[][src]Module game::render

Re-exports

pub use crate::render::area::DrawArea;
pub use crate::render::building::DrawBuilding;
pub use crate::render::intersection::calculate_corners;
pub use crate::render::intersection::DrawIntersection;
pub use crate::render::map::AgentCache;
pub use crate::render::map::DrawMap;
pub use crate::render::map::UnzoomedAgents;
pub use crate::render::pedestrian::DrawPedCrowd;
pub use crate::render::pedestrian::DrawPedestrian;
pub use crate::render::traffic_signal::draw_signal_stage;
pub use crate::render::turn::DrawMovement;
pub use crate::render::turn::DrawUberTurnGroup;

Modules

area
bike
building
bus_stop
car
intersection
lane
map
parking_lot
pedestrian
road
traffic_signal
turn

Structs

DrawOptions

Constants

BIG_ARROW_THICKNESS
CROSSWALK_LINE_THICKNESS
OUTLINE_THICKNESS

Traits

Renderable

Functions

draw_vehicle