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use std::collections::{hash_map::Entry, BTreeMap, HashMap, HashSet};
use abstutil::{Counter, Timer};
use geom::{Distance, HashablePt2D, Pt2D};
use raw_map::{
osm, Amenity, Direction, IntersectionType, OriginalRoad, RawIntersection, RawMap, RawRoad,
};
use crate::extract::OsmExtract;
pub struct Output {
pub amenities: Vec<(Pt2D, Amenity)>,
pub crosswalks: HashSet<HashablePt2D>,
pub pt_to_road: HashMap<HashablePt2D, OriginalRoad>,
}
pub fn split_up_roads(map: &mut RawMap, mut input: OsmExtract, timer: &mut Timer) -> Output {
timer.start("splitting up roads");
let mut roundabout_centers: HashMap<osm::NodeID, Pt2D> = HashMap::new();
let mut pt_to_intersection: HashMap<HashablePt2D, osm::NodeID> = HashMap::new();
{
let mut roads = std::mem::take(&mut input.roads);
roads.retain(|(id, r)| {
if should_collapse_roundabout(r) {
info!("Collapsing tiny roundabout {}", id);
let id = input.osm_node_ids[&r.center_points[0].to_hashable()];
roundabout_centers.insert(id, Pt2D::center(&r.center_points));
for pt in &r.center_points {
pt_to_intersection.insert(pt.to_hashable(), id);
}
false
} else {
true
}
});
input.roads = roads;
}
let mut counts_per_pt = Counter::new();
for (_, r) in &input.roads {
for (idx, raw_pt) in r.center_points.iter().enumerate() {
let pt = raw_pt.to_hashable();
let count = counts_per_pt.inc(pt);
if count == 2 || idx == 0 || idx == r.center_points.len() - 1 {
if let Entry::Vacant(e) = pt_to_intersection.entry(pt) {
let id = input.osm_node_ids[&pt];
e.insert(id);
}
}
}
}
for (pt, id) in &pt_to_intersection {
map.intersections.insert(
*id,
RawIntersection {
point: pt.to_pt2d(),
intersection_type: if input.traffic_signals.remove(pt).is_some() {
IntersectionType::TrafficSignal
} else {
IntersectionType::StopSign
},
elevation: Distance::ZERO,
trim_roads_for_merging: BTreeMap::new(),
},
);
}
for (id, point) in roundabout_centers {
map.intersections.insert(
id,
RawIntersection {
point,
intersection_type: IntersectionType::StopSign,
elevation: Distance::ZERO,
trim_roads_for_merging: BTreeMap::new(),
},
);
}
let mut pt_to_road: HashMap<HashablePt2D, OriginalRoad> = HashMap::new();
timer.start_iter("split roads", input.roads.len());
for (osm_way_id, orig_road) in &input.roads {
timer.next();
let mut r = orig_road.clone();
let mut pts = Vec::new();
let endpt1 = pt_to_intersection[&orig_road.center_points[0].to_hashable()];
let endpt2 = pt_to_intersection[&orig_road.center_points.last().unwrap().to_hashable()];
let mut i1 = endpt1;
for pt in &orig_road.center_points {
pts.push(*pt);
if pts.len() == 1 {
continue;
}
if let Some(i2) = pt_to_intersection.get(&pt.to_hashable()) {
if i1 == endpt1 {
r.osm_tags
.insert(osm::ENDPT_BACK.to_string(), "true".to_string());
}
if *i2 == endpt2 {
r.osm_tags
.insert(osm::ENDPT_FWD.to_string(), "true".to_string());
}
let id = OriginalRoad {
osm_way_id: *osm_way_id,
i1,
i2: *i2,
};
for (idx, pt) in pts.iter().enumerate() {
if idx != 0 && idx != pts.len() - 1 {
pt_to_road.insert(pt.to_hashable(), id);
}
}
r.center_points = simplify_linestring(std::mem::take(&mut pts));
map.roads.insert(id, r.clone());
r.osm_tags.remove(osm::ENDPT_FWD);
r.osm_tags.remove(osm::ENDPT_BACK);
i1 = *i2;
pts.push(*pt);
}
}
assert!(pts.len() == 1);
}
let mut restrictions = Vec::new();
for (restriction, from_osm, via_osm, to_osm) in input.simple_turn_restrictions {
let roads = map.roads_per_intersection(via_osm);
if let (Some(from), Some(to)) = (
roads.iter().find(|r| r.osm_way_id == from_osm),
roads.iter().find(|r| r.osm_way_id == to_osm),
) {
restrictions.push((*from, restriction, *to));
}
}
for (from, rt, to) in restrictions {
map.roads
.get_mut(&from)
.unwrap()
.turn_restrictions
.push((rt, to));
}
let mut complicated_restrictions = Vec::new();
for (rel_osm, from_osm, via_osm, to_osm) in input.complicated_turn_restrictions {
let via_candidates: Vec<OriginalRoad> = map
.roads
.keys()
.filter(|r| r.osm_way_id == via_osm)
.cloned()
.collect();
if via_candidates.len() != 1 {
warn!(
"Couldn't resolve turn restriction from way {} to way {} via way {}. Candidate \
roads for via: {:?}. See {}",
from_osm, to_osm, via_osm, via_candidates, rel_osm
);
continue;
}
let via = via_candidates[0];
let maybe_from = map
.roads_per_intersection(via.i1)
.into_iter()
.chain(map.roads_per_intersection(via.i2).into_iter())
.find(|r| r.osm_way_id == from_osm);
let maybe_to = map
.roads_per_intersection(via.i1)
.into_iter()
.chain(map.roads_per_intersection(via.i2).into_iter())
.find(|r| r.osm_way_id == to_osm);
match (maybe_from, maybe_to) {
(Some(from), Some(to)) => {
complicated_restrictions.push((from, via, to));
}
_ => {
warn!(
"Couldn't resolve turn restriction from {} to {} via {:?}",
from_osm, to_osm, via
);
}
}
}
for (from, via, to) in complicated_restrictions {
map.roads
.get_mut(&from)
.unwrap()
.complicated_turn_restrictions
.push((via, to));
}
timer.start("match traffic signals to intersections");
for (pt, dir) in input.traffic_signals {
if let Some(r) = pt_to_road.get(&pt) {
if !map.roads[r].osm_tags.is(osm::HIGHWAY, "construction") {
let i = if dir == Direction::Fwd { r.i2 } else { r.i1 };
map.intersections.get_mut(&i).unwrap().intersection_type =
IntersectionType::TrafficSignal;
}
}
}
timer.stop("match traffic signals to intersections");
timer.stop("splitting up roads");
Output {
amenities: input.amenities,
crosswalks: input.crosswalks,
pt_to_road,
}
}
fn simplify_linestring(pts: Vec<Pt2D>) -> Vec<Pt2D> {
let epsilon = 0.5;
Pt2D::simplify_rdp(pts, epsilon)
}
fn should_collapse_roundabout(r: &RawRoad) -> bool {
r.osm_tags.is("junction", "roundabout")
&& r.center_points[0] == *r.center_points.last().unwrap()
&& r.length() < Distance::meters(50.0)
}