# TODO for Phase 3 (Simulation) ## cars - model cars parking - clean up DrawCar construction, so parking can make them too - populate a bunch of parked cars initially - maybe render numbers on the cars to distinguish them - try to simplify straw_model step (less phases?) - better visualization - draw moving / blocked colors (gradually more red as they wait longer) - draw stop buffer in front/behind of cars - draw cars in intersections, even when slightly zoomed out - draw cars in slightly different colors, to distinguish them better - start implementing a second AORTAish driving model - reversible sim ## bikes - model bikes in driving lanes (as slow cars) ## pedestrians - model pedestrians - also move from building to sidewalk?