fn find_crowds(
input: Vec<(PedestrianID, Distance)>,
location: PedCrowdLocation
) -> (Vec<PedestrianID>, Vec<DrawPedCrowdInput>)
fn find_crowds(
input: Vec<(PedestrianID, Distance)>,
location: PedCrowdLocation
) -> (Vec<PedestrianID>, Vec<DrawPedCrowdInput>)