Struct geom::FindClosest[][src]

pub struct FindClosest<K> {
    geometries: BTreeMap<K, LineString<f64>>,
    quadtree: QuadTree<K>,
}
Expand description

A quad-tree to quickly find the closest points to some polylines.

Fields

geometries: BTreeMap<K, LineString<f64>>quadtree: QuadTree<K>

Implementations

Creates the quad-tree, limited to points contained in the boundary.

Add an object to the quadtree, remembering some key associated with the points.

For every object within some distance of a query point, return the (object’s key, point on the object’s polyline, distance away).

Finds the closest point on the existing geometry to the query pt.

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