Enum game::info::Tab[][src]

pub enum Tab {
Show 21 variants PersonTrips(PersonIDBTreeMap<TripID, OpenTrip>), PersonBio(PersonID), PersonSchedule(PersonID), TransitVehicleStatus(CarID), TransitStop(TransitStopID), TransitRoute(TransitRouteID), ParkedCar(CarID), BldgInfo(BuildingID), BldgPeople(BuildingID), ParkingLot(ParkingLotID), Crowd(Vec<PedestrianID>), Area(AreaID), IntersectionInfo(IntersectionID), IntersectionTraffic(IntersectionIDDataOptions), IntersectionDelay(IntersectionIDDataOptionsbool), IntersectionDemand(IntersectionID), IntersectionArrivals(IntersectionIDDataOptions), IntersectionTrafficSignal(IntersectionID), LaneInfo(LaneID), LaneDebug(LaneID), LaneTraffic(LaneIDDataOptions),
}

Variants

PersonTrips(PersonIDBTreeMap<TripID, OpenTrip>)

Tuple Fields of PersonTrips

0: PersonID1: BTreeMap<TripID, OpenTrip>
PersonBio(PersonID)

Tuple Fields of PersonBio

0: PersonID
PersonSchedule(PersonID)

Tuple Fields of PersonSchedule

0: PersonID
TransitVehicleStatus(CarID)

Tuple Fields of TransitVehicleStatus

0: CarID
TransitStop(TransitStopID)

Tuple Fields of TransitStop

0: TransitStopID
TransitRoute(TransitRouteID)

Tuple Fields of TransitRoute

0: TransitRouteID
ParkedCar(CarID)

Tuple Fields of ParkedCar

0: CarID
BldgInfo(BuildingID)

Tuple Fields of BldgInfo

0: BuildingID
BldgPeople(BuildingID)

Tuple Fields of BldgPeople

0: BuildingID
ParkingLot(ParkingLotID)

Tuple Fields of ParkingLot

0: ParkingLotID
Crowd(Vec<PedestrianID>)

Tuple Fields of Crowd

0: Vec<PedestrianID>
Area(AreaID)

Tuple Fields of Area

0: AreaID
IntersectionInfo(IntersectionID)

Tuple Fields of IntersectionInfo

0: IntersectionID
IntersectionTraffic(IntersectionIDDataOptions)

Tuple Fields of IntersectionTraffic

0: IntersectionID1: DataOptions
IntersectionDelay(IntersectionIDDataOptionsbool)

Tuple Fields of IntersectionDelay

0: IntersectionID1: DataOptions2: bool
IntersectionDemand(IntersectionID)

Tuple Fields of IntersectionDemand

0: IntersectionID
IntersectionArrivals(IntersectionIDDataOptions)

Tuple Fields of IntersectionArrivals

0: IntersectionID1: DataOptions
IntersectionTrafficSignal(IntersectionID)

Tuple Fields of IntersectionTrafficSignal

0: IntersectionID
LaneInfo(LaneID)

Tuple Fields of LaneInfo

0: LaneID
LaneDebug(LaneID)

Tuple Fields of LaneDebug

0: LaneID
LaneTraffic(LaneIDDataOptions)

Tuple Fields of LaneTraffic

0: LaneID1: DataOptions

Implementations

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