Module game::app[][src]

Structs

App

The top-level data that lasts through the entire game, no matter what state the game is in.

FindDelayedIntersections
Flags
PerMap

All of the state that’s bound to a specific map.

PerObjectActions
SessionState
ShowEverything
ShowLayers

Traits

ShowObject

Functions

add_study_area

Load an extra GeoJSON file, and add the area to the map dynamically.

Type Definitions

Transition