePt2D struct">HashablePt2D</a></div><div class="item-right docblock-short"><p>This represents world space, NOT LonLat.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Histogram.html" title="geom::Histogram struct">Histogram</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.InfiniteLine.html" title="geom::InfiniteLine struct">InfiniteLine</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Line.html" title="geom::Line struct">Line</a></div><div class="item-right docblock-short"><p>A line segment.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.LonLat.html" title="geom::LonLat struct">LonLat</a></div><div class="item-right docblock-short"><p>Represents a (longitude, latitude) point.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Percent.html" title="geom::Percent struct">Percent</a></div><div class="item-right docblock-short"><p>Most of the time, [0, 1]. But some callers may go outside this range.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.PolyLine.html" title="geom::PolyLine struct">PolyLine</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Polygon.html" title="geom::Polygon struct">Polygon</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Pt2D.html" title="geom::Pt2D struct">Pt2D</a></div><div class="item-right docblock-short"><p>This represents world-space in meters.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Ring.html" title="geom::Ring struct">Ring</a></div><div class="item-right docblock-short"><p>Maybe a misnomer, but like a PolyLine, but closed.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Speed.html" title="geom::Speed struct">Speed</a></div><div class="item-right docblock-short"><p>In meters per second. Can be negative.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Time.html" title="geom::Time struct">Time</a></div><div class="item-right docblock-short"><p>In seconds since midnight. Can’t be negative.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Triangle.html" title="geom::Triangle struct">Triangle</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.UnitFmt.html" title="geom::UnitFmt struct">UnitFmt</a></div><div class="item-right docblock-short"><p>Specifies how to stringify different geom objects.</p> </div></div></div><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2> <div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.ArrowCap.html" title="geom::ArrowCap enum">ArrowCap</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.Statistic.html" title="geom::Statistic enum">Statistic</a></div><div class="item-right docblock-short"></div></div></div><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2> <div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="constant" href="constant.EPSILON_DIST.html" title="geom::EPSILON_DIST constant">EPSILON_DIST</a></div><div class="item-right docblock-short"></div></div></div><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2> <div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="trait" href="trait.HgramValue.html" title="geom::HgramValue trait">HgramValue</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2> <div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.deserialize_f64.html" title="geom::deserialize_f64 fn">deserialize_f64</a></div><div class="item-right docblock-short"><p>Deserializes a trimmed <code>f64</code> from an <code>i32</code>.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.serialize_f64.html" title="geom::serialize_f64 fn">serialize_f64</a></div><div class="item-right docblock-short"><p>Serializes a trimmed <code>f64</code> as an <code>i32</code> to save space.</p> </div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.trim_f64.html" title="geom::trim_f64 fn">trim_f64</a></div><div class="item-right docblock-short"><p>Reduce the precision of an f64. This helps ensure serialization is idempotent (everything is exacly the same before and after saving/loading). Ideally we’d use some kind of proper fixed-precision type instead of f64.</p> </div></div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="geom" data-search-index-js="../search-index.js" data-search-js="../search.js"></div> <script src="../main.js"></script> </body></html>