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#[macro_use] extern crate anyhow; #[macro_use] extern crate log; use widgetry::Settings; mod after_level; mod animation; mod before_level; mod buildings; mod controls; mod game; mod levels; mod meters; mod music; mod player; mod session; mod title; mod vehicles; type App = map_gui::SimpleApp<session::Session>; type Transition = widgetry::Transition<App>; pub fn main() { let settings = Settings::new("15-minute Santa"); run(settings); } fn run(mut settings: Settings) { settings = settings.read_svg(Box::new(abstio::slurp_bytes)); widgetry::run(settings, |ctx| { let mut opts = map_gui::options::Options::default(); opts.color_scheme = map_gui::colors::ColorSchemeChoice::NightMode; let session = session::Session::load(); session.save(); map_gui::SimpleApp::new(ctx, opts, session, |ctx, app| { if app.opts.dev { app.session.unlock_all(); } app.session.music = music::Music::start(ctx, app.session.play_music, "jingle_bells"); app.session.music.specify_volume(music::OUT_OF_GAME); vec![title::TitleScreen::new(ctx, app)] }) }); } #[cfg(target_arch = "wasm32")] use wasm_bindgen::prelude::*; #[cfg(target_arch = "wasm32")] #[wasm_bindgen(js_name = "run")] pub fn run_wasm(root_dom_id: String, assets_base_url: String, assets_are_gzipped: bool) { let settings = Settings::new("15-minute Santa") .root_dom_element_id(root_dom_id) .assets_base_url(assets_base_url) .assets_are_gzipped(assets_are_gzipped); run(settings); }