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use abstutil::prettyprint_usize;
use map_gui::SimpleApp;
use widgetry::{
Btn, EventCtx, GfxCtx, HorizontalAlignment, Key, Line, Outcome, Panel, State, Text, Transition,
VerticalAlignment, Widget,
};
use crate::levels::Level;
use crate::session::Session;
const ZOOM: f64 = 2.0;
pub struct Results {
panel: Panel,
}
impl Results {
pub fn new(
ctx: &mut EventCtx,
app: &SimpleApp,
score: usize,
level: &Level,
) -> Box<dyn State<SimpleApp>> {
ctx.canvas.cam_zoom = ZOOM;
ctx.canvas.center_on_map_pt(app.map.get_bounds().center());
let mut session = Session::new();
session.record_score(level.title, score);
let mut txt = Text::new();
txt.add(Line(format!("Results for {}", level.title)).small_heading());
txt.add(Line(format!(
"You delivered {} presents in {}. Your goal was {}",
prettyprint_usize(score),
level.time_limit,
prettyprint_usize(level.goal)
)));
txt.add(Line(""));
txt.add(Line("High scores:"));
for (idx, score) in session.high_scores[level.title].iter().enumerate() {
txt.add(Line(format!("{}) {}", idx + 1, prettyprint_usize(*score))));
}
let panel = Panel::new(Widget::col(vec![
txt.draw(ctx),
Btn::text_bg2("Back to title screen").build_def(ctx, Key::Enter),
]))
.aligned(HorizontalAlignment::Center, VerticalAlignment::Top)
.build(ctx);
Box::new(Results { panel })
}
}
impl State<SimpleApp> for Results {
fn event(&mut self, ctx: &mut EventCtx, _: &mut SimpleApp) -> Transition<SimpleApp> {
ctx.canvas_movement();
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"Back to title screen" => {
return Transition::Pop;
}
_ => unreachable!(),
},
_ => {}
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, _: &SimpleApp) {
self.panel.draw(g);
}
}